| Index: src/gpu/effects/GrBezierEffect.cpp
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| diff --git a/src/gpu/effects/GrBezierEffect.cpp b/src/gpu/effects/GrBezierEffect.cpp
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| index febf18fbd2919b201b547b66fa6d5dc5c3d692d7..d57861d29ac55919a1dcd38f3fc7bf00e8158267 100644
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| --- a/src/gpu/effects/GrBezierEffect.cpp
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| +++ b/src/gpu/effects/GrBezierEffect.cpp
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| @@ -7,11 +7,11 @@
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|  
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|  #include "GrBezierEffect.h"
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|  
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| -#include "gl/GrGLFragmentProcessor.h"
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|  #include "gl/GrGLGeometryProcessor.h"
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| -#include "gl/GrGLUtil.h"
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| +#include "glsl/GrGLSLFragmentProcessor.h"
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|  #include "glsl/GrGLSLProgramBuilder.h"
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|  #include "glsl/GrGLSLProgramDataManager.h"
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| +#include "glsl/GrGLSLUtil.h"
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|  
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|  class GrGLConicEffect : public GrGLGeometryProcessor {
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|  public:
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| @@ -30,7 +30,7 @@ public:
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|          if (!ce.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(ce.viewMatrix())) {
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|              fViewMatrix = ce.viewMatrix();
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|              float viewMatrix[3 * 3];
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| -            GrGLGetMatrix<3>(viewMatrix, fViewMatrix);
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| +            GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix);
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|              pdman.setMatrix3f(fViewMatrixUniform, viewMatrix);
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|          }
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|  
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| @@ -246,7 +246,7 @@ public:
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|          if (!qe.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(qe.viewMatrix())) {
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|              fViewMatrix = qe.viewMatrix();
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|              float viewMatrix[3 * 3];
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| -            GrGLGetMatrix<3>(viewMatrix, fViewMatrix);
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| +            GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix);
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|              pdman.setMatrix3f(fViewMatrixUniform, viewMatrix);
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|          }
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|  
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| @@ -448,7 +448,7 @@ public:
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|          if (!ce.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(ce.viewMatrix())) {
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|              fViewMatrix = ce.viewMatrix();
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|              float viewMatrix[3 * 3];
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| -            GrGLGetMatrix<3>(viewMatrix, fViewMatrix);
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| +            GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix);
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|              pdman.setMatrix3f(fViewMatrixUniform, viewMatrix);
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|          }
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|  
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| 
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