| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2015 Google Inc. | 3 * Copyright 2015 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #include "GrCircleBlurFragmentProcessor.h" | 9 #include "GrCircleBlurFragmentProcessor.h" |
| 10 | 10 |
| 11 #if SK_SUPPORT_GPU | 11 #if SK_SUPPORT_GPU |
| 12 | 12 |
| 13 #include "GrContext.h" | 13 #include "GrContext.h" |
| 14 #include "GrTextureProvider.h" | 14 #include "GrTextureProvider.h" |
| 15 | 15 |
| 16 #include "gl/GrGLFragmentProcessor.h" | 16 #include "glsl/GrGLSLFragmentProcessor.h" |
| 17 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 17 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
| 18 #include "glsl/GrGLSLProgramBuilder.h" | 18 #include "glsl/GrGLSLProgramBuilder.h" |
| 19 #include "glsl/GrGLSLProgramDataManager.h" | 19 #include "glsl/GrGLSLProgramDataManager.h" |
| 20 | 20 |
| 21 class GrGLCircleBlurFragmentProcessor : public GrGLFragmentProcessor { | 21 class GrGLCircleBlurFragmentProcessor : public GrGLSLFragmentProcessor { |
| 22 public: | 22 public: |
| 23 GrGLCircleBlurFragmentProcessor(const GrProcessor&) {} | 23 GrGLCircleBlurFragmentProcessor(const GrProcessor&) {} |
| 24 void emitCode(EmitArgs&) override; | 24 void emitCode(EmitArgs&) override; |
| 25 | 25 |
| 26 protected: | 26 protected: |
| 27 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override
; | 27 void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override
; |
| 28 | 28 |
| 29 private: | 29 private: |
| 30 GrGLSLProgramDataManager::UniformHandle fDataUniform; | 30 GrGLSLProgramDataManager::UniformHandle fDataUniform; |
| 31 | 31 |
| 32 typedef GrGLFragmentProcessor INHERITED; | 32 typedef GrGLSLFragmentProcessor INHERITED; |
| 33 }; | 33 }; |
| 34 | 34 |
| 35 void GrGLCircleBlurFragmentProcessor::emitCode(EmitArgs& args) { | 35 void GrGLCircleBlurFragmentProcessor::emitCode(EmitArgs& args) { |
| 36 | 36 |
| 37 const char *dataName; | 37 const char *dataName; |
| 38 | 38 |
| 39 // The data is formatted as: | 39 // The data is formatted as: |
| 40 // x,y - the center of the circle | 40 // x,y - the center of the circle |
| 41 // z - the distance at which the intensity starts falling off (e.g., the
start of the table) | 41 // z - the distance at which the intensity starts falling off (e.g., the
start of the table) |
| 42 // w - the size of the profile texture | 42 // w - the size of the profile texture |
| (...skipping 43 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 86 GrTexture* blurProf
ile) | 86 GrTexture* blurProf
ile) |
| 87 : fCircle(circle) | 87 : fCircle(circle) |
| 88 , fSigma(sigma) | 88 , fSigma(sigma) |
| 89 , fOffset(offset) | 89 , fOffset(offset) |
| 90 , fBlurProfileAccess(blurProfile, GrTextureParams::kBilerp_FilterMode) { | 90 , fBlurProfileAccess(blurProfile, GrTextureParams::kBilerp_FilterMode) { |
| 91 this->initClassID<GrCircleBlurFragmentProcessor>(); | 91 this->initClassID<GrCircleBlurFragmentProcessor>(); |
| 92 this->addTextureAccess(&fBlurProfileAccess); | 92 this->addTextureAccess(&fBlurProfileAccess); |
| 93 this->setWillReadFragmentPosition(); | 93 this->setWillReadFragmentPosition(); |
| 94 } | 94 } |
| 95 | 95 |
| 96 GrGLFragmentProcessor* GrCircleBlurFragmentProcessor::onCreateGLInstance() const
{ | 96 GrGLSLFragmentProcessor* GrCircleBlurFragmentProcessor::onCreateGLInstance() con
st { |
| 97 return new GrGLCircleBlurFragmentProcessor(*this); | 97 return new GrGLCircleBlurFragmentProcessor(*this); |
| 98 } | 98 } |
| 99 | 99 |
| 100 void GrCircleBlurFragmentProcessor::onGetGLProcessorKey(const GrGLSLCaps& caps, | 100 void GrCircleBlurFragmentProcessor::onGetGLProcessorKey(const GrGLSLCaps& caps, |
| 101 GrProcessorKeyBuilder* b
) const { | 101 GrProcessorKeyBuilder* b
) const { |
| 102 GrGLCircleBlurFragmentProcessor::GenKey(*this, caps, b); | 102 GrGLCircleBlurFragmentProcessor::GenKey(*this, caps, b); |
| 103 } | 103 } |
| 104 | 104 |
| 105 void GrCircleBlurFragmentProcessor::onComputeInvariantOutput(GrInvariantOutput*
inout) const { | 105 void GrCircleBlurFragmentProcessor::onComputeInvariantOutput(GrInvariantOutput*
inout) const { |
| 106 inout->mulByUnknownSingleComponent(); | 106 inout->mulByUnknownSingleComponent(); |
| (...skipping 145 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 252 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrCircleBlurFragmentProcessor); | 252 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrCircleBlurFragmentProcessor); |
| 253 | 253 |
| 254 const GrFragmentProcessor* GrCircleBlurFragmentProcessor::TestCreate(GrProcessor
TestData* d) { | 254 const GrFragmentProcessor* GrCircleBlurFragmentProcessor::TestCreate(GrProcessor
TestData* d) { |
| 255 SkScalar wh = d->fRandom->nextRangeScalar(100.f, 1000.f); | 255 SkScalar wh = d->fRandom->nextRangeScalar(100.f, 1000.f); |
| 256 SkScalar sigma = d->fRandom->nextRangeF(1.f,10.f); | 256 SkScalar sigma = d->fRandom->nextRangeF(1.f,10.f); |
| 257 SkRect circle = SkRect::MakeWH(wh, wh); | 257 SkRect circle = SkRect::MakeWH(wh, wh); |
| 258 return GrCircleBlurFragmentProcessor::Create(d->fContext->textureProvider(),
circle, sigma); | 258 return GrCircleBlurFragmentProcessor::Create(d->fContext->textureProvider(),
circle, sigma); |
| 259 } | 259 } |
| 260 | 260 |
| 261 #endif | 261 #endif |
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