| Index: src/effects/SkPerlinNoiseShader.cpp
|
| diff --git a/src/effects/SkPerlinNoiseShader.cpp b/src/effects/SkPerlinNoiseShader.cpp
|
| index 045f3beff2845ec55fa9fd0c47d4d1fc590d9cac..2d4ab8ff2ab2dfcdd8122e1d53c112d930e172cc 100644
|
| --- a/src/effects/SkPerlinNoiseShader.cpp
|
| +++ b/src/effects/SkPerlinNoiseShader.cpp
|
| @@ -20,7 +20,7 @@
|
| #include "GrInvariantOutput.h"
|
| #include "SkGr.h"
|
| #include "effects/GrConstColorProcessor.h"
|
| -#include "gl/GrGLFragmentProcessor.h"
|
| +#include "glsl/GrGLSLFragmentProcessor.h"
|
| #include "glsl/GrGLSLFragmentShaderBuilder.h"
|
| #include "glsl/GrGLSLProgramBuilder.h"
|
| #include "glsl/GrGLSLProgramDataManager.h"
|
| @@ -484,7 +484,7 @@ void SkPerlinNoiseShader::PerlinNoiseShaderContext::shadeSpan16(
|
|
|
| #if SK_SUPPORT_GPU
|
|
|
| -class GrGLPerlinNoise : public GrGLFragmentProcessor {
|
| +class GrGLPerlinNoise : public GrGLSLFragmentProcessor {
|
| public:
|
| GrGLPerlinNoise(const GrProcessor&);
|
| virtual ~GrGLPerlinNoise() {}
|
| @@ -505,7 +505,7 @@ private:
|
| GrGLSLProgramDataManager::UniformHandle fBaseFrequencyUni;
|
|
|
| private:
|
| - typedef GrGLFragmentProcessor INHERITED;
|
| + typedef GrGLSLFragmentProcessor INHERITED;
|
| };
|
|
|
| /////////////////////////////////////////////////////////////////////
|
| @@ -534,7 +534,7 @@ public:
|
| const SkMatrix& matrix() const { return fCoordTransform.getMatrix(); }
|
|
|
| private:
|
| - GrGLFragmentProcessor* onCreateGLInstance() const override {
|
| + GrGLSLFragmentProcessor* onCreateGLInstance() const override {
|
| return new GrGLPerlinNoise(*this);
|
| }
|
|
|
|
|