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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrFragmentProcessor_DEFINED | 8 #ifndef GrFragmentProcessor_DEFINED |
9 #define GrFragmentProcessor_DEFINED | 9 #define GrFragmentProcessor_DEFINED |
10 | 10 |
11 #include "GrProcessor.h" | 11 #include "GrProcessor.h" |
12 | 12 |
13 class GrCoordTransform; | 13 class GrCoordTransform; |
14 class GrGLSLCaps; | 14 class GrGLSLCaps; |
15 class GrGLFragmentProcessor; | 15 class GrGLSLFragmentProcessor; |
16 class GrInvariantOutput; | 16 class GrInvariantOutput; |
17 class GrProcessorKeyBuilder; | 17 class GrProcessorKeyBuilder; |
18 | 18 |
19 /** Provides custom fragment shader code. Fragment processors receive an input c
olor (vec4f) and | 19 /** Provides custom fragment shader code. Fragment processors receive an input c
olor (vec4f) and |
20 produce an output color. They may reference textures and uniforms. They may
use | 20 produce an output color. They may reference textures and uniforms. They may
use |
21 GrCoordTransforms to receive a transformation of the local coordinates that
map from local space | 21 GrCoordTransforms to receive a transformation of the local coordinates that
map from local space |
22 to the fragment being processed. | 22 to the fragment being processed. |
23 */ | 23 */ |
24 class GrFragmentProcessor : public GrProcessor { | 24 class GrFragmentProcessor : public GrProcessor { |
25 public: | 25 public: |
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56 static const GrFragmentProcessor* RunInSeries(const GrFragmentProcessor*[],
int cnt); | 56 static const GrFragmentProcessor* RunInSeries(const GrFragmentProcessor*[],
int cnt); |
57 | 57 |
58 GrFragmentProcessor() | 58 GrFragmentProcessor() |
59 : INHERITED() | 59 : INHERITED() |
60 , fUsesLocalCoords(false) | 60 , fUsesLocalCoords(false) |
61 , fNumTexturesExclChildren(0) | 61 , fNumTexturesExclChildren(0) |
62 , fNumTransformsExclChildren(0) {} | 62 , fNumTransformsExclChildren(0) {} |
63 | 63 |
64 ~GrFragmentProcessor() override; | 64 ~GrFragmentProcessor() override; |
65 | 65 |
66 GrGLFragmentProcessor* createGLInstance() const; | 66 GrGLSLFragmentProcessor* createGLInstance() const; |
67 | 67 |
68 void getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) con
st { | 68 void getGLProcessorKey(const GrGLSLCaps& caps, GrProcessorKeyBuilder* b) con
st { |
69 this->onGetGLProcessorKey(caps, b); | 69 this->onGetGLProcessorKey(caps, b); |
70 for (int i = 0; i < fChildProcessors.count(); ++i) { | 70 for (int i = 0; i < fChildProcessors.count(); ++i) { |
71 fChildProcessors[i]->getGLProcessorKey(caps, b); | 71 fChildProcessors[i]->getGLProcessorKey(caps, b); |
72 } | 72 } |
73 } | 73 } |
74 | 74 |
75 int numTexturesExclChildren() const { return fNumTexturesExclChildren; } | 75 int numTexturesExclChildren() const { return fNumTexturesExclChildren; } |
76 | 76 |
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159 * procs' output invariants; computeInvariantOutput will not be recursive. | 159 * procs' output invariants; computeInvariantOutput will not be recursive. |
160 */ | 160 */ |
161 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const = 0; | 161 virtual void onComputeInvariantOutput(GrInvariantOutput* inout) const = 0; |
162 | 162 |
163 private: | 163 private: |
164 void notifyRefCntIsZero() const final; | 164 void notifyRefCntIsZero() const final; |
165 | 165 |
166 /** Returns a new instance of the appropriate *GL* implementation class | 166 /** Returns a new instance of the appropriate *GL* implementation class |
167 for the given GrFragmentProcessor; caller is responsible for deleting | 167 for the given GrFragmentProcessor; caller is responsible for deleting |
168 the object. */ | 168 the object. */ |
169 virtual GrGLFragmentProcessor* onCreateGLInstance() const = 0; | 169 virtual GrGLSLFragmentProcessor* onCreateGLInstance() const = 0; |
170 | 170 |
171 /** Implemented using GLFragmentProcessor::GenKey as described in this class
's comment. */ | 171 /** Implemented using GLFragmentProcessor::GenKey as described in this class
's comment. */ |
172 virtual void onGetGLProcessorKey(const GrGLSLCaps& caps, | 172 virtual void onGetGLProcessorKey(const GrGLSLCaps& caps, |
173 GrProcessorKeyBuilder* b) const = 0; | 173 GrProcessorKeyBuilder* b) const = 0; |
174 | 174 |
175 /** | 175 /** |
176 * Subclass implements this to support isEqual(). It will only be called if
it is known that | 176 * Subclass implements this to support isEqual(). It will only be called if
it is known that |
177 * the two processors are of the same subclass (i.e. they return the same ob
ject from | 177 * the two processors are of the same subclass (i.e. they return the same ob
ject from |
178 * getFactory()). The processor subclass should not compare its coord transf
orms as that will | 178 * getFactory()). The processor subclass should not compare its coord transf
orms as that will |
179 * be performed automatically in the non-virtual isEqual(). | 179 * be performed automatically in the non-virtual isEqual(). |
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213 int fNumTransformsExclChildren; | 213 int fNumTransformsExclChildren; |
214 | 214 |
215 // TODO: These must convert their processors to pending-execution refs when
the parent is | 215 // TODO: These must convert their processors to pending-execution refs when
the parent is |
216 // converted (do this automatically in GrProgramElement?). | 216 // converted (do this automatically in GrProgramElement?). |
217 SkTArray<const GrFragmentProcessor*, true> fChildProcessors; | 217 SkTArray<const GrFragmentProcessor*, true> fChildProcessors; |
218 | 218 |
219 typedef GrProcessor INHERITED; | 219 typedef GrProcessor INHERITED; |
220 }; | 220 }; |
221 | 221 |
222 #endif | 222 #endif |
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