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Unified Diff: gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h

Issue 2849743002: Allow binding multiple textures to one DC Layer overlay. (Closed)
Patch Set: put texture id array in ScheduleDCLayer Created 3 years, 8 months ago
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Index: gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
diff --git a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
index fd49260b2c04ce055293aa284fcf43830108502a..c06fbd9432e94dd9b17f187e4bb7fa17cbdcdc1c 100644
--- a/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
+++ b/gpu/command_buffer/client/gles2_interface_stub_impl_autogen.h
@@ -1036,7 +1036,8 @@ void GLES2InterfaceStub::ScheduleDCLayerSharedStateCHROMIUM(
GLint /* z_order */,
const GLfloat* /* transform */) {}
void GLES2InterfaceStub::ScheduleDCLayerCHROMIUM(
- GLuint /* contents_texture_id */,
+ GLsizei /* num_textures */,
+ const GLuint* /* contents_texture_ids */,
const GLfloat* /* contents_rect */,
GLuint /* background_color */,
GLuint /* edge_aa_mask */,

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