| Index: src/gpu/gl/GrGLSLBlend.cpp
|
| diff --git a/src/gpu/gl/GrGLSLBlend.cpp b/src/gpu/gl/GrGLSLBlend.cpp
|
| deleted file mode 100644
|
| index 3c83068fc19aa8785f01c5118ae79e59070d7eed..0000000000000000000000000000000000000000
|
| --- a/src/gpu/gl/GrGLSLBlend.cpp
|
| +++ /dev/null
|
| @@ -1,435 +0,0 @@
|
| -/*
|
| - * Copyright 2015 Google Inc.
|
| - *
|
| - * Use of this source code is governed by a BSD-style license that can be
|
| - * found in the LICENSE file.
|
| - */
|
| -#include "GrGLSLBlend.h"
|
| -#include "glsl/GrGLSLFragmentShaderBuilder.h"
|
| -
|
| -//////////////////////////////////////////////////////////////////////////////
|
| -// Advanced (non-coeff) blend helpers
|
| -//////////////////////////////////////////////////////////////////////////////
|
| -
|
| -static void hard_light(GrGLSLFragmentBuilder* fsBuilder,
|
| - const char* final,
|
| - const char* src,
|
| - const char* dst) {
|
| - static const char kComponents[] = { 'r', 'g', 'b' };
|
| - for (size_t i = 0; i < SK_ARRAY_COUNT(kComponents); ++i) {
|
| - char component = kComponents[i];
|
| - fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src);
|
| - fsBuilder->codeAppendf("%s.%c = 2.0 * %s.%c * %s.%c;",
|
| - final, component, src, component, dst, component);
|
| - fsBuilder->codeAppend("} else {");
|
| - fsBuilder->codeAppendf("%s.%c = %s.a * %s.a - 2.0 * (%s.a - %s.%c) * (%s.a - %s.%c);",
|
| - final, component, src, dst, dst, dst, component, src, src,
|
| - component);
|
| - fsBuilder->codeAppend("}");
|
| - }
|
| - fsBuilder->codeAppendf("%s.rgb += %s.rgb * (1.0 - %s.a) + %s.rgb * (1.0 - %s.a);",
|
| - final, src, dst, dst, src);
|
| -}
|
| -
|
| -// Does one component of color-dodge
|
| -static void color_dodge_component(GrGLSLFragmentBuilder* fsBuilder,
|
| - const char* final,
|
| - const char* src,
|
| - const char* dst,
|
| - const char component) {
|
| - fsBuilder->codeAppendf("if (0.0 == %s.%c) {", dst, component);
|
| - fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);",
|
| - final, component, src, component, dst);
|
| - fsBuilder->codeAppend("} else {");
|
| - fsBuilder->codeAppendf("float d = %s.a - %s.%c;", src, src, component);
|
| - fsBuilder->codeAppend("if (0.0 == d) {");
|
| - fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
|
| - final, component, src, dst, src, component, dst, dst, component,
|
| - src);
|
| - fsBuilder->codeAppend("} else {");
|
| - fsBuilder->codeAppendf("d = min(%s.a, %s.%c * %s.a / d);",
|
| - dst, dst, component, src);
|
| - fsBuilder->codeAppendf("%s.%c = d * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
|
| - final, component, src, src, component, dst, dst, component, src);
|
| - fsBuilder->codeAppend("}");
|
| - fsBuilder->codeAppend("}");
|
| -}
|
| -
|
| -// Does one component of color-burn
|
| -static void color_burn_component(GrGLSLFragmentBuilder* fsBuilder,
|
| - const char* final,
|
| - const char* src,
|
| - const char* dst,
|
| - const char component) {
|
| - fsBuilder->codeAppendf("if (%s.a == %s.%c) {", dst, dst, component);
|
| - fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
|
| - final, component, src, dst, src, component, dst, dst, component,
|
| - src);
|
| - fsBuilder->codeAppendf("} else if (0.0 == %s.%c) {", src, component);
|
| - fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);",
|
| - final, component, dst, component, src);
|
| - fsBuilder->codeAppend("} else {");
|
| - fsBuilder->codeAppendf("float d = max(0.0, %s.a - (%s.a - %s.%c) * %s.a / %s.%c);",
|
| - dst, dst, dst, component, src, src, component);
|
| - fsBuilder->codeAppendf("%s.%c = %s.a * d + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
|
| - final, component, src, src, component, dst, dst, component, src);
|
| - fsBuilder->codeAppend("}");
|
| -}
|
| -
|
| -// Does one component of soft-light. Caller should have already checked that dst alpha > 0.
|
| -static void soft_light_component_pos_dst_alpha(GrGLSLFragmentBuilder* fsBuilder,
|
| - const char* final,
|
| - const char* src,
|
| - const char* dst,
|
| - const char component) {
|
| - // if (2S < Sa)
|
| - fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src);
|
| - // (D^2 (Sa-2 S))/Da+(1-Da) S+D (-Sa+2 S+1)
|
| - fsBuilder->codeAppendf("%s.%c = (%s.%c*%s.%c*(%s.a - 2.0*%s.%c)) / %s.a +"
|
| - "(1.0 - %s.a) * %s.%c + %s.%c*(-%s.a + 2.0*%s.%c + 1.0);",
|
| - final, component, dst, component, dst, component, src, src,
|
| - component, dst, dst, src, component, dst, component, src, src,
|
| - component);
|
| - // else if (4D < Da)
|
| - fsBuilder->codeAppendf("} else if (4.0 * %s.%c <= %s.a) {",
|
| - dst, component, dst);
|
| - fsBuilder->codeAppendf("float DSqd = %s.%c * %s.%c;",
|
| - dst, component, dst, component);
|
| - fsBuilder->codeAppendf("float DCub = DSqd * %s.%c;", dst, component);
|
| - fsBuilder->codeAppendf("float DaSqd = %s.a * %s.a;", dst, dst);
|
| - fsBuilder->codeAppendf("float DaCub = DaSqd * %s.a;", dst);
|
| - // (Da^3 (-S)+Da^2 (S-D (3 Sa-6 S-1))+12 Da D^2 (Sa-2 S)-16 D^3 (Sa-2 S))/Da^2
|
| - fsBuilder->codeAppendf("%s.%c ="
|
| - "(DaSqd*(%s.%c - %s.%c * (3.0*%s.a - 6.0*%s.%c - 1.0)) +"
|
| - " 12.0*%s.a*DSqd*(%s.a - 2.0*%s.%c) - 16.0*DCub * (%s.a - 2.0*%s.%c) -"
|
| - " DaCub*%s.%c) / DaSqd;",
|
| - final, component, src, component, dst, component,
|
| - src, src, component, dst, src, src, component, src, src,
|
| - component, src, component);
|
| - fsBuilder->codeAppendf("} else {");
|
| - // -sqrt(Da * D) (Sa-2 S)-Da S+D (Sa-2 S+1)+S
|
| - fsBuilder->codeAppendf("%s.%c = %s.%c*(%s.a - 2.0*%s.%c + 1.0) + %s.%c -"
|
| - " sqrt(%s.a*%s.%c)*(%s.a - 2.0*%s.%c) - %s.a*%s.%c;",
|
| - final, component, dst, component, src, src, component, src, component,
|
| - dst, dst, component, src, src, component, dst, src, component);
|
| - fsBuilder->codeAppendf("}");
|
| -}
|
| -
|
| -// Adds a function that takes two colors and an alpha as input. It produces a color with the
|
| -// hue and saturation of the first color, the luminosity of the second color, and the input
|
| -// alpha. It has this signature:
|
| -// vec3 set_luminance(vec3 hueSatColor, float alpha, vec3 lumColor).
|
| -static void add_lum_function(GrGLSLFragmentBuilder* fsBuilder, SkString* setLumFunction) {
|
| - // Emit a helper that gets the luminance of a color.
|
| - SkString getFunction;
|
| - GrGLSLShaderVar getLumArgs[] = {
|
| - GrGLSLShaderVar("color", kVec3f_GrSLType),
|
| - };
|
| - SkString getLumBody("return dot(vec3(0.3, 0.59, 0.11), color);");
|
| - fsBuilder->emitFunction(kFloat_GrSLType,
|
| - "luminance",
|
| - SK_ARRAY_COUNT(getLumArgs), getLumArgs,
|
| - getLumBody.c_str(),
|
| - &getFunction);
|
| -
|
| - // Emit the set luminance function.
|
| - GrGLSLShaderVar setLumArgs[] = {
|
| - GrGLSLShaderVar("hueSat", kVec3f_GrSLType),
|
| - GrGLSLShaderVar("alpha", kFloat_GrSLType),
|
| - GrGLSLShaderVar("lumColor", kVec3f_GrSLType),
|
| - };
|
| - SkString setLumBody;
|
| - setLumBody.printf("float diff = %s(lumColor - hueSat);", getFunction.c_str());
|
| - setLumBody.append("vec3 outColor = hueSat + diff;");
|
| - setLumBody.appendf("float outLum = %s(outColor);", getFunction.c_str());
|
| - setLumBody.append("float minComp = min(min(outColor.r, outColor.g), outColor.b);"
|
| - "float maxComp = max(max(outColor.r, outColor.g), outColor.b);"
|
| - "if (minComp < 0.0 && outLum != minComp) {"
|
| - "outColor = outLum + ((outColor - vec3(outLum, outLum, outLum)) * outLum) /"
|
| - "(outLum - minComp);"
|
| - "}"
|
| - "if (maxComp > alpha && maxComp != outLum) {"
|
| - "outColor = outLum +"
|
| - "((outColor - vec3(outLum, outLum, outLum)) * (alpha - outLum)) /"
|
| - "(maxComp - outLum);"
|
| - "}"
|
| - "return outColor;");
|
| - fsBuilder->emitFunction(kVec3f_GrSLType,
|
| - "set_luminance",
|
| - SK_ARRAY_COUNT(setLumArgs), setLumArgs,
|
| - setLumBody.c_str(),
|
| - setLumFunction);
|
| -}
|
| -
|
| -// Adds a function that creates a color with the hue and luminosity of one input color and
|
| -// the saturation of another color. It will have this signature:
|
| -// float set_saturation(vec3 hueLumColor, vec3 satColor)
|
| -static void add_sat_function(GrGLSLFragmentBuilder* fsBuilder, SkString* setSatFunction) {
|
| - // Emit a helper that gets the saturation of a color
|
| - SkString getFunction;
|
| - GrGLSLShaderVar getSatArgs[] = { GrGLSLShaderVar("color", kVec3f_GrSLType) };
|
| - SkString getSatBody;
|
| - getSatBody.printf("return max(max(color.r, color.g), color.b) - "
|
| - "min(min(color.r, color.g), color.b);");
|
| - fsBuilder->emitFunction(kFloat_GrSLType,
|
| - "saturation",
|
| - SK_ARRAY_COUNT(getSatArgs), getSatArgs,
|
| - getSatBody.c_str(),
|
| - &getFunction);
|
| -
|
| - // Emit a helper that sets the saturation given sorted input channels. This used
|
| - // to use inout params for min, mid, and max components but that seems to cause
|
| - // problems on PowerVR drivers. So instead it returns a vec3 where r, g ,b are the
|
| - // adjusted min, mid, and max inputs, respectively.
|
| - SkString helperFunction;
|
| - GrGLSLShaderVar helperArgs[] = {
|
| - GrGLSLShaderVar("minComp", kFloat_GrSLType),
|
| - GrGLSLShaderVar("midComp", kFloat_GrSLType),
|
| - GrGLSLShaderVar("maxComp", kFloat_GrSLType),
|
| - GrGLSLShaderVar("sat", kFloat_GrSLType),
|
| - };
|
| - static const char kHelperBody[] = "if (minComp < maxComp) {"
|
| - "vec3 result;"
|
| - "result.r = 0.0;"
|
| - "result.g = sat * (midComp - minComp) / (maxComp - minComp);"
|
| - "result.b = sat;"
|
| - "return result;"
|
| - "} else {"
|
| - "return vec3(0, 0, 0);"
|
| - "}";
|
| - fsBuilder->emitFunction(kVec3f_GrSLType,
|
| - "set_saturation_helper",
|
| - SK_ARRAY_COUNT(helperArgs), helperArgs,
|
| - kHelperBody,
|
| - &helperFunction);
|
| -
|
| - GrGLSLShaderVar setSatArgs[] = {
|
| - GrGLSLShaderVar("hueLumColor", kVec3f_GrSLType),
|
| - GrGLSLShaderVar("satColor", kVec3f_GrSLType),
|
| - };
|
| - const char* helpFunc = helperFunction.c_str();
|
| - SkString setSatBody;
|
| - setSatBody.appendf("float sat = %s(satColor);"
|
| - "if (hueLumColor.r <= hueLumColor.g) {"
|
| - "if (hueLumColor.g <= hueLumColor.b) {"
|
| - "hueLumColor.rgb = %s(hueLumColor.r, hueLumColor.g, hueLumColor.b, sat);"
|
| - "} else if (hueLumColor.r <= hueLumColor.b) {"
|
| - "hueLumColor.rbg = %s(hueLumColor.r, hueLumColor.b, hueLumColor.g, sat);"
|
| - "} else {"
|
| - "hueLumColor.brg = %s(hueLumColor.b, hueLumColor.r, hueLumColor.g, sat);"
|
| - "}"
|
| - "} else if (hueLumColor.r <= hueLumColor.b) {"
|
| - "hueLumColor.grb = %s(hueLumColor.g, hueLumColor.r, hueLumColor.b, sat);"
|
| - "} else if (hueLumColor.g <= hueLumColor.b) {"
|
| - "hueLumColor.gbr = %s(hueLumColor.g, hueLumColor.b, hueLumColor.r, sat);"
|
| - "} else {"
|
| - "hueLumColor.bgr = %s(hueLumColor.b, hueLumColor.g, hueLumColor.r, sat);"
|
| - "}"
|
| - "return hueLumColor;",
|
| - getFunction.c_str(), helpFunc, helpFunc, helpFunc, helpFunc,
|
| - helpFunc, helpFunc);
|
| - fsBuilder->emitFunction(kVec3f_GrSLType,
|
| - "set_saturation",
|
| - SK_ARRAY_COUNT(setSatArgs), setSatArgs,
|
| - setSatBody.c_str(),
|
| - setSatFunction);
|
| -}
|
| -
|
| -static void emit_advanced_xfermode_code(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
|
| - const char* dstColor, const char* outputColor,
|
| - SkXfermode::Mode mode) {
|
| - SkASSERT(srcColor);
|
| - SkASSERT(dstColor);
|
| - SkASSERT(outputColor);
|
| - // These all perform src-over on the alpha channel.
|
| - fsBuilder->codeAppendf("%s.a = %s.a + (1.0 - %s.a) * %s.a;",
|
| - outputColor, srcColor, srcColor, dstColor);
|
| -
|
| - switch (mode) {
|
| - case SkXfermode::kOverlay_Mode:
|
| - // Overlay is Hard-Light with the src and dst reversed
|
| - hard_light(fsBuilder, outputColor, dstColor, srcColor);
|
| - break;
|
| - case SkXfermode::kDarken_Mode:
|
| - fsBuilder->codeAppendf("%s.rgb = min((1.0 - %s.a) * %s.rgb + %s.rgb, "
|
| - "(1.0 - %s.a) * %s.rgb + %s.rgb);",
|
| - outputColor,
|
| - srcColor, dstColor, srcColor,
|
| - dstColor, srcColor, dstColor);
|
| - break;
|
| - case SkXfermode::kLighten_Mode:
|
| - fsBuilder->codeAppendf("%s.rgb = max((1.0 - %s.a) * %s.rgb + %s.rgb, "
|
| - "(1.0 - %s.a) * %s.rgb + %s.rgb);",
|
| - outputColor,
|
| - srcColor, dstColor, srcColor,
|
| - dstColor, srcColor, dstColor);
|
| - break;
|
| - case SkXfermode::kColorDodge_Mode:
|
| - color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'r');
|
| - color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'g');
|
| - color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'b');
|
| - break;
|
| - case SkXfermode::kColorBurn_Mode:
|
| - color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'r');
|
| - color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'g');
|
| - color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'b');
|
| - break;
|
| - case SkXfermode::kHardLight_Mode:
|
| - hard_light(fsBuilder, outputColor, srcColor, dstColor);
|
| - break;
|
| - case SkXfermode::kSoftLight_Mode:
|
| - fsBuilder->codeAppendf("if (0.0 == %s.a) {", dstColor);
|
| - fsBuilder->codeAppendf("%s.rgba = %s;", outputColor, srcColor);
|
| - fsBuilder->codeAppendf("} else {");
|
| - soft_light_component_pos_dst_alpha(fsBuilder, outputColor, srcColor, dstColor, 'r');
|
| - soft_light_component_pos_dst_alpha(fsBuilder, outputColor, srcColor, dstColor, 'g');
|
| - soft_light_component_pos_dst_alpha(fsBuilder, outputColor, srcColor, dstColor, 'b');
|
| - fsBuilder->codeAppendf("}");
|
| - break;
|
| - case SkXfermode::kDifference_Mode:
|
| - fsBuilder->codeAppendf("%s.rgb = %s.rgb + %s.rgb -"
|
| - "2.0 * min(%s.rgb * %s.a, %s.rgb * %s.a);",
|
| - outputColor, srcColor, dstColor, srcColor, dstColor,
|
| - dstColor, srcColor);
|
| - break;
|
| - case SkXfermode::kExclusion_Mode:
|
| - fsBuilder->codeAppendf("%s.rgb = %s.rgb + %s.rgb - "
|
| - "2.0 * %s.rgb * %s.rgb;",
|
| - outputColor, dstColor, srcColor, dstColor, srcColor);
|
| - break;
|
| - case SkXfermode::kMultiply_Mode:
|
| - fsBuilder->codeAppendf("%s.rgb = (1.0 - %s.a) * %s.rgb + "
|
| - "(1.0 - %s.a) * %s.rgb + "
|
| - "%s.rgb * %s.rgb;",
|
| - outputColor, srcColor, dstColor, dstColor, srcColor,
|
| - srcColor, dstColor);
|
| - break;
|
| - case SkXfermode::kHue_Mode: {
|
| - // SetLum(SetSat(S * Da, Sat(D * Sa)), Sa*Da, D*Sa) + (1 - Sa) * D + (1 - Da) * S
|
| - SkString setSat, setLum;
|
| - add_sat_function(fsBuilder, &setSat);
|
| - add_lum_function(fsBuilder, &setLum);
|
| - fsBuilder->codeAppendf("vec4 dstSrcAlpha = %s * %s.a;",
|
| - dstColor, srcColor);
|
| - fsBuilder->codeAppendf("%s.rgb = %s(%s(%s.rgb * %s.a, dstSrcAlpha.rgb),"
|
| - "dstSrcAlpha.a, dstSrcAlpha.rgb);",
|
| - outputColor, setLum.c_str(), setSat.c_str(), srcColor,
|
| - dstColor);
|
| - fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
|
| - outputColor, srcColor, dstColor, dstColor, srcColor);
|
| - break;
|
| - }
|
| - case SkXfermode::kSaturation_Mode: {
|
| - // SetLum(SetSat(D * Sa, Sat(S * Da)), Sa*Da, D*Sa)) + (1 - Sa) * D + (1 - Da) * S
|
| - SkString setSat, setLum;
|
| - add_sat_function(fsBuilder, &setSat);
|
| - add_lum_function(fsBuilder, &setLum);
|
| - fsBuilder->codeAppendf("vec4 dstSrcAlpha = %s * %s.a;",
|
| - dstColor, srcColor);
|
| - fsBuilder->codeAppendf("%s.rgb = %s(%s(dstSrcAlpha.rgb, %s.rgb * %s.a),"
|
| - "dstSrcAlpha.a, dstSrcAlpha.rgb);",
|
| - outputColor, setLum.c_str(), setSat.c_str(), srcColor,
|
| - dstColor);
|
| - fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
|
| - outputColor, srcColor, dstColor, dstColor, srcColor);
|
| - break;
|
| - }
|
| - case SkXfermode::kColor_Mode: {
|
| - // SetLum(S * Da, Sa* Da, D * Sa) + (1 - Sa) * D + (1 - Da) * S
|
| - SkString setLum;
|
| - add_lum_function(fsBuilder, &setLum);
|
| - fsBuilder->codeAppendf("vec4 srcDstAlpha = %s * %s.a;",
|
| - srcColor, dstColor);
|
| - fsBuilder->codeAppendf("%s.rgb = %s(srcDstAlpha.rgb, srcDstAlpha.a, %s.rgb * %s.a);",
|
| - outputColor, setLum.c_str(), dstColor, srcColor);
|
| - fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
|
| - outputColor, srcColor, dstColor, dstColor, srcColor);
|
| - break;
|
| - }
|
| - case SkXfermode::kLuminosity_Mode: {
|
| - // SetLum(D * Sa, Sa* Da, S * Da) + (1 - Sa) * D + (1 - Da) * S
|
| - SkString setLum;
|
| - add_lum_function(fsBuilder, &setLum);
|
| - fsBuilder->codeAppendf("vec4 srcDstAlpha = %s * %s.a;",
|
| - srcColor, dstColor);
|
| - fsBuilder->codeAppendf("%s.rgb = %s(%s.rgb * %s.a, srcDstAlpha.a, srcDstAlpha.rgb);",
|
| - outputColor, setLum.c_str(), dstColor, srcColor);
|
| - fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
|
| - outputColor, srcColor, dstColor, dstColor, srcColor);
|
| - break;
|
| - }
|
| - default:
|
| - SkFAIL("Unknown Custom Xfer mode.");
|
| - break;
|
| - }
|
| -}
|
| -
|
| -//////////////////////////////////////////////////////////////////////////////
|
| -// Porter-Duff blend helper
|
| -//////////////////////////////////////////////////////////////////////////////
|
| -
|
| -static bool append_porterduff_term(GrGLSLFragmentBuilder* fsBuilder, SkXfermode::Coeff coeff,
|
| - const char* colorName, const char* srcColorName,
|
| - const char* dstColorName, bool hasPrevious) {
|
| - if (SkXfermode::kZero_Coeff == coeff) {
|
| - return hasPrevious;
|
| - } else {
|
| - if (hasPrevious) {
|
| - fsBuilder->codeAppend(" + ");
|
| - }
|
| - fsBuilder->codeAppendf("%s", colorName);
|
| - switch (coeff) {
|
| - case SkXfermode::kOne_Coeff:
|
| - break;
|
| - case SkXfermode::kSC_Coeff:
|
| - fsBuilder->codeAppendf(" * %s", srcColorName);
|
| - break;
|
| - case SkXfermode::kISC_Coeff:
|
| - fsBuilder->codeAppendf(" * (vec4(1.0) - %s)", srcColorName);
|
| - break;
|
| - case SkXfermode::kDC_Coeff:
|
| - fsBuilder->codeAppendf(" * %s", dstColorName);
|
| - break;
|
| - case SkXfermode::kIDC_Coeff:
|
| - fsBuilder->codeAppendf(" * (vec4(1.0) - %s)", dstColorName);
|
| - break;
|
| - case SkXfermode::kSA_Coeff:
|
| - fsBuilder->codeAppendf(" * %s.a", srcColorName);
|
| - break;
|
| - case SkXfermode::kISA_Coeff:
|
| - fsBuilder->codeAppendf(" * (1.0 - %s.a)", srcColorName);
|
| - break;
|
| - case SkXfermode::kDA_Coeff:
|
| - fsBuilder->codeAppendf(" * %s.a", dstColorName);
|
| - break;
|
| - case SkXfermode::kIDA_Coeff:
|
| - fsBuilder->codeAppendf(" * (1.0 - %s.a)", dstColorName);
|
| - break;
|
| - default:
|
| - SkFAIL("Unsupported Blend Coeff");
|
| - }
|
| - return true;
|
| - }
|
| -}
|
| -
|
| -//////////////////////////////////////////////////////////////////////////////
|
| -
|
| -void GrGLSLBlend::AppendMode(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
|
| - const char* dstColor, const char* outColor,
|
| - SkXfermode::Mode mode) {
|
| -
|
| - SkXfermode::Coeff srcCoeff, dstCoeff;
|
| - if (SkXfermode::ModeAsCoeff(mode, &srcCoeff, &dstCoeff)) {
|
| - fsBuilder->codeAppendf("%s = ", outColor);
|
| - // append src blend
|
| - bool didAppend = append_porterduff_term(fsBuilder, srcCoeff, srcColor, srcColor, dstColor,
|
| - false);
|
| - // append dst blend
|
| - if(!append_porterduff_term(fsBuilder, dstCoeff, dstColor, srcColor, dstColor, didAppend)) {
|
| - fsBuilder->codeAppend("vec4(0, 0, 0, 0)");
|
| - }
|
| - fsBuilder->codeAppend(";");
|
| - } else {
|
| - emit_advanced_xfermode_code(fsBuilder, srcColor, dstColor, outColor, mode);
|
| - }
|
| -}
|
|
|