Index: src/effects/SkColorMatrixFilter.cpp |
diff --git a/src/effects/SkColorMatrixFilter.cpp b/src/effects/SkColorMatrixFilter.cpp |
index fd3200e2cd191b8e1edc3bf44dc47435a115f524..bc72b1fa6339d83c3e33e111dfb4c8d3f367cbed 100644 |
--- a/src/effects/SkColorMatrixFilter.cpp |
+++ b/src/effects/SkColorMatrixFilter.cpp |
@@ -385,7 +385,7 @@ SkColorFilter* SkColorMatrixFilter::newComposed(const SkColorFilter* innerFilter |
#if SK_SUPPORT_GPU |
#include "GrFragmentProcessor.h" |
#include "GrInvariantOutput.h" |
-#include "gl/GrGLFragmentProcessor.h" |
+#include "glsl/GrGLSLFragmentProcessor.h" |
#include "glsl/GrGLSLFragmentShaderBuilder.h" |
#include "glsl/GrGLSLProgramBuilder.h" |
#include "glsl/GrGLSLProgramDataManager.h" |
@@ -400,7 +400,7 @@ public: |
GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
- class GLProcessor : public GrGLFragmentProcessor { |
+ class GLProcessor : public GrGLSLFragmentProcessor { |
public: |
// this class always generates the same code. |
static void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder* b) {} |
@@ -458,7 +458,7 @@ public: |
GrGLSLProgramDataManager::UniformHandle fMatrixHandle; |
GrGLSLProgramDataManager::UniformHandle fVectorHandle; |
- typedef GrGLFragmentProcessor INHERITED; |
+ typedef GrGLSLFragmentProcessor INHERITED; |
}; |
private: |
@@ -466,7 +466,7 @@ private: |
this->initClassID<ColorMatrixEffect>(); |
} |
- GrGLFragmentProcessor* onCreateGLInstance() const override { return new GLProcessor(*this); } |
+ GrGLSLFragmentProcessor* onCreateGLInstance() const override { return new GLProcessor(*this); } |
virtual void onGetGLProcessorKey(const GrGLSLCaps& caps, |
GrProcessorKeyBuilder* b) const override { |