DescriptionUpdate SkLightingShader to support rotation
This also:
makes the SkLightingShader handle normal maps where the rects aren't aligned between the diffuse and normal maps.
adds a light aggregating class (Lights) to SkLightingShader (along with a Builder nested class).
Split out of https://codereview.chromium.org/1261433009/ (Add SkCanvas::drawLitAtlas call)
Committed: https://skia.googlesource.com/skia/+/45b59ed6e4e231814dbdb9f707b3d2a7ee50de84
Committed: https://skia.googlesource.com/skia/+/2f0dbc761a626473c19db7de561c7072b12953c5
Patch Set 1 #Patch Set 2 : clean up #Patch Set 3 : update #Patch Set 4 : update #
Total comments: 6
Patch Set 5 : Address code review issues #Patch Set 6 : Update to ToT #Patch Set 7 : Fix compilation complaint #Patch Set 8 : Fix name collision #Patch Set 9 : Fix gyp file #
Messages
Total messages: 30 (15 generated)
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