Index: src/gpu/effects/GrTextureDomain.h |
diff --git a/src/gpu/effects/GrTextureDomain.h b/src/gpu/effects/GrTextureDomain.h |
index 874cdbc0801a43817644354d476e8b1f6a452222..a215def4ea24fc0aa823166bc7d4da6465bbaa69 100644 |
--- a/src/gpu/effects/GrTextureDomain.h |
+++ b/src/gpu/effects/GrTextureDomain.h |
@@ -9,7 +9,7 @@ |
#define GrTextureDomainEffect_DEFINED |
#include "GrSingleTextureEffect.h" |
-#include "gl/GrGLFragmentProcessor.h" |
+#include "glsl/GrGLSLFragmentProcessor.h" |
#include "glsl/GrGLSLProgramDataManager.h" |
class GrGLProgramBuilder; |
@@ -89,7 +89,7 @@ public: |
} |
/** |
- * A GrGLFragmentProcessor subclass that corresponds to a GrProcessor subclass that uses |
+ * A GrGLSLFragmentProcessor subclass that corresponds to a GrProcessor subclass that uses |
* GrTextureDomain should include this helper. It generates the texture domain GLSL, produces |
* the part of the effect key that reflects the texture domain code, and performs the uniform |
* uploads necessary for texture domains. |
@@ -104,8 +104,8 @@ public: |
} |
/** |
- * Call this from GrGLFragmentProcessor::emitCode() to sample the texture W.R.T. the domain |
- * and mode. |
+ * Call this from GrGLSLFragmentProcessor::emitCode() to sample the texture W.R.T. the |
+ * domain and mode. |
* |
* @param outcolor name of vec4 variable to hold the sampled color. |
* @param inCoords name of vec2 variable containing the coords to be used with the domain. |
@@ -121,7 +121,7 @@ public: |
const char* inModulateColor = nullptr); |
/** |
- * Call this from GrGLFragmentProcessor::setData() to upload uniforms necessary for the |
+ * Call this from GrGLSLFragmentProcessor::setData() to upload uniforms necessary for the |
* texture domain. The rectangle is automatically adjusted to account for the texture's |
* origin. |
*/ |
@@ -133,7 +133,7 @@ public: |
}; |
/** |
- * GrGLFragmentProcessor::GenKey() must call this and include the returned value in it's |
+ * GrGLSLFragmentProcessor::GenKey() must call this and include the returned value in it's |
* computed key. The returned will be limited to the lower kDomainKeyBits bits. |
*/ |
static uint32_t DomainKey(const GrTextureDomain& domain) { |
@@ -187,7 +187,7 @@ private: |
GrTextureParams::FilterMode, |
GrCoordSet); |
- GrGLFragmentProcessor* onCreateGLInstance() const override; |
+ GrGLSLFragmentProcessor* onCreateGLInstance() const override; |
void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override; |