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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLPathRendering_DEFINED | 8 #ifndef GrGLPathRendering_DEFINED |
9 #define GrGLPathRendering_DEFINED | 9 #define GrGLPathRendering_DEFINED |
10 | 10 |
11 #include "SkRefCnt.h" | 11 #include "SkRefCnt.h" |
12 #include "GrPathRendering.h" | 12 #include "GrPathRendering.h" |
13 #include "GrStencil.h" | 13 #include "GrStencil.h" |
14 #include "gl/GrGLProgram.h" | |
15 #include "gl/GrGLTypes.h" | 14 #include "gl/GrGLTypes.h" |
| 15 #include "glsl/GrGLSLUtil.h" |
16 | 16 |
17 class GrGLNameAllocator; | 17 class GrGLNameAllocator; |
18 class GrGLGpu; | 18 class GrGLGpu; |
19 | 19 |
20 /** | 20 /** |
21 * This class wraps the NV_path_rendering extension and manages its various | 21 * This class wraps the NV_path_rendering extension and manages its various |
22 * API versions. If a method is not present in the GrGLInterface of the GrGLGpu | 22 * API versions. If a method is not present in the GrGLInterface of the GrGLGpu |
23 * (because the driver version is old), it tries to provide a backup | 23 * (because the driver version is old), it tries to provide a backup |
24 * implementation. But if a backup implementation is not practical, it marks the | 24 * implementation. But if a backup implementation is not practical, it marks the |
25 * method as not supported. | 25 * method as not supported. |
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99 if (kBottomLeft_GrSurfaceOrigin == fRenderTargetOrigin) { | 99 if (kBottomLeft_GrSurfaceOrigin == fRenderTargetOrigin) { |
100 combined.setAll(SkIntToScalar(2) / fRenderTargetSize.fWidth, 0,
-SK_Scalar1, | 100 combined.setAll(SkIntToScalar(2) / fRenderTargetSize.fWidth, 0,
-SK_Scalar1, |
101 0, -SkIntToScalar(2) / fRenderTargetSize.fHeight
, SK_Scalar1, | 101 0, -SkIntToScalar(2) / fRenderTargetSize.fHeight
, SK_Scalar1, |
102 0, 0, 1); | 102 0, 0, 1); |
103 } else { | 103 } else { |
104 combined.setAll(SkIntToScalar(2) / fRenderTargetSize.fWidth, 0,
-SK_Scalar1, | 104 combined.setAll(SkIntToScalar(2) / fRenderTargetSize.fWidth, 0,
-SK_Scalar1, |
105 0, SkIntToScalar(2) / fRenderTargetSize.fHeight,
-SK_Scalar1, | 105 0, SkIntToScalar(2) / fRenderTargetSize.fHeight,
-SK_Scalar1, |
106 0, 0, 1); | 106 0, 0, 1); |
107 } | 107 } |
108 combined.preConcat(fViewMatrix); | 108 combined.preConcat(fViewMatrix); |
109 GrGLGetMatrix<Size>(destMatrix, combined); | 109 GrGLSLGetMatrix<Size>(destMatrix, combined); |
110 } | 110 } |
111 }; | 111 }; |
112 GrGLGpu* gpu(); | 112 GrGLGpu* gpu(); |
113 | 113 |
114 SkAutoTDelete<GrGLNameAllocator> fPathNameAllocator; | 114 SkAutoTDelete<GrGLNameAllocator> fPathNameAllocator; |
115 MatrixState fHWProjectionMatrixState; | 115 MatrixState fHWProjectionMatrixState; |
116 GrStencilSettings fHWPathStencilSettings; | 116 GrStencilSettings fHWPathStencilSettings; |
117 Caps fCaps; | 117 Caps fCaps; |
118 }; | 118 }; |
119 | 119 |
120 #endif | 120 #endif |
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