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1 /* | 1 /* |
2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrBicubicEffect.h" | 8 #include "GrBicubicEffect.h" |
9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
10 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 10 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
11 #include "glsl/GrGLSLProgramBuilder.h" | 11 #include "glsl/GrGLSLProgramBuilder.h" |
12 #include "glsl/GrGLSLProgramDataManager.h" | 12 #include "glsl/GrGLSLProgramDataManager.h" |
13 | 13 |
14 #define DS(x) SkDoubleToScalar(x) | 14 #define DS(x) SkDoubleToScalar(x) |
15 | 15 |
16 const SkScalar GrBicubicEffect::gMitchellCoefficients[16] = { | 16 const SkScalar GrBicubicEffect::gMitchellCoefficients[16] = { |
17 DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0), | 17 DS( 1.0 / 18.0), DS(-9.0 / 18.0), DS( 15.0 / 18.0), DS( -7.0 / 18.0), |
18 DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0), | 18 DS(16.0 / 18.0), DS( 0.0 / 18.0), DS(-36.0 / 18.0), DS( 21.0 / 18.0), |
19 DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0), | 19 DS( 1.0 / 18.0), DS( 9.0 / 18.0), DS( 27.0 / 18.0), DS(-21.0 / 18.0), |
20 DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0), | 20 DS( 0.0 / 18.0), DS( 0.0 / 18.0), DS( -6.0 / 18.0), DS( 7.0 / 18.0), |
21 }; | 21 }; |
22 | 22 |
23 | 23 |
24 class GrGLBicubicEffect : public GrGLFragmentProcessor { | 24 class GrGLBicubicEffect : public GrGLSLFragmentProcessor { |
25 public: | 25 public: |
26 GrGLBicubicEffect(const GrProcessor&); | 26 GrGLBicubicEffect(const GrProcessor&); |
27 | 27 |
28 virtual void emitCode(EmitArgs&) override; | 28 virtual void emitCode(EmitArgs&) override; |
29 | 29 |
30 static inline void GenKey(const GrProcessor& effect, const GrGLSLCaps&, | 30 static inline void GenKey(const GrProcessor& effect, const GrGLSLCaps&, |
31 GrProcessorKeyBuilder* b) { | 31 GrProcessorKeyBuilder* b) { |
32 const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain(); | 32 const GrTextureDomain& domain = effect.cast<GrBicubicEffect>().domain(); |
33 b->add32(GrTextureDomain::GLDomain::DomainKey(domain)); | 33 b->add32(GrTextureDomain::GLDomain::DomainKey(domain)); |
34 } | 34 } |
35 | 35 |
36 protected: | 36 protected: |
37 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override
; | 37 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override
; |
38 | 38 |
39 private: | 39 private: |
40 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; | 40 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; |
41 | 41 |
42 UniformHandle fCoefficientsUni; | 42 UniformHandle fCoefficientsUni; |
43 UniformHandle fImageIncrementUni; | 43 UniformHandle fImageIncrementUni; |
44 GrTextureDomain::GLDomain fDomain; | 44 GrTextureDomain::GLDomain fDomain; |
45 | 45 |
46 typedef GrGLFragmentProcessor INHERITED; | 46 typedef GrGLSLFragmentProcessor INHERITED; |
47 }; | 47 }; |
48 | 48 |
49 GrGLBicubicEffect::GrGLBicubicEffect(const GrProcessor&) { | 49 GrGLBicubicEffect::GrGLBicubicEffect(const GrProcessor&) { |
50 } | 50 } |
51 | 51 |
52 void GrGLBicubicEffect::emitCode(EmitArgs& args) { | 52 void GrGLBicubicEffect::emitCode(EmitArgs& args) { |
53 const GrTextureDomain& domain = args.fFp.cast<GrBicubicEffect>().domain(); | 53 const GrTextureDomain& domain = args.fFp.cast<GrBicubicEffect>().domain(); |
54 | 54 |
55 fCoefficientsUni = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment
_Visibility, | 55 fCoefficientsUni = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment
_Visibility, |
56 kMat44f_GrSLType, kDefault_GrSLPrecis
ion, | 56 kMat44f_GrSLType, kDefault_GrSLPrecis
ion, |
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150 } | 150 } |
151 | 151 |
152 GrBicubicEffect::~GrBicubicEffect() { | 152 GrBicubicEffect::~GrBicubicEffect() { |
153 } | 153 } |
154 | 154 |
155 void GrBicubicEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, | 155 void GrBicubicEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, |
156 GrProcessorKeyBuilder* b) const { | 156 GrProcessorKeyBuilder* b) const { |
157 GrGLBicubicEffect::GenKey(*this, caps, b); | 157 GrGLBicubicEffect::GenKey(*this, caps, b); |
158 } | 158 } |
159 | 159 |
160 GrGLFragmentProcessor* GrBicubicEffect::onCreateGLInstance() const { | 160 GrGLSLFragmentProcessor* GrBicubicEffect::onCreateGLInstance() const { |
161 return new GrGLBicubicEffect(*this); | 161 return new GrGLBicubicEffect(*this); |
162 } | 162 } |
163 | 163 |
164 bool GrBicubicEffect::onIsEqual(const GrFragmentProcessor& sBase) const { | 164 bool GrBicubicEffect::onIsEqual(const GrFragmentProcessor& sBase) const { |
165 const GrBicubicEffect& s = sBase.cast<GrBicubicEffect>(); | 165 const GrBicubicEffect& s = sBase.cast<GrBicubicEffect>(); |
166 return !memcmp(fCoefficients, s.coefficients(), 16) && | 166 return !memcmp(fCoefficients, s.coefficients(), 16) && |
167 fDomain == s.fDomain; | 167 fDomain == s.fDomain; |
168 } | 168 } |
169 | 169 |
170 void GrBicubicEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { | 170 void GrBicubicEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const { |
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209 // Use bilerp to handle rotation or fractional translation. | 209 // Use bilerp to handle rotation or fractional translation. |
210 *filterMode = GrTextureParams::kBilerp_FilterMode; | 210 *filterMode = GrTextureParams::kBilerp_FilterMode; |
211 } | 211 } |
212 return false; | 212 return false; |
213 } | 213 } |
214 // When we use the bicubic filtering effect each sample is read from the tex
ture using | 214 // When we use the bicubic filtering effect each sample is read from the tex
ture using |
215 // nearest neighbor sampling. | 215 // nearest neighbor sampling. |
216 *filterMode = GrTextureParams::kNone_FilterMode; | 216 *filterMode = GrTextureParams::kNone_FilterMode; |
217 return true; | 217 return true; |
218 } | 218 } |
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