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Side by Side Diff: src/gpu/effects/GrConfigConversionEffect.cpp

Issue 1434313002: Make all GrFragmentProcessors GL independent. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 1 month ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrConfigConversionEffect.h" 8 #include "GrConfigConversionEffect.h"
9 #include "GrContext.h" 9 #include "GrContext.h"
10 #include "GrDrawContext.h" 10 #include "GrDrawContext.h"
11 #include "GrInvariantOutput.h" 11 #include "GrInvariantOutput.h"
12 #include "GrSimpleTextureEffect.h" 12 #include "GrSimpleTextureEffect.h"
13 #include "SkMatrix.h" 13 #include "SkMatrix.h"
14 #include "gl/GrGLFragmentProcessor.h" 14 #include "glsl/GrGLSLFragmentProcessor.h"
15 #include "glsl/GrGLSLFragmentShaderBuilder.h" 15 #include "glsl/GrGLSLFragmentShaderBuilder.h"
16 #include "glsl/GrGLSLProgramBuilder.h" 16 #include "glsl/GrGLSLProgramBuilder.h"
17 17
18 class GrGLConfigConversionEffect : public GrGLFragmentProcessor { 18 class GrGLConfigConversionEffect : public GrGLSLFragmentProcessor {
19 public: 19 public:
20 GrGLConfigConversionEffect(const GrProcessor& processor) { 20 GrGLConfigConversionEffect(const GrProcessor& processor) {
21 const GrConfigConversionEffect& configConversionEffect = 21 const GrConfigConversionEffect& configConversionEffect =
22 processor.cast<GrConfigConversionEffect>(); 22 processor.cast<GrConfigConversionEffect>();
23 fSwapRedAndBlue = configConversionEffect.swapsRedAndBlue(); 23 fSwapRedAndBlue = configConversionEffect.swapsRedAndBlue();
24 fPMConversion = configConversionEffect.pmConversion(); 24 fPMConversion = configConversionEffect.pmConversion();
25 } 25 }
26 26
27 virtual void emitCode(EmitArgs& args) override { 27 virtual void emitCode(EmitArgs& args) override {
28 // Using highp for GLES here in order to avoid some precision issues on specific GPUs. 28 // Using highp for GLES here in order to avoid some precision issues on specific GPUs.
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
84 GrProcessorKeyBuilder* b) { 84 GrProcessorKeyBuilder* b) {
85 const GrConfigConversionEffect& conv = processor.cast<GrConfigConversion Effect>(); 85 const GrConfigConversionEffect& conv = processor.cast<GrConfigConversion Effect>();
86 uint32_t key = (conv.swapsRedAndBlue() ? 0 : 1) | (conv.pmConversion() < < 1); 86 uint32_t key = (conv.swapsRedAndBlue() ? 0 : 1) | (conv.pmConversion() < < 1);
87 b->add32(key); 87 b->add32(key);
88 } 88 }
89 89
90 private: 90 private:
91 bool fSwapRedAndBlue; 91 bool fSwapRedAndBlue;
92 GrConfigConversionEffect::PMConversion fPMConversion; 92 GrConfigConversionEffect::PMConversion fPMConversion;
93 93
94 typedef GrGLFragmentProcessor INHERITED; 94 typedef GrGLSLFragmentProcessor INHERITED;
95 95
96 }; 96 };
97 97
98 /////////////////////////////////////////////////////////////////////////////// 98 ///////////////////////////////////////////////////////////////////////////////
99 99
100 GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture, 100 GrConfigConversionEffect::GrConfigConversionEffect(GrTexture* texture,
101 bool swapRedAndBlue, 101 bool swapRedAndBlue,
102 PMConversion pmConversion, 102 PMConversion pmConversion,
103 const SkMatrix& matrix) 103 const SkMatrix& matrix)
104 : INHERITED(texture, matrix) 104 : INHERITED(texture, matrix)
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after
140 swapRB, pmConv, GrTest::TestMatrix(d->fR andom)); 140 swapRB, pmConv, GrTest::TestMatrix(d->fR andom));
141 } 141 }
142 142
143 /////////////////////////////////////////////////////////////////////////////// 143 ///////////////////////////////////////////////////////////////////////////////
144 144
145 void GrConfigConversionEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, 145 void GrConfigConversionEffect::onGetGLProcessorKey(const GrGLSLCaps& caps,
146 GrProcessorKeyBuilder* b) con st { 146 GrProcessorKeyBuilder* b) con st {
147 GrGLConfigConversionEffect::GenKey(*this, caps, b); 147 GrGLConfigConversionEffect::GenKey(*this, caps, b);
148 } 148 }
149 149
150 GrGLFragmentProcessor* GrConfigConversionEffect::onCreateGLInstance() const { 150 GrGLSLFragmentProcessor* GrConfigConversionEffect::onCreateGLInstance() const {
151 return new GrGLConfigConversionEffect(*this); 151 return new GrGLConfigConversionEffect(*this);
152 } 152 }
153 153
154 154
155 155
156 void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context , 156 void GrConfigConversionEffect::TestForPreservingPMConversions(GrContext* context ,
157 PMConversion* pmTo UPMRule, 157 PMConversion* pmTo UPMRule,
158 PMConversion* upmT oPMRule) { 158 PMConversion* upmT oPMRule) {
159 *pmToUPMRule = kNone_PMConversion; 159 *pmToUPMRule = kNone_PMConversion;
160 *upmToPMRule = kNone_PMConversion; 160 *upmToPMRule = kNone_PMConversion;
(...skipping 137 matching lines...) Expand 10 before | Expand all | Expand 10 after
298 } else { 298 } else {
299 if (kRGBA_8888_GrPixelConfig != texture->config() && 299 if (kRGBA_8888_GrPixelConfig != texture->config() &&
300 kBGRA_8888_GrPixelConfig != texture->config() && 300 kBGRA_8888_GrPixelConfig != texture->config() &&
301 kNone_PMConversion != pmConversion) { 301 kNone_PMConversion != pmConversion) {
302 // The PM conversions assume colors are 0..255 302 // The PM conversions assume colors are 0..255
303 return nullptr; 303 return nullptr;
304 } 304 }
305 return new GrConfigConversionEffect(texture, swapRedAndBlue, pmConversio n, matrix); 305 return new GrConfigConversionEffect(texture, swapRedAndBlue, pmConversio n, matrix);
306 } 306 }
307 } 307 }
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