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experimental/SkPerlinNoiseShader2/SkPerlinNoiseShader2.cpp
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M |
gm/dcshader.cpp
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+3 lines, -3 lines |
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gyp/gpu.gypi
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include/gpu/GrFragmentProcessor.h
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include/gpu/effects/GrConstColorProcessor.h
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src/core/SkLightingShader.cpp
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src/effects/GrCircleBlurFragmentProcessor.h
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src/effects/GrCircleBlurFragmentProcessor.cpp
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3 chunks |
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src/effects/SkAlphaThresholdFilter.cpp
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5 chunks |
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src/effects/SkArithmeticMode_gpu.h
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src/effects/SkArithmeticMode_gpu.cpp
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4 chunks |
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src/effects/SkBlurMaskFilter.cpp
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9 chunks |
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src/effects/SkColorCubeFilter.cpp
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src/effects/SkColorMatrixFilter.cpp
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src/effects/SkDisplacementMapEffect.cpp
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4 chunks |
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src/effects/SkLightingImageFilter.cpp
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7 chunks |
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src/effects/SkLumaColorFilter.cpp
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4 chunks |
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src/effects/SkMagnifierImageFilter.cpp
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5 chunks |
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src/effects/SkMorphologyImageFilter.cpp
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5 chunks |
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M |
src/effects/SkPerlinNoiseShader.cpp
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4 chunks |
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M |
src/effects/SkTableColorFilter.cpp
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5 chunks |
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M |
src/effects/gradients/SkGradientShaderPriv.h
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3 chunks |
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src/effects/gradients/SkLinearGradient.cpp
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src/effects/gradients/SkRadialGradient.cpp
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src/effects/gradients/SkSweepGradient.cpp
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M |
src/effects/gradients/SkTwoPointConicalGradient_gpu.cpp
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10 chunks |
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M |
src/gpu/GrDefaultGeoProcFactory.cpp
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M |
src/gpu/GrFragmentProcessor.cpp
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5 chunks |
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src/gpu/GrOvalRenderer.cpp
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2 chunks |
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M |
src/gpu/effects/GrBezierEffect.cpp
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4 chunks |
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M |
src/gpu/effects/GrBicubicEffect.h
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2 chunks |
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src/gpu/effects/GrBicubicEffect.cpp
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3 chunks |
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src/gpu/effects/GrBitmapTextGeoProc.cpp
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src/gpu/effects/GrConfigConversionEffect.h
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src/gpu/effects/GrConfigConversionEffect.cpp
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src/gpu/effects/GrConstColorProcessor.cpp
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3 chunks |
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src/gpu/effects/GrConvexPolyEffect.h
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src/gpu/effects/GrConvexPolyEffect.cpp
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M |
src/gpu/effects/GrConvolutionEffect.h
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M |
src/gpu/effects/GrConvolutionEffect.cpp
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1
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4 chunks |
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M |
src/gpu/effects/GrCustomXfermode.cpp
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M |
src/gpu/effects/GrDashingEffect.cpp
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M |
src/gpu/effects/GrDistanceFieldGeoProc.cpp
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M |
src/gpu/effects/GrDitherEffect.cpp
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src/gpu/effects/GrMatrixConvolutionEffect.h
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M |
src/gpu/effects/GrMatrixConvolutionEffect.cpp
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4 chunks |
+10 lines, -11 lines |
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M |
src/gpu/effects/GrOvalEffect.cpp
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9 chunks |
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M |
src/gpu/effects/GrPorterDuffXferProcessor.cpp
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M |
src/gpu/effects/GrRRectEffect.cpp
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9 chunks |
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M |
src/gpu/effects/GrSimpleTextureEffect.h
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M |
src/gpu/effects/GrSimpleTextureEffect.cpp
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3 chunks |
+4 lines, -6 lines |
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src/gpu/effects/GrTextureDomain.h
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6 chunks |
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src/gpu/effects/GrTextureDomain.cpp
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4 chunks |
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M |
src/gpu/effects/GrXfermodeFragmentProcessor.cpp
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8 chunks |
+10 lines, -10 lines |
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M |
src/gpu/effects/GrYUVtoRGBEffect.cpp
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4 chunks |
+4 lines, -4 lines |
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D |
src/gpu/gl/GrGLFragmentProcessor.h
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D |
src/gpu/gl/GrGLFragmentProcessor.cpp
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M |
src/gpu/gl/GrGLGpuProgramCache.cpp
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M |
src/gpu/gl/GrGLPathRendering.h
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src/gpu/gl/GrGLProgram.cpp
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src/gpu/gl/GrGLProgramDesc.cpp
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src/gpu/gl/GrGLSLBlend.h
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D |
src/gpu/gl/GrGLSLBlend.cpp
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M |
src/gpu/gl/GrGLUtil.h
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src/gpu/gl/GrGLUtil.cpp
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M |
src/gpu/gl/builders/GrGLProgramBuilder.h
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M |
src/gpu/gl/builders/GrGLProgramBuilder.cpp
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3 chunks |
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A + |
src/gpu/glsl/GrGLSLBlend.h
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A + |
src/gpu/glsl/GrGLSLBlend.cpp
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A + |
src/gpu/glsl/GrGLSLFragmentProcessor.h
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4 chunks |
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A + |
src/gpu/glsl/GrGLSLFragmentProcessor.cpp
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3 chunks |
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A |
src/gpu/glsl/GrGLSLUtil.h
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src/gpu/glsl/GrGLSLUtil.cpp
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tests/GLProgramsTest.cpp
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