| Index: gm/dcshader.cpp | 
| diff --git a/gm/dcshader.cpp b/gm/dcshader.cpp | 
| index 828c8dcf51618a6de69a8b48095d56436de18015..6a6bf05ec832ffb9e6f0b2aa5024bacc52b25273 100644 | 
| --- a/gm/dcshader.cpp | 
| +++ b/gm/dcshader.cpp | 
| @@ -11,7 +11,7 @@ | 
| #include "GrFragmentProcessor.h" | 
| #include "GrCoordTransform.h" | 
| #include "effects/GrXfermodeFragmentProcessor.h" | 
| -#include "gl/GrGLFragmentProcessor.h" | 
| +#include "glsl/GrGLSLFragmentProcessor.h" | 
| #include "glsl/GrGLSLFragmentShaderBuilder.h" | 
| #include "glsl/GrGLSLProgramBuilder.h" | 
| #include "glsl/GrGLSLProgramDataManager.h" | 
| @@ -64,8 +64,8 @@ public: | 
| this->initClassID<DCFP>(); | 
| } | 
|  | 
| -    GrGLFragmentProcessor* onCreateGLInstance() const override { | 
| -        class DCGLFP : public GrGLFragmentProcessor { | 
| +    GrGLSLFragmentProcessor* onCreateGLInstance() const override { | 
| +        class DCGLFP : public GrGLSLFragmentProcessor { | 
| void emitCode(EmitArgs& args) override { | 
| GrGLSLFragmentBuilder* fpb = args.fBuilder->getFragmentShaderBuilder(); | 
| fpb->codeAppendf("vec2 c = %s;", fpb->ensureFSCoords2D(args.fCoords, 0).c_str()); | 
|  |