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Side by Side Diff: src/gpu/effects/GrConvolutionEffect.cpp

Issue 1434313002: Make all GrFragmentProcessors GL independent. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrConvolutionEffect.h" 8 #include "GrConvolutionEffect.h"
9 #include "gl/GrGLFragmentProcessor.h" 9 #include "glsl/GrGLSLFragmentProcessor.h"
10 #include "gl/GrGLTexture.h"
11 #include "glsl/GrGLSLFragmentShaderBuilder.h" 10 #include "glsl/GrGLSLFragmentShaderBuilder.h"
12 #include "glsl/GrGLSLProgramBuilder.h" 11 #include "glsl/GrGLSLProgramBuilder.h"
13 #include "glsl/GrGLSLProgramDataManager.h" 12 #include "glsl/GrGLSLProgramDataManager.h"
14 13
15 // For brevity 14 // For brevity
16 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle; 15 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
17 16
18 class GrGLConvolutionEffect : public GrGLFragmentProcessor { 17 class GrGLConvolutionEffect : public GrGLSLFragmentProcessor {
19 public: 18 public:
20 GrGLConvolutionEffect(const GrProcessor&); 19 GrGLConvolutionEffect(const GrProcessor&);
21 20
22 virtual void emitCode(EmitArgs&) override; 21 virtual void emitCode(EmitArgs&) override;
23 22
24 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor KeyBuilder*); 23 static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessor KeyBuilder*);
25 24
26 protected: 25 protected:
27 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor&) ov erride; 26 void onSetData(const GrGLSLProgramDataManager& pdman, const GrProcessor&) ov erride;
28 27
29 private: 28 private:
30 int width() const { return Gr1DKernelEffect::WidthFromRadius(fRadius); } 29 int width() const { return Gr1DKernelEffect::WidthFromRadius(fRadius); }
31 bool useBounds() const { return fUseBounds; } 30 bool useBounds() const { return fUseBounds; }
32 Gr1DKernelEffect::Direction direction() const { return fDirection; } 31 Gr1DKernelEffect::Direction direction() const { return fDirection; }
33 32
34 int fRadius; 33 int fRadius;
35 bool fUseBounds; 34 bool fUseBounds;
36 Gr1DKernelEffect::Direction fDirection; 35 Gr1DKernelEffect::Direction fDirection;
37 UniformHandle fKernelUni; 36 UniformHandle fKernelUni;
38 UniformHandle fImageIncrementUni; 37 UniformHandle fImageIncrementUni;
39 UniformHandle fBoundsUni; 38 UniformHandle fBoundsUni;
40 39
41 typedef GrGLFragmentProcessor INHERITED; 40 typedef GrGLSLFragmentProcessor INHERITED;
42 }; 41 };
43 42
44 GrGLConvolutionEffect::GrGLConvolutionEffect(const GrProcessor& processor) { 43 GrGLConvolutionEffect::GrGLConvolutionEffect(const GrProcessor& processor) {
45 const GrConvolutionEffect& c = processor.cast<GrConvolutionEffect>(); 44 const GrConvolutionEffect& c = processor.cast<GrConvolutionEffect>();
46 fRadius = c.radius(); 45 fRadius = c.radius();
47 fUseBounds = c.useBounds(); 46 fUseBounds = c.useBounds();
48 fDirection = c.direction(); 47 fDirection = c.direction();
49 } 48 }
50 49
51 void GrGLConvolutionEffect::emitCode(EmitArgs& args) { 50 void GrGLConvolutionEffect::emitCode(EmitArgs& args) {
(...skipping 141 matching lines...) Expand 10 before | Expand all | Expand 10 after
193 } 192 }
194 193
195 GrConvolutionEffect::~GrConvolutionEffect() { 194 GrConvolutionEffect::~GrConvolutionEffect() {
196 } 195 }
197 196
198 void GrConvolutionEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, 197 void GrConvolutionEffect::onGetGLProcessorKey(const GrGLSLCaps& caps,
199 GrProcessorKeyBuilder* b) const { 198 GrProcessorKeyBuilder* b) const {
200 GrGLConvolutionEffect::GenKey(*this, caps, b); 199 GrGLConvolutionEffect::GenKey(*this, caps, b);
201 } 200 }
202 201
203 GrGLFragmentProcessor* GrConvolutionEffect::onCreateGLInstance() const { 202 GrGLSLFragmentProcessor* GrConvolutionEffect::onCreateGLInstance() const {
204 return new GrGLConvolutionEffect(*this); 203 return new GrGLConvolutionEffect(*this);
205 } 204 }
206 205
207 bool GrConvolutionEffect::onIsEqual(const GrFragmentProcessor& sBase) const { 206 bool GrConvolutionEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
208 const GrConvolutionEffect& s = sBase.cast<GrConvolutionEffect>(); 207 const GrConvolutionEffect& s = sBase.cast<GrConvolutionEffect>();
209 return (this->radius() == s.radius() && 208 return (this->radius() == s.radius() &&
210 this->direction() == s.direction() && 209 this->direction() == s.direction() &&
211 this->useBounds() == s.useBounds() && 210 this->useBounds() == s.useBounds() &&
212 0 == memcmp(fBounds, s.fBounds, sizeof(fBounds)) && 211 0 == memcmp(fBounds, s.fBounds, sizeof(fBounds)) &&
213 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float))); 212 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float)));
(...skipping 18 matching lines...) Expand all
232 } 231 }
233 232
234 bool useBounds = d->fRandom->nextBool(); 233 bool useBounds = d->fRandom->nextBool();
235 return GrConvolutionEffect::Create(d->fTextures[texIdx], 234 return GrConvolutionEffect::Create(d->fTextures[texIdx],
236 dir, 235 dir,
237 radius, 236 radius,
238 kernel, 237 kernel,
239 useBounds, 238 useBounds,
240 bounds); 239 bounds);
241 } 240 }
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