Index: src/gpu/effects/GrYUVtoRGBEffect.cpp |
diff --git a/src/gpu/effects/GrYUVtoRGBEffect.cpp b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
index daf1ca379604b566a29af7f049ae8eee28d3be9b..e2825125e82ea5d6e41e18ab339c2ad6a23a8e25 100644 |
--- a/src/gpu/effects/GrYUVtoRGBEffect.cpp |
+++ b/src/gpu/effects/GrYUVtoRGBEffect.cpp |
@@ -10,7 +10,7 @@ |
#include "GrCoordTransform.h" |
#include "GrInvariantOutput.h" |
#include "GrProcessor.h" |
-#include "gl/GrGLFragmentProcessor.h" |
+#include "glsl/GrGLSLFragmentProcessor.h" |
#include "glsl/GrGLSLFragmentShaderBuilder.h" |
#include "glsl/GrGLSLProgramBuilder.h" |
#include "glsl/GrGLSLProgramDataManager.h" |
@@ -52,7 +52,7 @@ public: |
return fColorSpace; |
} |
- class GLProcessor : public GrGLFragmentProcessor { |
+ class GLProcessor : public GrGLSLFragmentProcessor { |
public: |
static const float kJPEGConversionMatrix[16]; |
static const float kRec601ConversionMatrix[16]; |
@@ -102,7 +102,7 @@ public: |
private: |
GrGLSLProgramDataManager::UniformHandle fMatrixUni; |
- typedef GrGLFragmentProcessor INHERITED; |
+ typedef GrGLSLFragmentProcessor INHERITED; |
}; |
private: |
@@ -125,7 +125,7 @@ private: |
this->addTextureAccess(&fVAccess); |
} |
- GrGLFragmentProcessor* onCreateGLInstance() const override { return new GLProcessor(*this); } |
+ GrGLSLFragmentProcessor* onCreateGLInstance() const override { return new GLProcessor(*this); } |
virtual void onGetGLProcessorKey(const GrGLSLCaps& caps, |
GrProcessorKeyBuilder* b) const override { |