OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrSimpleTextureEffect.h" | 8 #include "GrSimpleTextureEffect.h" |
9 #include "GrInvariantOutput.h" | 9 #include "GrInvariantOutput.h" |
10 #include "GrTexture.h" | 10 #include "GrTexture.h" |
11 #include "gl/GrGLCaps.h" | 11 #include "glsl/GrGLSLFragmentProcessor.h" |
12 #include "gl/GrGLFragmentProcessor.h" | |
13 #include "gl/GrGLTexture.h" | |
14 #include "glsl/GrGLSLFragmentShaderBuilder.h" | 12 #include "glsl/GrGLSLFragmentShaderBuilder.h" |
15 #include "glsl/GrGLSLProgramBuilder.h" | 13 #include "glsl/GrGLSLProgramBuilder.h" |
16 | 14 |
17 class GrGLSimpleTextureEffect : public GrGLFragmentProcessor { | 15 class GrGLSimpleTextureEffect : public GrGLSLFragmentProcessor { |
18 public: | 16 public: |
19 GrGLSimpleTextureEffect(const GrProcessor&) {} | 17 GrGLSimpleTextureEffect(const GrProcessor&) {} |
20 | 18 |
21 virtual void emitCode(EmitArgs& args) override { | 19 virtual void emitCode(EmitArgs& args) override { |
22 GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuild
er(); | 20 GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuild
er(); |
23 fsBuilder->codeAppendf("\t%s = ", args.fOutputColor); | 21 fsBuilder->codeAppendf("\t%s = ", args.fOutputColor); |
24 fsBuilder->appendTextureLookupAndModulate(args.fInputColor, | 22 fsBuilder->appendTextureLookupAndModulate(args.fInputColor, |
25 args.fSamplers[0], | 23 args.fSamplers[0], |
26 args.fCoords[0].c_str(), | 24 args.fCoords[0].c_str(), |
27 args.fCoords[0].getType()); | 25 args.fCoords[0].getType()); |
28 fsBuilder->codeAppend(";\n"); | 26 fsBuilder->codeAppend(";\n"); |
29 } | 27 } |
30 | 28 |
31 private: | 29 private: |
32 typedef GrGLFragmentProcessor INHERITED; | 30 typedef GrGLSLFragmentProcessor INHERITED; |
33 }; | 31 }; |
34 | 32 |
35 /////////////////////////////////////////////////////////////////////////////// | 33 /////////////////////////////////////////////////////////////////////////////// |
36 | 34 |
37 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c
onst { | 35 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c
onst { |
38 this->updateInvariantOutputForModulation(inout); | 36 this->updateInvariantOutputForModulation(inout); |
39 } | 37 } |
40 | 38 |
41 void GrSimpleTextureEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, | 39 void GrSimpleTextureEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, |
42 GrProcessorKeyBuilder* b) const
{ | 40 GrProcessorKeyBuilder* b) const
{ |
43 GrGLSimpleTextureEffect::GenKey(*this, caps, b); | 41 GrGLSimpleTextureEffect::GenKey(*this, caps, b); |
44 } | 42 } |
45 | 43 |
46 GrGLFragmentProcessor* GrSimpleTextureEffect::onCreateGLInstance() const { | 44 GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLInstance() const { |
47 return new GrGLSimpleTextureEffect(*this); | 45 return new GrGLSimpleTextureEffect(*this); |
48 } | 46 } |
49 | 47 |
50 /////////////////////////////////////////////////////////////////////////////// | 48 /////////////////////////////////////////////////////////////////////////////// |
51 | 49 |
52 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); | 50 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); |
53 | 51 |
54 const GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(GrProcessorTestData
* d) { | 52 const GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(GrProcessorTestData
* d) { |
55 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
: | 53 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
: |
56 GrProcessorUnitTest::kAlphaTextureIdx; | 54 GrProcessorUnitTest::kAlphaTextureIdx; |
(...skipping 11 matching lines...) Expand all Loading... |
68 | 66 |
69 static const GrCoordSet kCoordSets[] = { | 67 static const GrCoordSet kCoordSets[] = { |
70 kLocal_GrCoordSet, | 68 kLocal_GrCoordSet, |
71 kDevice_GrCoordSet | 69 kDevice_GrCoordSet |
72 }; | 70 }; |
73 GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kC
oordSets))]; | 71 GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kC
oordSets))]; |
74 | 72 |
75 const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom); | 73 const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom); |
76 return GrSimpleTextureEffect::Create(d->fTextures[texIdx], matrix, coordSet)
; | 74 return GrSimpleTextureEffect::Create(d->fTextures[texIdx], matrix, coordSet)
; |
77 } | 75 } |
OLD | NEW |