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Side by Side Diff: src/effects/SkArithmeticMode_gpu.cpp

Issue 1434313002: Make all GrFragmentProcessors GL independent. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "SkArithmeticMode_gpu.h" 8 #include "SkArithmeticMode_gpu.h"
9 9
10 #if SK_SUPPORT_GPU 10 #if SK_SUPPORT_GPU
11 #include "GrContext.h" 11 #include "GrContext.h"
12 #include "GrFragmentProcessor.h" 12 #include "GrFragmentProcessor.h"
13 #include "GrInvariantOutput.h" 13 #include "GrInvariantOutput.h"
14 #include "GrProcessor.h" 14 #include "GrProcessor.h"
15 #include "GrTexture.h" 15 #include "GrTexture.h"
16 #include "gl/GrGLCaps.h"
17 #include "gl/GrGLFragmentProcessor.h"
18 #include "gl/GrGLXferProcessor.h" 16 #include "gl/GrGLXferProcessor.h"
17 #include "glsl/GrGLSLFragmentProcessor.h"
19 #include "glsl/GrGLSLFragmentShaderBuilder.h" 18 #include "glsl/GrGLSLFragmentShaderBuilder.h"
20 #include "glsl/GrGLSLProgramBuilder.h" 19 #include "glsl/GrGLSLProgramBuilder.h"
21 #include "glsl/GrGLSLProgramDataManager.h" 20 #include "glsl/GrGLSLProgramDataManager.h"
22 21
23 static const bool gUseUnpremul = false; 22 static const bool gUseUnpremul = false;
24 23
25 static void add_arithmetic_code(GrGLSLFragmentBuilder* fsBuilder, 24 static void add_arithmetic_code(GrGLSLFragmentBuilder* fsBuilder,
26 const char* srcColor, 25 const char* srcColor,
27 const char* dstColor, 26 const char* dstColor,
28 const char* outputColor, 27 const char* outputColor,
(...skipping 18 matching lines...) Expand all
47 outputColor, kUni, kUni, kUni, kUni); 46 outputColor, kUni, kUni, kUni, kUni);
48 fsBuilder->codeAppendf("%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputCol or); 47 fsBuilder->codeAppendf("%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputCol or);
49 if (gUseUnpremul) { 48 if (gUseUnpremul) {
50 fsBuilder->codeAppendf("%s.rgb *= %s.a;", outputColor, outputColor); 49 fsBuilder->codeAppendf("%s.rgb *= %s.a;", outputColor, outputColor);
51 } else if (enforcePMColor) { 50 } else if (enforcePMColor) {
52 fsBuilder->codeAppendf("%s.rgb = min(%s.rgb, %s.a);", 51 fsBuilder->codeAppendf("%s.rgb = min(%s.rgb, %s.a);",
53 outputColor, outputColor, outputColor); 52 outputColor, outputColor, outputColor);
54 } 53 }
55 } 54 }
56 55
57 class GLArithmeticFP : public GrGLFragmentProcessor { 56 class GLArithmeticFP : public GrGLSLFragmentProcessor {
58 public: 57 public:
59 GLArithmeticFP(const GrArithmeticFP& arithmeticFP) 58 GLArithmeticFP(const GrArithmeticFP& arithmeticFP)
60 : fEnforcePMColor(arithmeticFP.enforcePMColor()) {} 59 : fEnforcePMColor(arithmeticFP.enforcePMColor()) {}
61 60
62 ~GLArithmeticFP() override {} 61 ~GLArithmeticFP() override {}
63 62
64 void emitCode(EmitArgs& args) override { 63 void emitCode(EmitArgs& args) override {
65 GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuild er(); 64 GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuild er();
66 SkString dstColor("dstColor"); 65 SkString dstColor("dstColor");
67 this->emitChild(0, nullptr, &dstColor, args); 66 this->emitChild(0, nullptr, &dstColor, args);
(...skipping 17 matching lines...) Expand all
85 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& pro c) override { 84 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor& pro c) override {
86 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>(); 85 const GrArithmeticFP& arith = proc.cast<GrArithmeticFP>();
87 pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4()); 86 pdman.set4f(fKUni, arith.k1(), arith.k2(), arith.k3(), arith.k4());
88 fEnforcePMColor = arith.enforcePMColor(); 87 fEnforcePMColor = arith.enforcePMColor();
89 } 88 }
90 89
91 private: 90 private:
92 GrGLSLProgramDataManager::UniformHandle fKUni; 91 GrGLSLProgramDataManager::UniformHandle fKUni;
93 bool fEnforcePMColor; 92 bool fEnforcePMColor;
94 93
95 typedef GrGLFragmentProcessor INHERITED; 94 typedef GrGLSLFragmentProcessor INHERITED;
96 }; 95 };
97 96
98 /////////////////////////////////////////////////////////////////////////////// 97 ///////////////////////////////////////////////////////////////////////////////
99 98
100 GrArithmeticFP::GrArithmeticFP(float k1, float k2, float k3, float k4, bool enfo rcePMColor, 99 GrArithmeticFP::GrArithmeticFP(float k1, float k2, float k3, float k4, bool enfo rcePMColor,
101 const GrFragmentProcessor* dst) 100 const GrFragmentProcessor* dst)
102 : fK1(k1), fK2(k2), fK3(k3), fK4(k4), fEnforcePMColor(enforcePMColor) { 101 : fK1(k1), fK2(k2), fK3(k3), fK4(k4), fEnforcePMColor(enforcePMColor) {
103 this->initClassID<GrArithmeticFP>(); 102 this->initClassID<GrArithmeticFP>();
104 103
105 SkASSERT(dst); 104 SkASSERT(dst);
106 SkDEBUGCODE(int dstIndex = )this->registerChildProcessor(dst); 105 SkDEBUGCODE(int dstIndex = )this->registerChildProcessor(dst);
107 SkASSERT(0 == dstIndex); 106 SkASSERT(0 == dstIndex);
108 } 107 }
109 108
110 void GrArithmeticFP::onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyB uilder* b) const { 109 void GrArithmeticFP::onGetGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyB uilder* b) const {
111 GLArithmeticFP::GenKey(*this, caps, b); 110 GLArithmeticFP::GenKey(*this, caps, b);
112 } 111 }
113 112
114 GrGLFragmentProcessor* GrArithmeticFP::onCreateGLInstance() const { 113 GrGLSLFragmentProcessor* GrArithmeticFP::onCreateGLInstance() const {
115 return new GLArithmeticFP(*this); 114 return new GLArithmeticFP(*this);
116 } 115 }
117 116
118 bool GrArithmeticFP::onIsEqual(const GrFragmentProcessor& fpBase) const { 117 bool GrArithmeticFP::onIsEqual(const GrFragmentProcessor& fpBase) const {
119 const GrArithmeticFP& fp = fpBase.cast<GrArithmeticFP>(); 118 const GrArithmeticFP& fp = fpBase.cast<GrArithmeticFP>();
120 return fK1 == fp.fK1 && 119 return fK1 == fp.fK1 &&
121 fK2 == fp.fK2 && 120 fK2 == fp.fK2 &&
122 fK3 == fp.fK3 && 121 fK3 == fp.fK3 &&
123 fK4 == fp.fK4 && 122 fK4 == fp.fK4 &&
124 fEnforcePMColor == fp.fEnforcePMColor; 123 fEnforcePMColor == fp.fEnforcePMColor;
(...skipping 169 matching lines...) Expand 10 before | Expand all | Expand 10 after
294 float k1 = d->fRandom->nextF(); 293 float k1 = d->fRandom->nextF();
295 float k2 = d->fRandom->nextF(); 294 float k2 = d->fRandom->nextF();
296 float k3 = d->fRandom->nextF(); 295 float k3 = d->fRandom->nextF();
297 float k4 = d->fRandom->nextF(); 296 float k4 = d->fRandom->nextF();
298 bool enforcePMColor = d->fRandom->nextBool(); 297 bool enforcePMColor = d->fRandom->nextBool();
299 298
300 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor); 299 return GrArithmeticXPFactory::Create(k1, k2, k3, k4, enforcePMColor);
301 } 300 }
302 301
303 #endif 302 #endif
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