Index: cc/output/gl_renderer.cc |
diff --git a/cc/output/gl_renderer.cc b/cc/output/gl_renderer.cc |
index fab57426fb98c39da79396374d75e30c1227f2b6..b52405c82ee34b1517c8b71305f89b1ca886ed50 100644 |
--- a/cc/output/gl_renderer.cc |
+++ b/cc/output/gl_renderer.cc |
@@ -3232,15 +3232,19 @@ void GLRenderer::ScheduleDCLayers() { |
current_frame()->dc_layer_overlay_list) { |
DCHECK(!dc_layer_overlay.rpdq); |
- unsigned texture_id = 0; |
+ int i = 0; |
+ unsigned texture_ids[DrawQuad::Resources::kMaxResourceIdCount] = {}; |
+ int ids_to_send = 0; |
+ |
for (const auto& contents_resource_id : dc_layer_overlay.resources) { |
if (contents_resource_id) { |
pending_overlay_resources_.push_back( |
base::MakeUnique<ResourceProvider::ScopedReadLockGL>( |
resource_provider_, contents_resource_id)); |
- if (!texture_id) |
- texture_id = pending_overlay_resources_.back()->texture_id(); |
+ texture_ids[i] = pending_overlay_resources_.back()->texture_id(); |
+ ids_to_send = i + 1; |
} |
+ i++; |
} |
GLfloat contents_rect[4] = { |
dc_layer_overlay.contents_rect.x(), dc_layer_overlay.contents_rect.y(), |
@@ -3268,9 +3272,10 @@ void GLRenderer::ScheduleDCLayers() { |
dc_layer_overlay.shared_state->opacity, is_clipped, clip_rect, |
z_order, transform); |
} |
- gl_->ScheduleDCLayerCHROMIUM( |
- texture_id, contents_rect, dc_layer_overlay.background_color, |
- dc_layer_overlay.edge_aa_mask, bounds_rect, filter); |
+ gl_->ScheduleDCLayerCHROMIUM(ids_to_send, texture_ids, contents_rect, |
+ dc_layer_overlay.background_color, |
+ dc_layer_overlay.edge_aa_mask, bounds_rect, |
+ filter); |
} |
// Take the number of copied render passes in this frame, and use 3 times that |