| Index: src/gpu/effects/GrMatrixConvolutionEffect.cpp
|
| diff --git a/src/gpu/effects/GrMatrixConvolutionEffect.cpp b/src/gpu/effects/GrMatrixConvolutionEffect.cpp
|
| index 358f8082f22bf5ab22f763aefc6cebe7dcd86d6c..98611f9ae0147e1d125e0b98927b27011020678e 100644
|
| --- a/src/gpu/effects/GrMatrixConvolutionEffect.cpp
|
| +++ b/src/gpu/effects/GrMatrixConvolutionEffect.cpp
|
| @@ -5,12 +5,11 @@
|
| * found in the LICENSE file.
|
| */
|
| #include "GrMatrixConvolutionEffect.h"
|
| -#include "gl/GrGLFragmentProcessor.h"
|
| -#include "gl/GrGLTexture.h"
|
| -#include "gl/builders/GrGLProgramBuilder.h"
|
| +#include "glsl/GrGLSLFragmentProcessor.h"
|
| +#include "glsl/GrGLSLProgramBuilder.h"
|
| #include "glsl/GrGLSLProgramDataManager.h"
|
|
|
| -class GrGLMatrixConvolutionEffect : public GrGLFragmentProcessor {
|
| +class GrGLMatrixConvolutionEffect : public GrGLSLFragmentProcessor {
|
| public:
|
| GrGLMatrixConvolutionEffect(const GrProcessor&);
|
| virtual void emitCode(EmitArgs&) override;
|
| @@ -32,7 +31,7 @@ private:
|
| UniformHandle fBiasUni;
|
| GrTextureDomain::GLDomain fDomain;
|
|
|
| - typedef GrGLFragmentProcessor INHERITED;
|
| + typedef GrGLSLFragmentProcessor INHERITED;
|
| };
|
|
|
| GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrProcessor& processor) {
|
| @@ -43,18 +42,18 @@ GrGLMatrixConvolutionEffect::GrGLMatrixConvolutionEffect(const GrProcessor& proc
|
|
|
| void GrGLMatrixConvolutionEffect::emitCode(EmitArgs& args) {
|
| const GrTextureDomain& domain = args.fFp.cast<GrMatrixConvolutionEffect>().domain();
|
| - fImageIncrementUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
|
| + fImageIncrementUni = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibility,
|
| kVec2f_GrSLType, kDefault_GrSLPrecision,
|
| "ImageIncrement");
|
| - fKernelUni = args.fBuilder->addUniformArray(GrGLProgramBuilder::kFragment_Visibility,
|
| + fKernelUni = args.fBuilder->addUniformArray(GrGLSLProgramBuilder::kFragment_Visibility,
|
| kFloat_GrSLType, kDefault_GrSLPrecision,
|
| "Kernel",
|
| fKernelSize.width() * fKernelSize.height());
|
| - fKernelOffsetUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
|
| + fKernelOffsetUni = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibility,
|
| kVec2f_GrSLType, kDefault_GrSLPrecision, "KernelOffset");
|
| - fGainUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
|
| + fGainUni = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibility,
|
| kFloat_GrSLType, kDefault_GrSLPrecision, "Gain");
|
| - fBiasUni = args.fBuilder->addUniform(GrGLProgramBuilder::kFragment_Visibility,
|
| + fBiasUni = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibility,
|
| kFloat_GrSLType, kDefault_GrSLPrecision, "Bias");
|
|
|
| const char* kernelOffset = args.fBuilder->getUniformCStr(fKernelOffsetUni);
|
| @@ -161,7 +160,7 @@ void GrMatrixConvolutionEffect::onGetGLProcessorKey(const GrGLSLCaps& caps,
|
| GrGLMatrixConvolutionEffect::GenKey(*this, caps, b);
|
| }
|
|
|
| -GrGLFragmentProcessor* GrMatrixConvolutionEffect::onCreateGLInstance() const {
|
| +GrGLSLFragmentProcessor* GrMatrixConvolutionEffect::onCreateGLInstance() const {
|
| return new GrGLMatrixConvolutionEffect(*this);
|
| }
|
|
|
|
|