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| 1 /* | 1 /* |
| 2 * Copyright 2014 Google Inc. | 2 * Copyright 2014 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrOvalEffect.h" | 8 #include "GrOvalEffect.h" |
| 9 | 9 |
| 10 #include "GrFragmentProcessor.h" | 10 #include "GrFragmentProcessor.h" |
| 11 #include "GrInvariantOutput.h" | 11 #include "GrInvariantOutput.h" |
| 12 #include "SkRect.h" | 12 #include "SkRect.h" |
| 13 #include "gl/GrGLFragmentProcessor.h" | 13 #include "glsl/GrGLSLFragmentProcessor.h" |
| 14 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 14 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 15 #include "glsl/GrGLSLProgramBuilder.h" | 15 #include "glsl/GrGLSLProgramBuilder.h" |
| 16 #include "glsl/GrGLSLProgramDataManager.h" | 16 #include "glsl/GrGLSLProgramDataManager.h" |
| 17 | 17 |
| 18 ////////////////////////////////////////////////////////////////////////////// | 18 ////////////////////////////////////////////////////////////////////////////// |
| 19 | 19 |
| 20 class CircleEffect : public GrFragmentProcessor { | 20 class CircleEffect : public GrFragmentProcessor { |
| 21 public: | 21 public: |
| 22 static GrFragmentProcessor* Create(GrPrimitiveEdgeType, const SkPoint& cente
r, SkScalar radius); | 22 static GrFragmentProcessor* Create(GrPrimitiveEdgeType, const SkPoint& cente
r, SkScalar radius); |
| 23 | 23 |
| 24 virtual ~CircleEffect() {}; | 24 virtual ~CircleEffect() {}; |
| 25 | 25 |
| 26 const char* name() const override { return "Circle"; } | 26 const char* name() const override { return "Circle"; } |
| 27 | 27 |
| 28 const SkPoint& getCenter() const { return fCenter; } | 28 const SkPoint& getCenter() const { return fCenter; } |
| 29 SkScalar getRadius() const { return fRadius; } | 29 SkScalar getRadius() const { return fRadius; } |
| 30 | 30 |
| 31 GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; } | 31 GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; } |
| 32 | 32 |
| 33 private: | 33 private: |
| 34 CircleEffect(GrPrimitiveEdgeType, const SkPoint& center, SkScalar radius); | 34 CircleEffect(GrPrimitiveEdgeType, const SkPoint& center, SkScalar radius); |
| 35 | 35 |
| 36 GrGLFragmentProcessor* onCreateGLInstance() const override; | 36 GrGLSLFragmentProcessor* onCreateGLInstance() const override; |
| 37 | 37 |
| 38 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const ov
erride; | 38 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const ov
erride; |
| 39 | 39 |
| 40 bool onIsEqual(const GrFragmentProcessor&) const override; | 40 bool onIsEqual(const GrFragmentProcessor&) const override; |
| 41 | 41 |
| 42 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; | 42 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; |
| 43 | 43 |
| 44 SkPoint fCenter; | 44 SkPoint fCenter; |
| 45 SkScalar fRadius; | 45 SkScalar fRadius; |
| 46 GrPrimitiveEdgeType fEdgeType; | 46 GrPrimitiveEdgeType fEdgeType; |
| (...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 84 SkScalar radius = d->fRandom->nextRangeF(0.f, 1000.f); | 84 SkScalar radius = d->fRandom->nextRangeF(0.f, 1000.f); |
| 85 GrPrimitiveEdgeType et; | 85 GrPrimitiveEdgeType et; |
| 86 do { | 86 do { |
| 87 et = (GrPrimitiveEdgeType)d->fRandom->nextULessThan(kGrProcessorEdgeType
Cnt); | 87 et = (GrPrimitiveEdgeType)d->fRandom->nextULessThan(kGrProcessorEdgeType
Cnt); |
| 88 } while (kHairlineAA_GrProcessorEdgeType == et); | 88 } while (kHairlineAA_GrProcessorEdgeType == et); |
| 89 return CircleEffect::Create(et, center, radius); | 89 return CircleEffect::Create(et, center, radius); |
| 90 } | 90 } |
| 91 | 91 |
| 92 ////////////////////////////////////////////////////////////////////////////// | 92 ////////////////////////////////////////////////////////////////////////////// |
| 93 | 93 |
| 94 class GLCircleEffect : public GrGLFragmentProcessor { | 94 class GLCircleEffect : public GrGLSLFragmentProcessor { |
| 95 public: | 95 public: |
| 96 GLCircleEffect(const GrProcessor&); | 96 GLCircleEffect(const GrProcessor&); |
| 97 | 97 |
| 98 virtual void emitCode(EmitArgs&) override; | 98 virtual void emitCode(EmitArgs&) override; |
| 99 | 99 |
| 100 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); | 100 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); |
| 101 | 101 |
| 102 protected: | 102 protected: |
| 103 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override
; | 103 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override
; |
| 104 | 104 |
| 105 private: | 105 private: |
| 106 GrGLSLProgramDataManager::UniformHandle fCircleUniform; | 106 GrGLSLProgramDataManager::UniformHandle fCircleUniform; |
| 107 SkPoint fPrevCenter; | 107 SkPoint fPrevCenter; |
| 108 SkScalar fPrevRadius; | 108 SkScalar fPrevRadius; |
| 109 | 109 |
| 110 typedef GrGLFragmentProcessor INHERITED; | 110 typedef GrGLSLFragmentProcessor INHERITED; |
| 111 }; | 111 }; |
| 112 | 112 |
| 113 GLCircleEffect::GLCircleEffect(const GrProcessor&) { | 113 GLCircleEffect::GLCircleEffect(const GrProcessor&) { |
| 114 fPrevRadius = -1.f; | 114 fPrevRadius = -1.f; |
| 115 } | 115 } |
| 116 | 116 |
| 117 void GLCircleEffect::emitCode(EmitArgs& args) { | 117 void GLCircleEffect::emitCode(EmitArgs& args) { |
| 118 const CircleEffect& ce = args.fFp.cast<CircleEffect>(); | 118 const CircleEffect& ce = args.fFp.cast<CircleEffect>(); |
| 119 const char *circleName; | 119 const char *circleName; |
| 120 // The circle uniform is (center.x, center.y, radius + 0.5, 1 / (radius + 0.
5)) for regular | 120 // The circle uniform is (center.x, center.y, radius + 0.5, 1 / (radius + 0.
5)) for regular |
| (...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 172 } | 172 } |
| 173 } | 173 } |
| 174 | 174 |
| 175 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 175 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 176 | 176 |
| 177 void CircleEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, | 177 void CircleEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, |
| 178 GrProcessorKeyBuilder* b) const { | 178 GrProcessorKeyBuilder* b) const { |
| 179 GLCircleEffect::GenKey(*this, caps, b); | 179 GLCircleEffect::GenKey(*this, caps, b); |
| 180 } | 180 } |
| 181 | 181 |
| 182 GrGLFragmentProcessor* CircleEffect::onCreateGLInstance() const { | 182 GrGLSLFragmentProcessor* CircleEffect::onCreateGLInstance() const { |
| 183 return new GLCircleEffect(*this); | 183 return new GLCircleEffect(*this); |
| 184 } | 184 } |
| 185 | 185 |
| 186 ////////////////////////////////////////////////////////////////////////////// | 186 ////////////////////////////////////////////////////////////////////////////// |
| 187 | 187 |
| 188 class EllipseEffect : public GrFragmentProcessor { | 188 class EllipseEffect : public GrFragmentProcessor { |
| 189 public: | 189 public: |
| 190 static GrFragmentProcessor* Create(GrPrimitiveEdgeType, const SkPoint& cente
r, SkScalar rx, | 190 static GrFragmentProcessor* Create(GrPrimitiveEdgeType, const SkPoint& cente
r, SkScalar rx, |
| 191 SkScalar ry); | 191 SkScalar ry); |
| 192 | 192 |
| 193 virtual ~EllipseEffect() {}; | 193 virtual ~EllipseEffect() {}; |
| 194 | 194 |
| 195 const char* name() const override { return "Ellipse"; } | 195 const char* name() const override { return "Ellipse"; } |
| 196 | 196 |
| 197 const SkPoint& getCenter() const { return fCenter; } | 197 const SkPoint& getCenter() const { return fCenter; } |
| 198 SkVector getRadii() const { return fRadii; } | 198 SkVector getRadii() const { return fRadii; } |
| 199 | 199 |
| 200 GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; } | 200 GrPrimitiveEdgeType getEdgeType() const { return fEdgeType; } |
| 201 | 201 |
| 202 private: | 202 private: |
| 203 EllipseEffect(GrPrimitiveEdgeType, const SkPoint& center, SkScalar rx, SkSca
lar ry); | 203 EllipseEffect(GrPrimitiveEdgeType, const SkPoint& center, SkScalar rx, SkSca
lar ry); |
| 204 | 204 |
| 205 GrGLFragmentProcessor* onCreateGLInstance() const override; | 205 GrGLSLFragmentProcessor* onCreateGLInstance() const override; |
| 206 | 206 |
| 207 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const ov
erride; | 207 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const ov
erride; |
| 208 | 208 |
| 209 bool onIsEqual(const GrFragmentProcessor&) const override; | 209 bool onIsEqual(const GrFragmentProcessor&) const override; |
| 210 | 210 |
| 211 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; | 211 void onComputeInvariantOutput(GrInvariantOutput* inout) const override; |
| 212 | 212 |
| 213 SkPoint fCenter; | 213 SkPoint fCenter; |
| 214 SkVector fRadii; | 214 SkVector fRadii; |
| 215 GrPrimitiveEdgeType fEdgeType; | 215 GrPrimitiveEdgeType fEdgeType; |
| (...skipping 40 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 256 SkScalar ry = d->fRandom->nextRangeF(0.f, 1000.f); | 256 SkScalar ry = d->fRandom->nextRangeF(0.f, 1000.f); |
| 257 GrPrimitiveEdgeType et; | 257 GrPrimitiveEdgeType et; |
| 258 do { | 258 do { |
| 259 et = (GrPrimitiveEdgeType)d->fRandom->nextULessThan(kGrProcessorEdgeType
Cnt); | 259 et = (GrPrimitiveEdgeType)d->fRandom->nextULessThan(kGrProcessorEdgeType
Cnt); |
| 260 } while (kHairlineAA_GrProcessorEdgeType == et); | 260 } while (kHairlineAA_GrProcessorEdgeType == et); |
| 261 return EllipseEffect::Create(et, center, rx, ry); | 261 return EllipseEffect::Create(et, center, rx, ry); |
| 262 } | 262 } |
| 263 | 263 |
| 264 ////////////////////////////////////////////////////////////////////////////// | 264 ////////////////////////////////////////////////////////////////////////////// |
| 265 | 265 |
| 266 class GLEllipseEffect : public GrGLFragmentProcessor { | 266 class GLEllipseEffect : public GrGLSLFragmentProcessor { |
| 267 public: | 267 public: |
| 268 GLEllipseEffect(const GrProcessor&); | 268 GLEllipseEffect(const GrProcessor&); |
| 269 | 269 |
| 270 virtual void emitCode(EmitArgs&) override; | 270 virtual void emitCode(EmitArgs&) override; |
| 271 | 271 |
| 272 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); | 272 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor
KeyBuilder*); |
| 273 | 273 |
| 274 protected: | 274 protected: |
| 275 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override
; | 275 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override
; |
| 276 | 276 |
| 277 private: | 277 private: |
| 278 GrGLSLProgramDataManager::UniformHandle fEllipseUniform; | 278 GrGLSLProgramDataManager::UniformHandle fEllipseUniform; |
| 279 SkPoint fPrevCenter; | 279 SkPoint fPrevCenter; |
| 280 SkVector fPrevRadii; | 280 SkVector fPrevRadii; |
| 281 | 281 |
| 282 typedef GrGLFragmentProcessor INHERITED; | 282 typedef GrGLSLFragmentProcessor INHERITED; |
| 283 }; | 283 }; |
| 284 | 284 |
| 285 GLEllipseEffect::GLEllipseEffect(const GrProcessor& effect) { | 285 GLEllipseEffect::GLEllipseEffect(const GrProcessor& effect) { |
| 286 fPrevRadii.fX = -1.f; | 286 fPrevRadii.fX = -1.f; |
| 287 } | 287 } |
| 288 | 288 |
| 289 void GLEllipseEffect::emitCode(EmitArgs& args) { | 289 void GLEllipseEffect::emitCode(EmitArgs& args) { |
| 290 const EllipseEffect& ee = args.fFp.cast<EllipseEffect>(); | 290 const EllipseEffect& ee = args.fFp.cast<EllipseEffect>(); |
| 291 const char *ellipseName; | 291 const char *ellipseName; |
| 292 // The ellipse uniform is (center.x, center.y, 1 / rx^2, 1 / ry^2) | 292 // The ellipse uniform is (center.x, center.y, 1 / rx^2, 1 / ry^2) |
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| 349 } | 349 } |
| 350 } | 350 } |
| 351 | 351 |
| 352 ////////////////////////////////////////////////////////////////////////////////
/////////////////// | 352 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 353 | 353 |
| 354 void EllipseEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, | 354 void EllipseEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, |
| 355 GrProcessorKeyBuilder* b) const { | 355 GrProcessorKeyBuilder* b) const { |
| 356 GLEllipseEffect::GenKey(*this, caps, b); | 356 GLEllipseEffect::GenKey(*this, caps, b); |
| 357 } | 357 } |
| 358 | 358 |
| 359 GrGLFragmentProcessor* EllipseEffect::onCreateGLInstance() const { | 359 GrGLSLFragmentProcessor* EllipseEffect::onCreateGLInstance() const { |
| 360 return new GLEllipseEffect(*this); | 360 return new GLEllipseEffect(*this); |
| 361 } | 361 } |
| 362 | 362 |
| 363 ////////////////////////////////////////////////////////////////////////////// | 363 ////////////////////////////////////////////////////////////////////////////// |
| 364 | 364 |
| 365 GrFragmentProcessor* GrOvalEffect::Create(GrPrimitiveEdgeType edgeType, const Sk
Rect& oval) { | 365 GrFragmentProcessor* GrOvalEffect::Create(GrPrimitiveEdgeType edgeType, const Sk
Rect& oval) { |
| 366 if (kHairlineAA_GrProcessorEdgeType == edgeType) { | 366 if (kHairlineAA_GrProcessorEdgeType == edgeType) { |
| 367 return nullptr; | 367 return nullptr; |
| 368 } | 368 } |
| 369 SkScalar w = oval.width(); | 369 SkScalar w = oval.width(); |
| 370 SkScalar h = oval.height(); | 370 SkScalar h = oval.height(); |
| 371 if (SkScalarNearlyEqual(w, h)) { | 371 if (SkScalarNearlyEqual(w, h)) { |
| 372 w /= 2; | 372 w /= 2; |
| 373 return CircleEffect::Create(edgeType, SkPoint::Make(oval.fLeft + w, oval
.fTop + w), w); | 373 return CircleEffect::Create(edgeType, SkPoint::Make(oval.fLeft + w, oval
.fTop + w), w); |
| 374 } else { | 374 } else { |
| 375 w /= 2; | 375 w /= 2; |
| 376 h /= 2; | 376 h /= 2; |
| 377 return EllipseEffect::Create(edgeType, SkPoint::Make(oval.fLeft + w, ova
l.fTop + h), w, h); | 377 return EllipseEffect::Create(edgeType, SkPoint::Make(oval.fLeft + w, ova
l.fTop + h), w, h); |
| 378 } | 378 } |
| 379 | 379 |
| 380 return nullptr; | 380 return nullptr; |
| 381 } | 381 } |
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