| Index: gm/dcshader.cpp
|
| diff --git a/gm/dcshader.cpp b/gm/dcshader.cpp
|
| index 828c8dcf51618a6de69a8b48095d56436de18015..6a6bf05ec832ffb9e6f0b2aa5024bacc52b25273 100644
|
| --- a/gm/dcshader.cpp
|
| +++ b/gm/dcshader.cpp
|
| @@ -11,7 +11,7 @@
|
| #include "GrFragmentProcessor.h"
|
| #include "GrCoordTransform.h"
|
| #include "effects/GrXfermodeFragmentProcessor.h"
|
| -#include "gl/GrGLFragmentProcessor.h"
|
| +#include "glsl/GrGLSLFragmentProcessor.h"
|
| #include "glsl/GrGLSLFragmentShaderBuilder.h"
|
| #include "glsl/GrGLSLProgramBuilder.h"
|
| #include "glsl/GrGLSLProgramDataManager.h"
|
| @@ -64,8 +64,8 @@ public:
|
| this->initClassID<DCFP>();
|
| }
|
|
|
| - GrGLFragmentProcessor* onCreateGLInstance() const override {
|
| - class DCGLFP : public GrGLFragmentProcessor {
|
| + GrGLSLFragmentProcessor* onCreateGLInstance() const override {
|
| + class DCGLFP : public GrGLSLFragmentProcessor {
|
| void emitCode(EmitArgs& args) override {
|
| GrGLSLFragmentBuilder* fpb = args.fBuilder->getFragmentShaderBuilder();
|
| fpb->codeAppendf("vec2 c = %s;", fpb->ensureFSCoords2D(args.fCoords, 0).c_str());
|
|
|