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Side by Side Diff: gpu/command_buffer/client/gles2_interface_autogen.h

Issue 2849743002: Allow binding multiple textures to one DC Layer overlay. (Closed)
Patch Set: put texture id array in ScheduleDCLayer Created 3 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // It's formatted by clang-format using chromium coding style: 7 // It's formatted by clang-format using chromium coding style:
8 // clang-format -i -style=chromium filename 8 // clang-format -i -style=chromium filename
9 // DO NOT EDIT! 9 // DO NOT EDIT!
10 10
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777 const GLuint* textures) = 0; 777 const GLuint* textures) = 0;
778 virtual void CommitOverlayPlanesCHROMIUM() = 0; 778 virtual void CommitOverlayPlanesCHROMIUM() = 0;
779 virtual void SwapInterval(GLint interval) = 0; 779 virtual void SwapInterval(GLint interval) = 0;
780 virtual void FlushDriverCachesCHROMIUM() = 0; 780 virtual void FlushDriverCachesCHROMIUM() = 0;
781 virtual GLuint GetLastFlushIdCHROMIUM() = 0; 781 virtual GLuint GetLastFlushIdCHROMIUM() = 0;
782 virtual void ScheduleDCLayerSharedStateCHROMIUM(GLfloat opacity, 782 virtual void ScheduleDCLayerSharedStateCHROMIUM(GLfloat opacity,
783 GLboolean is_clipped, 783 GLboolean is_clipped,
784 const GLfloat* clip_rect, 784 const GLfloat* clip_rect,
785 GLint z_order, 785 GLint z_order,
786 const GLfloat* transform) = 0; 786 const GLfloat* transform) = 0;
787 virtual void ScheduleDCLayerCHROMIUM(GLuint contents_texture_id, 787 virtual void ScheduleDCLayerCHROMIUM(GLsizei num_textures,
788 const GLuint* contents_texture_ids,
788 const GLfloat* contents_rect, 789 const GLfloat* contents_rect,
789 GLuint background_color, 790 GLuint background_color,
790 GLuint edge_aa_mask, 791 GLuint edge_aa_mask,
791 const GLfloat* bounds_rect, 792 const GLfloat* bounds_rect,
792 GLuint filter) = 0; 793 GLuint filter) = 0;
793 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0; 794 virtual void MatrixLoadfCHROMIUM(GLenum matrixMode, const GLfloat* m) = 0;
794 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0; 795 virtual void MatrixLoadIdentityCHROMIUM(GLenum matrixMode) = 0;
795 virtual GLuint GenPathsCHROMIUM(GLsizei range) = 0; 796 virtual GLuint GenPathsCHROMIUM(GLsizei range) = 0;
796 virtual void DeletePathsCHROMIUM(GLuint path, GLsizei range) = 0; 797 virtual void DeletePathsCHROMIUM(GLuint path, GLsizei range) = 0;
797 virtual GLboolean IsPathCHROMIUM(GLuint path) = 0; 798 virtual GLboolean IsPathCHROMIUM(GLuint path) = 0;
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907 GLint display_x, 908 GLint display_x,
908 GLint display_y) = 0; 909 GLint display_y) = 0;
909 virtual void SwapBuffersWithBoundsCHROMIUM(GLsizei count, 910 virtual void SwapBuffersWithBoundsCHROMIUM(GLsizei count,
910 const GLint* rects) = 0; 911 const GLint* rects) = 0;
911 virtual void SetDrawRectangleCHROMIUM(GLint x, 912 virtual void SetDrawRectangleCHROMIUM(GLint x,
912 GLint y, 913 GLint y,
913 GLint width, 914 GLint width,
914 GLint height) = 0; 915 GLint height) = 0;
915 virtual void SetEnableDCLayersCHROMIUM(GLboolean enabled) = 0; 916 virtual void SetEnableDCLayersCHROMIUM(GLboolean enabled) = 0;
916 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_ 917 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_INTERFACE_AUTOGEN_H_
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