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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrOvalRenderer.h" | 8 #include "GrOvalRenderer.h" |
| 9 | 9 |
| 10 #include "GrBatchFlushState.h" | 10 #include "GrBatchFlushState.h" |
| 11 #include "GrBatchTest.h" | 11 #include "GrBatchTest.h" |
| 12 #include "GrDrawTarget.h" | 12 #include "GrDrawTarget.h" |
| 13 #include "GrGeometryProcessor.h" | 13 #include "GrGeometryProcessor.h" |
| 14 #include "GrInvariantOutput.h" | 14 #include "GrInvariantOutput.h" |
| 15 #include "GrPipelineBuilder.h" | 15 #include "GrPipelineBuilder.h" |
| 16 #include "GrProcessor.h" | 16 #include "GrProcessor.h" |
| 17 #include "GrResourceProvider.h" | 17 #include "GrResourceProvider.h" |
| 18 #include "GrVertexBuffer.h" | 18 #include "GrVertexBuffer.h" |
| 19 #include "SkRRect.h" | 19 #include "SkRRect.h" |
| 20 #include "SkStrokeRec.h" | 20 #include "SkStrokeRec.h" |
| 21 #include "SkTLazy.h" | 21 #include "SkTLazy.h" |
| 22 #include "batches/GrVertexBatch.h" | 22 #include "batches/GrVertexBatch.h" |
| 23 #include "effects/GrRRectEffect.h" | 23 #include "effects/GrRRectEffect.h" |
| 24 #include "gl/GrGLUtil.h" | |
| 25 #include "gl/GrGLGeometryProcessor.h" | 24 #include "gl/GrGLGeometryProcessor.h" |
| 26 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 25 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 27 #include "glsl/GrGLSLProgramBuilder.h" | 26 #include "glsl/GrGLSLProgramBuilder.h" |
| 28 #include "glsl/GrGLSLProgramDataManager.h" | 27 #include "glsl/GrGLSLProgramDataManager.h" |
| 29 #include "glsl/GrGLSLVertexShaderBuilder.h" | 28 #include "glsl/GrGLSLVertexShaderBuilder.h" |
| 29 #include "glsl/GrGLSLUtil.h" |
| 30 | 30 |
| 31 // TODO(joshualitt) - Break this file up during GrBatch post implementation clea
nup | 31 // TODO(joshualitt) - Break this file up during GrBatch post implementation clea
nup |
| 32 | 32 |
| 33 namespace { | 33 namespace { |
| 34 // TODO(joshualitt) add per vertex colors | 34 // TODO(joshualitt) add per vertex colors |
| 35 struct CircleVertex { | 35 struct CircleVertex { |
| 36 SkPoint fPos; | 36 SkPoint fPos; |
| 37 SkPoint fOffset; | 37 SkPoint fOffset; |
| 38 SkScalar fOuterRadius; | 38 SkScalar fOuterRadius; |
| 39 SkScalar fInnerRadius; | 39 SkScalar fInnerRadius; |
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| 500 b->add32(key); | 500 b->add32(key); |
| 501 } | 501 } |
| 502 | 502 |
| 503 void setData(const GrGLSLProgramDataManager& pdman, | 503 void setData(const GrGLSLProgramDataManager& pdman, |
| 504 const GrPrimitiveProcessor& gp) override { | 504 const GrPrimitiveProcessor& gp) override { |
| 505 const DIEllipseEdgeEffect& dee = gp.cast<DIEllipseEdgeEffect>(); | 505 const DIEllipseEdgeEffect& dee = gp.cast<DIEllipseEdgeEffect>(); |
| 506 | 506 |
| 507 if (!dee.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(dee.
viewMatrix())) { | 507 if (!dee.viewMatrix().isIdentity() && !fViewMatrix.cheapEqualTo(dee.
viewMatrix())) { |
| 508 fViewMatrix = dee.viewMatrix(); | 508 fViewMatrix = dee.viewMatrix(); |
| 509 float viewMatrix[3 * 3]; | 509 float viewMatrix[3 * 3]; |
| 510 GrGLGetMatrix<3>(viewMatrix, fViewMatrix); | 510 GrGLSLGetMatrix<3>(viewMatrix, fViewMatrix); |
| 511 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); | 511 pdman.setMatrix3f(fViewMatrixUniform, viewMatrix); |
| 512 } | 512 } |
| 513 | 513 |
| 514 if (dee.color() != fColor) { | 514 if (dee.color() != fColor) { |
| 515 float c[4]; | 515 float c[4]; |
| 516 GrColorToRGBAFloat(dee.color(), c); | 516 GrColorToRGBAFloat(dee.color(), c); |
| 517 pdman.set4fv(fColorUniform, 1, c); | 517 pdman.set4fv(fColorUniform, 1, c); |
| 518 fColor = dee.color(); | 518 fColor = dee.color(); |
| 519 } | 519 } |
| 520 } | 520 } |
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| 2032 } | 2032 } |
| 2033 | 2033 |
| 2034 DRAW_BATCH_TEST_DEFINE(RRectBatch) { | 2034 DRAW_BATCH_TEST_DEFINE(RRectBatch) { |
| 2035 SkMatrix viewMatrix = GrTest::TestMatrixRectStaysRect(random); | 2035 SkMatrix viewMatrix = GrTest::TestMatrixRectStaysRect(random); |
| 2036 GrColor color = GrRandomColor(random); | 2036 GrColor color = GrRandomColor(random); |
| 2037 const SkRRect& rrect = GrTest::TestRRectSimple(random); | 2037 const SkRRect& rrect = GrTest::TestRRectSimple(random); |
| 2038 return create_rrect_batch(color, viewMatrix, rrect, GrTest::TestStrokeRec(ra
ndom)); | 2038 return create_rrect_batch(color, viewMatrix, rrect, GrTest::TestStrokeRec(ra
ndom)); |
| 2039 } | 2039 } |
| 2040 | 2040 |
| 2041 #endif | 2041 #endif |
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