| Index: src/effects/SkPerlinNoiseShader.cpp
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| diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
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| index 045f3beff2845ec55fa9fd0c47d4d1fc590d9cac..2d4ab8ff2ab2dfcdd8122e1d53c112d930e172cc 100644
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| --- a/src/effects/SkPerlinNoiseShader.cpp
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| +++ b/src/effects/SkPerlinNoiseShader.cpp
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| @@ -20,7 +20,7 @@
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|  #include "GrInvariantOutput.h"
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|  #include "SkGr.h"
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|  #include "effects/GrConstColorProcessor.h"
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| -#include "gl/GrGLFragmentProcessor.h"
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| +#include "glsl/GrGLSLFragmentProcessor.h"
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|  #include "glsl/GrGLSLFragmentShaderBuilder.h"
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|  #include "glsl/GrGLSLProgramBuilder.h"
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|  #include "glsl/GrGLSLProgramDataManager.h"
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| @@ -484,7 +484,7 @@ void SkPerlinNoiseShader::PerlinNoiseShaderContext::shadeSpan16(
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|  
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|  #if SK_SUPPORT_GPU
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|  
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| -class GrGLPerlinNoise : public GrGLFragmentProcessor {
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| +class GrGLPerlinNoise : public GrGLSLFragmentProcessor {
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|  public:
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|      GrGLPerlinNoise(const GrProcessor&);
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|      virtual ~GrGLPerlinNoise() {}
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| @@ -505,7 +505,7 @@ private:
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|      GrGLSLProgramDataManager::UniformHandle fBaseFrequencyUni;
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|  
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|  private:
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| -    typedef GrGLFragmentProcessor INHERITED;
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| +    typedef GrGLSLFragmentProcessor INHERITED;
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|  };
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|  
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|  /////////////////////////////////////////////////////////////////////
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| @@ -534,7 +534,7 @@ public:
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|      const SkMatrix& matrix() const { return fCoordTransform.getMatrix(); }
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|  
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|  private:
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| -    GrGLFragmentProcessor* onCreateGLInstance() const override {
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| +    GrGLSLFragmentProcessor* onCreateGLInstance() const override {
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|          return new GrGLPerlinNoise(*this);
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|      }
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|  
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| 
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