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Issue 2849743002: Allow binding multiple textures to one DC Layer overlay. (Closed)

Created:
3 years, 7 months ago by jbauman
Modified:
3 years, 7 months ago
Reviewers:
sunnyps, ccameron
CC:
chromium-reviews, posciak+watch_chromium.org, piman+watch_chromium.org, cc-bugs_chromium.org, feature-media-reviews_chromium.org
Target Ref:
refs/heads/master
Project:
chromium
Visibility:
Public.

Description

Allow binding multiple textures to one DC Layer overlay. Modify ScheduleDCLayers command to take an array of textures. This will allow using NV12 shared-memory GpuMemoryBuffers, which will have separate Y and UV GLImages. BUG=716286 CQ_INCLUDE_TRYBOTS=master.tryserver.blink:linux_trusty_blink_rel;master.tryserver.chromium.android:android_optional_gpu_tests_rel;master.tryserver.chromium.linux:linux_optional_gpu_tests_rel;master.tryserver.chromium.mac:mac_optional_gpu_tests_rel;master.tryserver.chromium.win:win_optional_gpu_tests_rel Review-Url: https://codereview.chromium.org/2849743002 Cr-Commit-Position: refs/heads/master@{#469468} Committed: https://chromium.googlesource.com/chromium/src/+/d817ddec78c9de78881a1661fa7f03e077d32d36

Patch Set 1 #

Patch Set 2 : use arraysize #

Patch Set 3 : remove bad test #

Patch Set 4 : improve test #

Total comments: 1

Patch Set 5 : put texture id array in ScheduleDCLayer #

Unified diffs Side-by-side diffs Delta from patch set Stats (+168 lines, -112 lines) Patch
M cc/output/gl_renderer.cc View 1 2 3 4 2 chunks +11 lines, -6 lines 0 comments Download
M gpu/command_buffer/build_gles2_cmd_buffer.py View 1 2 3 4 1 chunk +1 line, -1 line 0 comments Download
M gpu/command_buffer/client/gles2_c_lib_autogen.h View 1 2 3 4 1 chunk +10 lines, -8 lines 0 comments Download
M gpu/command_buffer/client/gles2_cmd_helper_autogen.h View 1 2 3 4 2 chunks +2 lines, -2 lines 0 comments Download
M gpu/command_buffer/client/gles2_implementation.cc View 1 2 3 4 2 chunks +15 lines, -10 lines 0 comments Download
M gpu/command_buffer/client/gles2_implementation_autogen.h View 1 2 3 4 1 chunk +2 lines, -1 line 0 comments Download
M gpu/command_buffer/client/gles2_interface_autogen.h View 1 2 3 4 1 chunk +2 lines, -1 line 0 comments Download
M gpu/command_buffer/client/gles2_interface_stub_autogen.h View 1 2 3 4 1 chunk +2 lines, -1 line 0 comments Download
M gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h View 1 2 3 4 1 chunk +2 lines, -1 line 0 comments Download
M gpu/command_buffer/client/gles2_trace_implementation_autogen.h View 1 2 3 4 1 chunk +2 lines, -1 line 0 comments Download
M gpu/command_buffer/client/gles2_trace_implementation_impl_autogen.h View 1 2 3 4 1 chunk +5 lines, -4 lines 0 comments Download
M gpu/command_buffer/cmd_buffer_functions.txt View 1 2 3 4 1 chunk +1 line, -1 line 0 comments Download
M gpu/command_buffer/common/gles2_cmd_format_autogen.h View 1 2 3 4 3 chunks +7 lines, -8 lines 0 comments Download
M gpu/command_buffer/common/gles2_cmd_format_test_autogen.h View 1 2 3 4 1 chunk +2 lines, -2 lines 0 comments Download
M gpu/command_buffer/service/gles2_cmd_decoder.cc View 1 2 3 4 1 chunk +47 lines, -23 lines 0 comments Download
M gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doer_prototypes.h View 1 2 3 4 1 chunk +7 lines, -5 lines 0 comments Download
M gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doers.cc View 1 2 3 4 1 chunk +2 lines, -1 line 0 comments Download
M gpu/command_buffer/service/gles2_cmd_decoder_passthrough_handlers.cc View 1 2 3 4 1 chunk +13 lines, -6 lines 0 comments Download
M gpu/ipc/service/direct_composition_surface_win.cc View 3 chunks +6 lines, -5 lines 0 comments Download
M gpu/ipc/service/direct_composition_surface_win_unittest.cc View 3 chunks +15 lines, -12 lines 0 comments Download
M ui/gl/dc_renderer_layer_params.h View 2 chunks +2 lines, -2 lines 0 comments Download
M ui/gl/dc_renderer_layer_params.cc View 1 chunk +12 lines, -11 lines 0 comments Download

Dependent Patchsets:

Messages

Total messages: 34 (28 generated)
jbauman
3 years, 7 months ago (2017-04-28 22:19:31 UTC) #19
jbauman
3 years, 7 months ago (2017-05-02 23:53:33 UTC) #21
ccameron
I'd prefer that we pass an array to ScheduleDCLayer, something like ScheduleDCLayerCHROMIUM(GLuint numTextures, GLuint* textures, ...
3 years, 7 months ago (2017-05-03 16:16:33 UTC) #22
jbauman
On 2017/05/03 16:16:33, ccameron wrote: > I'd prefer that we pass an array to ScheduleDCLayer, ...
3 years, 7 months ago (2017-05-04 00:45:53 UTC) #26
commit-bot: I haz the power
CQ is trying da patch. Follow status at: https://chromium-cq-status.appspot.com/v2/patch-status/codereview.chromium.org/2849743002/80001
3 years, 7 months ago (2017-05-04 20:58:24 UTC) #31
commit-bot: I haz the power
3 years, 7 months ago (2017-05-04 21:05:32 UTC) #34
Message was sent while issue was closed.
Committed patchset #5 (id:80001) as
https://chromium.googlesource.com/chromium/src/+/d817ddec78c9de78881a1661fa7f...

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