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Side by Side Diff: src/gpu/effects/GrSimpleTextureEffect.cpp

Issue 1434313002: Make all GrFragmentProcessors GL independent. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrSimpleTextureEffect.h" 8 #include "GrSimpleTextureEffect.h"
9 #include "GrInvariantOutput.h" 9 #include "GrInvariantOutput.h"
10 #include "GrTexture.h" 10 #include "GrTexture.h"
11 #include "gl/GrGLCaps.h" 11 #include "glsl/GrGLSLFragmentProcessor.h"
12 #include "gl/GrGLFragmentProcessor.h"
13 #include "gl/GrGLTexture.h"
14 #include "glsl/GrGLSLFragmentShaderBuilder.h" 12 #include "glsl/GrGLSLFragmentShaderBuilder.h"
15 #include "glsl/GrGLSLProgramBuilder.h" 13 #include "glsl/GrGLSLProgramBuilder.h"
16 14
17 class GrGLSimpleTextureEffect : public GrGLFragmentProcessor { 15 class GrGLSimpleTextureEffect : public GrGLSLFragmentProcessor {
18 public: 16 public:
19 GrGLSimpleTextureEffect(const GrProcessor&) {} 17 GrGLSimpleTextureEffect(const GrProcessor&) {}
20 18
21 virtual void emitCode(EmitArgs& args) override { 19 virtual void emitCode(EmitArgs& args) override {
22 GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuild er(); 20 GrGLSLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuild er();
23 fsBuilder->codeAppendf("\t%s = ", args.fOutputColor); 21 fsBuilder->codeAppendf("\t%s = ", args.fOutputColor);
24 fsBuilder->appendTextureLookupAndModulate(args.fInputColor, 22 fsBuilder->appendTextureLookupAndModulate(args.fInputColor,
25 args.fSamplers[0], 23 args.fSamplers[0],
26 args.fCoords[0].c_str(), 24 args.fCoords[0].c_str(),
27 args.fCoords[0].getType()); 25 args.fCoords[0].getType());
28 fsBuilder->codeAppend(";\n"); 26 fsBuilder->codeAppend(";\n");
29 } 27 }
30 28
31 private: 29 private:
32 typedef GrGLFragmentProcessor INHERITED; 30 typedef GrGLSLFragmentProcessor INHERITED;
33 }; 31 };
34 32
35 /////////////////////////////////////////////////////////////////////////////// 33 ///////////////////////////////////////////////////////////////////////////////
36 34
37 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c onst { 35 void GrSimpleTextureEffect::onComputeInvariantOutput(GrInvariantOutput* inout) c onst {
38 this->updateInvariantOutputForModulation(inout); 36 this->updateInvariantOutputForModulation(inout);
39 } 37 }
40 38
41 void GrSimpleTextureEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, 39 void GrSimpleTextureEffect::onGetGLProcessorKey(const GrGLSLCaps& caps,
42 GrProcessorKeyBuilder* b) const { 40 GrProcessorKeyBuilder* b) const {
43 GrGLSimpleTextureEffect::GenKey(*this, caps, b); 41 GrGLSimpleTextureEffect::GenKey(*this, caps, b);
44 } 42 }
45 43
46 GrGLFragmentProcessor* GrSimpleTextureEffect::onCreateGLInstance() const { 44 GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLInstance() const {
47 return new GrGLSimpleTextureEffect(*this); 45 return new GrGLSimpleTextureEffect(*this);
48 } 46 }
49 47
50 /////////////////////////////////////////////////////////////////////////////// 48 ///////////////////////////////////////////////////////////////////////////////
51 49
52 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect); 50 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect);
53 51
54 const GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(GrProcessorTestData * d) { 52 const GrFragmentProcessor* GrSimpleTextureEffect::TestCreate(GrProcessorTestData * d) {
55 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx : 53 int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
56 GrProcessorUnitTest::kAlphaTextureIdx; 54 GrProcessorUnitTest::kAlphaTextureIdx;
(...skipping 11 matching lines...) Expand all
68 66
69 static const GrCoordSet kCoordSets[] = { 67 static const GrCoordSet kCoordSets[] = {
70 kLocal_GrCoordSet, 68 kLocal_GrCoordSet,
71 kDevice_GrCoordSet 69 kDevice_GrCoordSet
72 }; 70 };
73 GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kC oordSets))]; 71 GrCoordSet coordSet = kCoordSets[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kC oordSets))];
74 72
75 const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom); 73 const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom);
76 return GrSimpleTextureEffect::Create(d->fTextures[texIdx], matrix, coordSet) ; 74 return GrSimpleTextureEffect::Create(d->fTextures[texIdx], matrix, coordSet) ;
77 } 75 }
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