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1 /* | |
2 * Copyright 2015 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #ifndef SkPoint3_DEFINED | |
9 #define SkPoint3_DEFINED | |
10 | |
11 #include "SkScalar.h" | |
12 | |
13 struct SK_API SkPoint3 { | |
14 SkScalar fX, fY, fZ; | |
15 | |
16 static SkPoint3 Make(SkScalar x, SkScalar y, SkScalar z) { | |
17 SkPoint3 pt; | |
18 pt.set(x, y, z); | |
19 return pt; | |
20 } | |
21 | |
22 SkScalar x() const { return fX; } | |
23 SkScalar y() const { return fY; } | |
24 SkScalar z() const { return fZ; } | |
25 | |
26 void set(SkScalar x, SkScalar y, SkScalar z) { fX = x; fY = y; fZ = z; } | |
27 | |
28 friend bool operator==(const SkPoint3& a, const SkPoint3& b) { | |
29 return a.fX == b.fX && a.fY == b.fY && a.fZ == b.fZ; | |
30 } | |
31 | |
32 friend bool operator!=(const SkPoint3& a, const SkPoint3& b) { | |
33 return !(a == b); | |
34 } | |
35 | |
36 /** Returns the Euclidian distance from (0,0,0) to (x,y,z) | |
37 */ | |
38 static SkScalar Length(SkScalar x, SkScalar y, SkScalar z); | |
39 | |
40 /** Return the Euclidian distance from (0,0,0) to the point | |
41 */ | |
42 SkScalar length() const { return SkPoint3::Length(fX, fY, fZ); } | |
43 | |
44 /** Set the point (vector) to be unit-length in the same direction as it | |
45 already points. If the point has a degenerate length (i.e., nearly 0) | |
46 then set it to (0,0,0) and return false; otherwise return true. | |
47 */ | |
48 bool normalize(); | |
49 | |
50 /** Return a new point whose X, Y and Z coordinates are scaled. | |
51 */ | |
52 SkPoint3 makeScale(SkScalar scale) const { | |
53 SkPoint3 p; | |
54 p.set(scale * fX, scale * fY, scale * fZ); | |
55 return p; | |
56 } | |
57 | |
58 /** Scale the point's coordinates by scale. | |
59 */ | |
60 void scale(SkScalar value) { | |
61 fX *= value; | |
62 fY *= value; | |
63 fZ *= value; | |
64 } | |
65 | |
66 /** Return a new point whose X, Y and Z coordinates are the negative of the | |
67 original point's | |
68 */ | |
69 SkPoint3 operator-() const { | |
70 SkPoint3 neg; | |
71 neg.fX = -fX; | |
72 neg.fY = -fY; | |
73 neg.fZ = -fZ; | |
74 return neg; | |
75 } | |
76 | |
77 /** Returns a new point whose coordinates are the difference between | |
78 a and b (i.e., a - b) | |
79 */ | |
80 friend SkPoint3 operator-(const SkPoint3& a, const SkPoint3& b) { | |
81 SkPoint3 v; | |
82 v.set(a.fX - b.fX, a.fY - b.fY, a.fZ - b.fZ); | |
83 return v; | |
84 } | |
85 | |
86 /** Returns a new point whose coordinates are the sum of a and b (a + b) | |
87 */ | |
88 friend SkPoint3 operator+(const SkPoint3& a, const SkPoint3& b) { | |
89 SkPoint3 v; | |
90 v.set(a.fX + b.fX, a.fY + b.fY, a.fZ + b.fZ); | |
91 return v; | |
92 } | |
93 | |
94 /** Returns the dot product of a and b, treating them as 3D vectors | |
95 */ | |
96 static SkScalar DotProduct(const SkPoint3& a, const SkPoint3& b) { | |
97 return a.fX * b.fX + a.fY * b.fY + a.fZ * b.fZ; | |
98 } | |
99 | |
100 SkScalar dot(const SkPoint3& vec) const { | |
101 return DotProduct(*this, vec); | |
102 } | |
103 }; | |
104 | |
105 typedef SkPoint3 SkVector3; | |
106 typedef SkPoint3 SkColor3f; | |
107 | |
108 #endif | |
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