| Index: src/gpu/effects/GrTextureDomain.h
|
| diff --git a/src/gpu/effects/GrTextureDomain.h b/src/gpu/effects/GrTextureDomain.h
|
| index 874cdbc0801a43817644354d476e8b1f6a452222..a215def4ea24fc0aa823166bc7d4da6465bbaa69 100644
|
| --- a/src/gpu/effects/GrTextureDomain.h
|
| +++ b/src/gpu/effects/GrTextureDomain.h
|
| @@ -9,7 +9,7 @@
|
| #define GrTextureDomainEffect_DEFINED
|
|
|
| #include "GrSingleTextureEffect.h"
|
| -#include "gl/GrGLFragmentProcessor.h"
|
| +#include "glsl/GrGLSLFragmentProcessor.h"
|
| #include "glsl/GrGLSLProgramDataManager.h"
|
|
|
| class GrGLProgramBuilder;
|
| @@ -89,7 +89,7 @@ public:
|
| }
|
|
|
| /**
|
| - * A GrGLFragmentProcessor subclass that corresponds to a GrProcessor subclass that uses
|
| + * A GrGLSLFragmentProcessor subclass that corresponds to a GrProcessor subclass that uses
|
| * GrTextureDomain should include this helper. It generates the texture domain GLSL, produces
|
| * the part of the effect key that reflects the texture domain code, and performs the uniform
|
| * uploads necessary for texture domains.
|
| @@ -104,8 +104,8 @@ public:
|
| }
|
|
|
| /**
|
| - * Call this from GrGLFragmentProcessor::emitCode() to sample the texture W.R.T. the domain
|
| - * and mode.
|
| + * Call this from GrGLSLFragmentProcessor::emitCode() to sample the texture W.R.T. the
|
| + * domain and mode.
|
| *
|
| * @param outcolor name of vec4 variable to hold the sampled color.
|
| * @param inCoords name of vec2 variable containing the coords to be used with the domain.
|
| @@ -121,7 +121,7 @@ public:
|
| const char* inModulateColor = nullptr);
|
|
|
| /**
|
| - * Call this from GrGLFragmentProcessor::setData() to upload uniforms necessary for the
|
| + * Call this from GrGLSLFragmentProcessor::setData() to upload uniforms necessary for the
|
| * texture domain. The rectangle is automatically adjusted to account for the texture's
|
| * origin.
|
| */
|
| @@ -133,7 +133,7 @@ public:
|
| };
|
|
|
| /**
|
| - * GrGLFragmentProcessor::GenKey() must call this and include the returned value in it's
|
| + * GrGLSLFragmentProcessor::GenKey() must call this and include the returned value in it's
|
| * computed key. The returned will be limited to the lower kDomainKeyBits bits.
|
| */
|
| static uint32_t DomainKey(const GrTextureDomain& domain) {
|
| @@ -187,7 +187,7 @@ private:
|
| GrTextureParams::FilterMode,
|
| GrCoordSet);
|
|
|
| - GrGLFragmentProcessor* onCreateGLInstance() const override;
|
| + GrGLSLFragmentProcessor* onCreateGLInstance() const override;
|
|
|
| void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
|
|
|
|
|