| Index: src/gpu/gl/GrGLSLBlend.cpp
 | 
| diff --git a/src/gpu/gl/GrGLSLBlend.cpp b/src/gpu/gl/GrGLSLBlend.cpp
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| deleted file mode 100644
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| index 3c83068fc19aa8785f01c5118ae79e59070d7eed..0000000000000000000000000000000000000000
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| --- a/src/gpu/gl/GrGLSLBlend.cpp
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| +++ /dev/null
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| @@ -1,435 +0,0 @@
 | 
| -/*
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| - * Copyright 2015 Google Inc.
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| - *
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| - * Use of this source code is governed by a BSD-style license that can be
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| - * found in the LICENSE file.
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| - */
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| -#include "GrGLSLBlend.h"
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| -#include "glsl/GrGLSLFragmentShaderBuilder.h"
 | 
| -
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| -//////////////////////////////////////////////////////////////////////////////
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| -//  Advanced (non-coeff) blend helpers
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| -//////////////////////////////////////////////////////////////////////////////
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| -
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| -static void hard_light(GrGLSLFragmentBuilder* fsBuilder,
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| -                       const char* final,
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| -                       const char* src,
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| -                       const char* dst) {
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| -    static const char kComponents[] = { 'r', 'g', 'b' };
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| -    for (size_t i = 0; i < SK_ARRAY_COUNT(kComponents); ++i) {
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| -        char component = kComponents[i];
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| -        fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src);
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| -        fsBuilder->codeAppendf("%s.%c = 2.0 * %s.%c * %s.%c;",
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| -                               final, component, src, component, dst, component);
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| -        fsBuilder->codeAppend("} else {");
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| -        fsBuilder->codeAppendf("%s.%c = %s.a * %s.a - 2.0 * (%s.a - %s.%c) * (%s.a - %s.%c);",
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| -                               final, component, src, dst, dst, dst, component, src, src,
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| -                               component);
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| -        fsBuilder->codeAppend("}");
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| -    }
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| -    fsBuilder->codeAppendf("%s.rgb += %s.rgb * (1.0 - %s.a) + %s.rgb * (1.0 - %s.a);",
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| -                           final, src, dst, dst, src);
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| -}
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| -
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| -// Does one component of color-dodge
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| -static void color_dodge_component(GrGLSLFragmentBuilder* fsBuilder,
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| -                                  const char* final,
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| -                                  const char* src,
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| -                                  const char* dst,
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| -                                  const char component) {
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| -    fsBuilder->codeAppendf("if (0.0 == %s.%c) {", dst, component);
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| -    fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);",
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| -                           final, component, src, component, dst);
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| -    fsBuilder->codeAppend("} else {");
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| -    fsBuilder->codeAppendf("float d = %s.a - %s.%c;", src, src, component);
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| -    fsBuilder->codeAppend("if (0.0 == d) {");
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| -    fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
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| -                           final, component, src, dst, src, component, dst, dst, component,
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| -                           src);
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| -    fsBuilder->codeAppend("} else {");
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| -    fsBuilder->codeAppendf("d = min(%s.a, %s.%c * %s.a / d);",
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| -                           dst, dst, component, src);
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| -    fsBuilder->codeAppendf("%s.%c = d * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
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| -                           final, component, src, src, component, dst, dst, component, src);
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| -    fsBuilder->codeAppend("}");
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| -    fsBuilder->codeAppend("}");
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| -}
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| -
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| -// Does one component of color-burn
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| -static void color_burn_component(GrGLSLFragmentBuilder* fsBuilder,
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| -                                 const char* final,
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| -                                 const char* src,
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| -                                 const char* dst,
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| -                                 const char component) {
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| -    fsBuilder->codeAppendf("if (%s.a == %s.%c) {", dst, dst, component);
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| -    fsBuilder->codeAppendf("%s.%c = %s.a * %s.a + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
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| -                           final, component, src, dst, src, component, dst, dst, component,
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| -                           src);
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| -    fsBuilder->codeAppendf("} else if (0.0 == %s.%c) {", src, component);
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| -    fsBuilder->codeAppendf("%s.%c = %s.%c * (1.0 - %s.a);",
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| -                           final, component, dst, component, src);
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| -    fsBuilder->codeAppend("} else {");
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| -    fsBuilder->codeAppendf("float d = max(0.0, %s.a - (%s.a - %s.%c) * %s.a / %s.%c);",
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| -                           dst, dst, dst, component, src, src, component);
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| -    fsBuilder->codeAppendf("%s.%c = %s.a * d + %s.%c * (1.0 - %s.a) + %s.%c * (1.0 - %s.a);",
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| -                           final, component, src, src, component, dst, dst, component, src);
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| -    fsBuilder->codeAppend("}");
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| -}
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| -
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| -// Does one component of soft-light. Caller should have already checked that dst alpha > 0.
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| -static void soft_light_component_pos_dst_alpha(GrGLSLFragmentBuilder* fsBuilder,
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| -                                               const char* final,
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| -                                               const char* src,
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| -                                               const char* dst,
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| -                                               const char component) {
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| -    // if (2S < Sa)
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| -    fsBuilder->codeAppendf("if (2.0 * %s.%c <= %s.a) {", src, component, src);
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| -    // (D^2 (Sa-2 S))/Da+(1-Da) S+D (-Sa+2 S+1)
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| -    fsBuilder->codeAppendf("%s.%c = (%s.%c*%s.%c*(%s.a - 2.0*%s.%c)) / %s.a +"
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| -                           "(1.0 - %s.a) * %s.%c + %s.%c*(-%s.a + 2.0*%s.%c + 1.0);",
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| -                           final, component, dst, component, dst, component, src, src,
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| -                           component, dst, dst, src, component, dst, component, src, src,
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| -                           component);
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| -    // else if (4D < Da)
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| -    fsBuilder->codeAppendf("} else if (4.0 * %s.%c <= %s.a) {",
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| -                           dst, component, dst);
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| -    fsBuilder->codeAppendf("float DSqd = %s.%c * %s.%c;",
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| -                           dst, component, dst, component);
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| -    fsBuilder->codeAppendf("float DCub = DSqd * %s.%c;", dst, component);
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| -    fsBuilder->codeAppendf("float DaSqd = %s.a * %s.a;", dst, dst);
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| -    fsBuilder->codeAppendf("float DaCub = DaSqd * %s.a;", dst);
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| -    // (Da^3 (-S)+Da^2 (S-D (3 Sa-6 S-1))+12 Da D^2 (Sa-2 S)-16 D^3 (Sa-2 S))/Da^2
 | 
| -    fsBuilder->codeAppendf("%s.%c ="
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| -                           "(DaSqd*(%s.%c - %s.%c * (3.0*%s.a - 6.0*%s.%c - 1.0)) +"
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| -                           " 12.0*%s.a*DSqd*(%s.a - 2.0*%s.%c) - 16.0*DCub * (%s.a - 2.0*%s.%c) -"
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| -                           " DaCub*%s.%c) / DaSqd;",
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| -                           final, component, src, component, dst, component,
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| -                           src, src, component, dst, src, src, component, src, src,
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| -                           component, src, component);
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| -    fsBuilder->codeAppendf("} else {");
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| -    // -sqrt(Da * D) (Sa-2 S)-Da S+D (Sa-2 S+1)+S
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| -    fsBuilder->codeAppendf("%s.%c = %s.%c*(%s.a - 2.0*%s.%c + 1.0) + %s.%c -"
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| -                           " sqrt(%s.a*%s.%c)*(%s.a - 2.0*%s.%c) - %s.a*%s.%c;",
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| -                           final, component, dst, component, src, src, component, src, component,
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| -                           dst, dst, component, src, src, component, dst, src, component);
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| -    fsBuilder->codeAppendf("}");
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| -}
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| -
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| -// Adds a function that takes two colors and an alpha as input. It produces a color with the
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| -// hue and saturation of the first color, the luminosity of the second color, and the input
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| -// alpha. It has this signature:
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| -//      vec3 set_luminance(vec3 hueSatColor, float alpha, vec3 lumColor).
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| -static void add_lum_function(GrGLSLFragmentBuilder* fsBuilder, SkString* setLumFunction) {
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| -    // Emit a helper that gets the luminance of a color.
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| -    SkString getFunction;
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| -    GrGLSLShaderVar getLumArgs[] = {
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| -        GrGLSLShaderVar("color", kVec3f_GrSLType),
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| -    };
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| -    SkString getLumBody("return dot(vec3(0.3, 0.59, 0.11), color);");
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| -    fsBuilder->emitFunction(kFloat_GrSLType,
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| -                            "luminance",
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| -                            SK_ARRAY_COUNT(getLumArgs), getLumArgs,
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| -                            getLumBody.c_str(),
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| -                            &getFunction);
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| -
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| -    // Emit the set luminance function.
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| -    GrGLSLShaderVar setLumArgs[] = {
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| -        GrGLSLShaderVar("hueSat", kVec3f_GrSLType),
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| -        GrGLSLShaderVar("alpha", kFloat_GrSLType),
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| -        GrGLSLShaderVar("lumColor", kVec3f_GrSLType),
 | 
| -    };
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| -    SkString setLumBody;
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| -    setLumBody.printf("float diff = %s(lumColor - hueSat);", getFunction.c_str());
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| -    setLumBody.append("vec3 outColor = hueSat + diff;");
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| -    setLumBody.appendf("float outLum = %s(outColor);", getFunction.c_str());
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| -    setLumBody.append("float minComp = min(min(outColor.r, outColor.g), outColor.b);"
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| -                      "float maxComp = max(max(outColor.r, outColor.g), outColor.b);"
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| -                      "if (minComp < 0.0 && outLum != minComp) {"
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| -                      "outColor = outLum + ((outColor - vec3(outLum, outLum, outLum)) * outLum) /"
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| -                      "(outLum - minComp);"
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| -                      "}"
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| -                      "if (maxComp > alpha && maxComp != outLum) {"
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| -                      "outColor = outLum +"
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| -                      "((outColor - vec3(outLum, outLum, outLum)) * (alpha - outLum)) /"
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| -                      "(maxComp - outLum);"
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| -                      "}"
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| -                      "return outColor;");
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| -    fsBuilder->emitFunction(kVec3f_GrSLType,
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| -                            "set_luminance",
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| -                            SK_ARRAY_COUNT(setLumArgs), setLumArgs,
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| -                            setLumBody.c_str(),
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| -                            setLumFunction);
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| -}
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| -
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| -// Adds a function that creates a color with the hue and luminosity of one input color and
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| -// the saturation of another color. It will have this signature:
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| -//      float set_saturation(vec3 hueLumColor, vec3 satColor)
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| -static void add_sat_function(GrGLSLFragmentBuilder* fsBuilder, SkString* setSatFunction) {
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| -    // Emit a helper that gets the saturation of a color
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| -    SkString getFunction;
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| -    GrGLSLShaderVar getSatArgs[] = { GrGLSLShaderVar("color", kVec3f_GrSLType) };
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| -    SkString getSatBody;
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| -    getSatBody.printf("return max(max(color.r, color.g), color.b) - "
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| -                      "min(min(color.r, color.g), color.b);");
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| -    fsBuilder->emitFunction(kFloat_GrSLType,
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| -                            "saturation",
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| -                            SK_ARRAY_COUNT(getSatArgs), getSatArgs,
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| -                            getSatBody.c_str(),
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| -                            &getFunction);
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| -
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| -    // Emit a helper that sets the saturation given sorted input channels. This used
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| -    // to use inout params for min, mid, and max components but that seems to cause
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| -    // problems on PowerVR drivers. So instead it returns a vec3 where r, g ,b are the
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| -    // adjusted min, mid, and max inputs, respectively.
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| -    SkString helperFunction;
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| -    GrGLSLShaderVar helperArgs[] = {
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| -        GrGLSLShaderVar("minComp", kFloat_GrSLType),
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| -        GrGLSLShaderVar("midComp", kFloat_GrSLType),
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| -        GrGLSLShaderVar("maxComp", kFloat_GrSLType),
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| -        GrGLSLShaderVar("sat", kFloat_GrSLType),
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| -    };
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| -    static const char kHelperBody[] = "if (minComp < maxComp) {"
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| -        "vec3 result;"
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| -        "result.r = 0.0;"
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| -        "result.g = sat * (midComp - minComp) / (maxComp - minComp);"
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| -        "result.b = sat;"
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| -        "return result;"
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| -        "} else {"
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| -        "return vec3(0, 0, 0);"
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| -        "}";
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| -    fsBuilder->emitFunction(kVec3f_GrSLType,
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| -                            "set_saturation_helper",
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| -                            SK_ARRAY_COUNT(helperArgs), helperArgs,
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| -                            kHelperBody,
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| -                            &helperFunction);
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| -
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| -    GrGLSLShaderVar setSatArgs[] = {
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| -        GrGLSLShaderVar("hueLumColor", kVec3f_GrSLType),
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| -        GrGLSLShaderVar("satColor", kVec3f_GrSLType),
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| -    };
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| -    const char* helpFunc = helperFunction.c_str();
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| -    SkString setSatBody;
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| -    setSatBody.appendf("float sat = %s(satColor);"
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| -                       "if (hueLumColor.r <= hueLumColor.g) {"
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| -                       "if (hueLumColor.g <= hueLumColor.b) {"
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| -                       "hueLumColor.rgb = %s(hueLumColor.r, hueLumColor.g, hueLumColor.b, sat);"
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| -                       "} else if (hueLumColor.r <= hueLumColor.b) {"
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| -                       "hueLumColor.rbg = %s(hueLumColor.r, hueLumColor.b, hueLumColor.g, sat);"
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| -                       "} else {"
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| -                       "hueLumColor.brg = %s(hueLumColor.b, hueLumColor.r, hueLumColor.g, sat);"
 | 
| -                       "}"
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| -                       "} else if (hueLumColor.r <= hueLumColor.b) {"
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| -                       "hueLumColor.grb = %s(hueLumColor.g, hueLumColor.r, hueLumColor.b, sat);"
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| -                       "} else if (hueLumColor.g <= hueLumColor.b) {"
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| -                       "hueLumColor.gbr = %s(hueLumColor.g, hueLumColor.b, hueLumColor.r, sat);"
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| -                       "} else {"
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| -                       "hueLumColor.bgr = %s(hueLumColor.b, hueLumColor.g, hueLumColor.r, sat);"
 | 
| -                       "}"
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| -                       "return hueLumColor;",
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| -                       getFunction.c_str(), helpFunc, helpFunc, helpFunc, helpFunc,
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| -                       helpFunc, helpFunc);
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| -    fsBuilder->emitFunction(kVec3f_GrSLType,
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| -                            "set_saturation",
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| -                            SK_ARRAY_COUNT(setSatArgs), setSatArgs,
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| -                            setSatBody.c_str(),
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| -                            setSatFunction);
 | 
| -}
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| -
 | 
| -static void emit_advanced_xfermode_code(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
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| -                                        const char* dstColor, const char* outputColor,
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| -                                        SkXfermode::Mode mode) {
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| -    SkASSERT(srcColor);
 | 
| -    SkASSERT(dstColor);
 | 
| -    SkASSERT(outputColor);
 | 
| -    // These all perform src-over on the alpha channel.
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| -    fsBuilder->codeAppendf("%s.a = %s.a + (1.0 - %s.a) * %s.a;",
 | 
| -                           outputColor, srcColor, srcColor, dstColor);
 | 
| -
 | 
| -    switch (mode) {
 | 
| -        case SkXfermode::kOverlay_Mode:
 | 
| -            // Overlay is Hard-Light with the src and dst reversed
 | 
| -            hard_light(fsBuilder, outputColor, dstColor, srcColor);
 | 
| -            break;
 | 
| -        case SkXfermode::kDarken_Mode:
 | 
| -            fsBuilder->codeAppendf("%s.rgb = min((1.0 - %s.a) * %s.rgb + %s.rgb, "
 | 
| -                                   "(1.0 - %s.a) * %s.rgb + %s.rgb);",
 | 
| -                                   outputColor,
 | 
| -                                   srcColor, dstColor, srcColor,
 | 
| -                                   dstColor, srcColor, dstColor);
 | 
| -            break;
 | 
| -        case SkXfermode::kLighten_Mode:
 | 
| -            fsBuilder->codeAppendf("%s.rgb = max((1.0 - %s.a) * %s.rgb + %s.rgb, "
 | 
| -                                   "(1.0 - %s.a) * %s.rgb + %s.rgb);",
 | 
| -                                   outputColor,
 | 
| -                                   srcColor, dstColor, srcColor,
 | 
| -                                   dstColor, srcColor, dstColor);
 | 
| -            break;
 | 
| -        case SkXfermode::kColorDodge_Mode:
 | 
| -            color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'r');
 | 
| -            color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'g');
 | 
| -            color_dodge_component(fsBuilder, outputColor, srcColor, dstColor, 'b');
 | 
| -            break;
 | 
| -        case SkXfermode::kColorBurn_Mode:
 | 
| -            color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'r');
 | 
| -            color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'g');
 | 
| -            color_burn_component(fsBuilder, outputColor, srcColor, dstColor, 'b');
 | 
| -            break;
 | 
| -        case SkXfermode::kHardLight_Mode:
 | 
| -            hard_light(fsBuilder, outputColor, srcColor, dstColor);
 | 
| -            break;
 | 
| -        case SkXfermode::kSoftLight_Mode:
 | 
| -            fsBuilder->codeAppendf("if (0.0 == %s.a) {", dstColor);
 | 
| -            fsBuilder->codeAppendf("%s.rgba = %s;", outputColor, srcColor);
 | 
| -            fsBuilder->codeAppendf("} else {");
 | 
| -            soft_light_component_pos_dst_alpha(fsBuilder, outputColor, srcColor, dstColor, 'r');
 | 
| -            soft_light_component_pos_dst_alpha(fsBuilder, outputColor, srcColor, dstColor, 'g');
 | 
| -            soft_light_component_pos_dst_alpha(fsBuilder, outputColor, srcColor, dstColor, 'b');
 | 
| -            fsBuilder->codeAppendf("}");
 | 
| -            break;
 | 
| -        case SkXfermode::kDifference_Mode:
 | 
| -            fsBuilder->codeAppendf("%s.rgb = %s.rgb + %s.rgb -"
 | 
| -                                   "2.0 * min(%s.rgb * %s.a, %s.rgb * %s.a);",
 | 
| -                                   outputColor, srcColor, dstColor, srcColor, dstColor,
 | 
| -                                   dstColor, srcColor);
 | 
| -            break;
 | 
| -        case SkXfermode::kExclusion_Mode:
 | 
| -            fsBuilder->codeAppendf("%s.rgb = %s.rgb + %s.rgb - "
 | 
| -                                   "2.0 * %s.rgb * %s.rgb;",
 | 
| -                                   outputColor, dstColor, srcColor, dstColor, srcColor);
 | 
| -            break;
 | 
| -        case SkXfermode::kMultiply_Mode:
 | 
| -            fsBuilder->codeAppendf("%s.rgb = (1.0 - %s.a) * %s.rgb + "
 | 
| -                                   "(1.0 - %s.a) * %s.rgb + "
 | 
| -                                   "%s.rgb * %s.rgb;",
 | 
| -                                   outputColor, srcColor, dstColor, dstColor, srcColor,
 | 
| -                                   srcColor, dstColor);
 | 
| -            break;
 | 
| -        case SkXfermode::kHue_Mode: {
 | 
| -            //  SetLum(SetSat(S * Da, Sat(D * Sa)), Sa*Da, D*Sa) + (1 - Sa) * D + (1 - Da) * S
 | 
| -            SkString setSat, setLum;
 | 
| -            add_sat_function(fsBuilder, &setSat);
 | 
| -            add_lum_function(fsBuilder, &setLum);
 | 
| -            fsBuilder->codeAppendf("vec4 dstSrcAlpha = %s * %s.a;",
 | 
| -                                   dstColor, srcColor);
 | 
| -            fsBuilder->codeAppendf("%s.rgb = %s(%s(%s.rgb * %s.a, dstSrcAlpha.rgb),"
 | 
| -                                   "dstSrcAlpha.a, dstSrcAlpha.rgb);",
 | 
| -                                   outputColor, setLum.c_str(), setSat.c_str(), srcColor,
 | 
| -                                   dstColor);
 | 
| -            fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
 | 
| -                                   outputColor, srcColor, dstColor, dstColor, srcColor);
 | 
| -            break;
 | 
| -        }
 | 
| -        case SkXfermode::kSaturation_Mode: {
 | 
| -            // SetLum(SetSat(D * Sa, Sat(S * Da)), Sa*Da, D*Sa)) + (1 - Sa) * D + (1 - Da) * S
 | 
| -            SkString setSat, setLum;
 | 
| -            add_sat_function(fsBuilder, &setSat);
 | 
| -            add_lum_function(fsBuilder, &setLum);
 | 
| -            fsBuilder->codeAppendf("vec4 dstSrcAlpha = %s * %s.a;",
 | 
| -                                   dstColor, srcColor);
 | 
| -            fsBuilder->codeAppendf("%s.rgb = %s(%s(dstSrcAlpha.rgb, %s.rgb * %s.a),"
 | 
| -                                   "dstSrcAlpha.a, dstSrcAlpha.rgb);",
 | 
| -                                   outputColor, setLum.c_str(), setSat.c_str(), srcColor,
 | 
| -                                   dstColor);
 | 
| -            fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
 | 
| -                                   outputColor, srcColor, dstColor, dstColor, srcColor);
 | 
| -            break;
 | 
| -        }
 | 
| -        case SkXfermode::kColor_Mode: {
 | 
| -            //  SetLum(S * Da, Sa* Da, D * Sa) + (1 - Sa) * D + (1 - Da) * S
 | 
| -            SkString setLum;
 | 
| -            add_lum_function(fsBuilder, &setLum);
 | 
| -            fsBuilder->codeAppendf("vec4 srcDstAlpha = %s * %s.a;",
 | 
| -                                   srcColor, dstColor);
 | 
| -            fsBuilder->codeAppendf("%s.rgb = %s(srcDstAlpha.rgb, srcDstAlpha.a, %s.rgb * %s.a);",
 | 
| -                                   outputColor, setLum.c_str(), dstColor, srcColor);
 | 
| -            fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
 | 
| -                                   outputColor, srcColor, dstColor, dstColor, srcColor);
 | 
| -            break;
 | 
| -        }
 | 
| -        case SkXfermode::kLuminosity_Mode: {
 | 
| -            //  SetLum(D * Sa, Sa* Da, S * Da) + (1 - Sa) * D + (1 - Da) * S
 | 
| -            SkString setLum;
 | 
| -            add_lum_function(fsBuilder, &setLum);
 | 
| -            fsBuilder->codeAppendf("vec4 srcDstAlpha = %s * %s.a;",
 | 
| -                                   srcColor, dstColor);
 | 
| -            fsBuilder->codeAppendf("%s.rgb = %s(%s.rgb * %s.a, srcDstAlpha.a, srcDstAlpha.rgb);",
 | 
| -                                   outputColor, setLum.c_str(), dstColor, srcColor);
 | 
| -            fsBuilder->codeAppendf("%s.rgb += (1.0 - %s.a) * %s.rgb + (1.0 - %s.a) * %s.rgb;",
 | 
| -                                   outputColor, srcColor, dstColor, dstColor, srcColor);
 | 
| -            break;
 | 
| -        }
 | 
| -        default:
 | 
| -            SkFAIL("Unknown Custom Xfer mode.");
 | 
| -            break;
 | 
| -    }
 | 
| -}
 | 
| -
 | 
| -//////////////////////////////////////////////////////////////////////////////
 | 
| -//  Porter-Duff blend helper
 | 
| -//////////////////////////////////////////////////////////////////////////////
 | 
| -
 | 
| -static bool append_porterduff_term(GrGLSLFragmentBuilder* fsBuilder, SkXfermode::Coeff coeff,
 | 
| -                                   const char* colorName, const char* srcColorName,
 | 
| -                                   const char* dstColorName, bool hasPrevious) {
 | 
| -    if (SkXfermode::kZero_Coeff == coeff) {
 | 
| -        return hasPrevious;
 | 
| -    } else {
 | 
| -        if (hasPrevious) {
 | 
| -            fsBuilder->codeAppend(" + ");
 | 
| -        }
 | 
| -        fsBuilder->codeAppendf("%s", colorName);
 | 
| -        switch (coeff) {
 | 
| -            case SkXfermode::kOne_Coeff:
 | 
| -                break;
 | 
| -            case SkXfermode::kSC_Coeff:
 | 
| -                fsBuilder->codeAppendf(" * %s", srcColorName);
 | 
| -                break;
 | 
| -            case SkXfermode::kISC_Coeff:
 | 
| -                fsBuilder->codeAppendf(" * (vec4(1.0) - %s)", srcColorName);
 | 
| -                break;
 | 
| -            case SkXfermode::kDC_Coeff:
 | 
| -                fsBuilder->codeAppendf(" * %s", dstColorName);
 | 
| -                break;
 | 
| -            case SkXfermode::kIDC_Coeff:
 | 
| -                fsBuilder->codeAppendf(" * (vec4(1.0) - %s)", dstColorName);
 | 
| -                break;
 | 
| -            case SkXfermode::kSA_Coeff:
 | 
| -                fsBuilder->codeAppendf(" * %s.a", srcColorName);
 | 
| -                break;
 | 
| -            case SkXfermode::kISA_Coeff:
 | 
| -                fsBuilder->codeAppendf(" * (1.0 - %s.a)", srcColorName);
 | 
| -                break;
 | 
| -            case SkXfermode::kDA_Coeff:
 | 
| -                fsBuilder->codeAppendf(" * %s.a", dstColorName);
 | 
| -                break;
 | 
| -            case SkXfermode::kIDA_Coeff:
 | 
| -                fsBuilder->codeAppendf(" * (1.0 - %s.a)", dstColorName);
 | 
| -                break;
 | 
| -            default:
 | 
| -                SkFAIL("Unsupported Blend Coeff");
 | 
| -        }
 | 
| -        return true;
 | 
| -    }
 | 
| -}
 | 
| -
 | 
| -//////////////////////////////////////////////////////////////////////////////
 | 
| -
 | 
| -void GrGLSLBlend::AppendMode(GrGLSLFragmentBuilder* fsBuilder, const char* srcColor,
 | 
| -                             const char* dstColor, const char* outColor,
 | 
| -                             SkXfermode::Mode mode) {
 | 
| -
 | 
| -    SkXfermode::Coeff srcCoeff, dstCoeff;
 | 
| -    if (SkXfermode::ModeAsCoeff(mode, &srcCoeff, &dstCoeff)) {
 | 
| -        fsBuilder->codeAppendf("%s = ", outColor);
 | 
| -        // append src blend
 | 
| -        bool didAppend = append_porterduff_term(fsBuilder, srcCoeff, srcColor, srcColor, dstColor,
 | 
| -                                                false);
 | 
| -        // append dst blend
 | 
| -        if(!append_porterduff_term(fsBuilder, dstCoeff, dstColor, srcColor, dstColor, didAppend)) {
 | 
| -            fsBuilder->codeAppend("vec4(0, 0, 0, 0)");
 | 
| -        }
 | 
| -        fsBuilder->codeAppend(";");
 | 
| -    } else {
 | 
| -        emit_advanced_xfermode_code(fsBuilder, srcColor, dstColor, outColor, mode);
 | 
| -    }
 | 
| -}
 | 
| 
 |