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Side by Side Diff: src/gpu/GrDefaultGeoProcFactory.cpp

Issue 1434313002: Make all GrFragmentProcessors GL independent. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrDefaultGeoProcFactory.h" 8 #include "GrDefaultGeoProcFactory.h"
9 9
10 #include "GrInvariantOutput.h" 10 #include "GrInvariantOutput.h"
11 #include "gl/GrGLGeometryProcessor.h" 11 #include "gl/GrGLGeometryProcessor.h"
12 #include "gl/GrGLUtil.h"
13 #include "glsl/GrGLSLFragmentShaderBuilder.h" 12 #include "glsl/GrGLSLFragmentShaderBuilder.h"
14 #include "glsl/GrGLSLProgramBuilder.h" 13 #include "glsl/GrGLSLProgramBuilder.h"
15 #include "glsl/GrGLSLVertexShaderBuilder.h" 14 #include "glsl/GrGLSLVertexShaderBuilder.h"
15 #include "glsl/GrGLSLUtil.h"
16 16
17 /* 17 /*
18 * The default Geometry Processor simply takes position and multiplies it by the uniform view 18 * The default Geometry Processor simply takes position and multiplies it by the uniform view
19 * matrix. It also leaves coverage untouched. Behind the scenes, we may add per vertex color or 19 * matrix. It also leaves coverage untouched. Behind the scenes, we may add per vertex color or
20 * local coords. 20 * local coords.
21 */ 21 */
22 22
23 enum GPFlag { 23 enum GPFlag {
24 kColor_GPFlag = 0x1, 24 kColor_GPFlag = 0x1,
25 kLocalCoord_GPFlag = 0x2, 25 kLocalCoord_GPFlag = 0x2,
(...skipping 107 matching lines...) Expand 10 before | Expand all | Expand 10 after
133 b->add32(key); 133 b->add32(key);
134 } 134 }
135 135
136 void setData(const GrGLSLProgramDataManager& pdman, 136 void setData(const GrGLSLProgramDataManager& pdman,
137 const GrPrimitiveProcessor& gp) override { 137 const GrPrimitiveProcessor& gp) override {
138 const DefaultGeoProc& dgp = gp.cast<DefaultGeoProc>(); 138 const DefaultGeoProc& dgp = gp.cast<DefaultGeoProc>();
139 139
140 if (!dgp.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(dgp. viewMatrix())) { 140 if (!dgp.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(dgp. viewMatrix())) {
141 fViewMatrix = dgp.viewMatrix(); 141 fViewMatrix = dgp.viewMatrix();
142 float viewMatrix[3 * 3]; 142 float viewMatrix[3 * 3];
143 GrGLGetMatrix<3>(viewMatrix, fViewMatrix); 143 GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix);
144 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); 144 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix);
145 } 145 }
146 146
147 if (dgp.color() != fColor && !dgp.hasVertexColor()) { 147 if (dgp.color() != fColor && !dgp.hasVertexColor()) {
148 float c[4]; 148 float c[4];
149 GrColorToRGBAFloat(dgp.color(), c); 149 GrColorToRGBAFloat(dgp.color(), c);
150 pdman.set4fv(fColorUniform, 1, c); 150 pdman.set4fv(fColorUniform, 1, c);
151 fColor = dgp.color(); 151 fColor = dgp.color();
152 } 152 }
153 153
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312 } 312 }
313 313
314 if (localCoords.hasLocalMatrix()) { 314 if (localCoords.hasLocalMatrix()) {
315 invert.preConcat(*localCoords.fMatrix); 315 invert.preConcat(*localCoords.fMatrix);
316 } 316 }
317 } 317 }
318 318
319 LocalCoords inverted(LocalCoords::kUsePosition_Type, &invert); 319 LocalCoords inverted(LocalCoords::kUsePosition_Type, &invert);
320 return Create(color, coverage, inverted, SkMatrix::I()); 320 return Create(color, coverage, inverted, SkMatrix::I());
321 } 321 }
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