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Unified Diff: include/core/SkPoint3.h

Issue 1291783003: Update SkLightingShader to support rotation (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Fix gyp file Created 5 years, 4 months ago
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Index: include/core/SkPoint3.h
diff --git a/include/effects/SkPoint3.h b/include/core/SkPoint3.h
similarity index 90%
rename from include/effects/SkPoint3.h
rename to include/core/SkPoint3.h
index f31f8207ab94aa8d02453cc36f8b09a57e467510..af24a8df58eac82c5987d7540f43e089df2bf87e 100644
--- a/include/effects/SkPoint3.h
+++ b/include/core/SkPoint3.h
@@ -91,6 +91,22 @@ struct SK_API SkPoint3 {
return v;
}
+ /** Add v's coordinates to the point's
+ */
+ void operator+=(const SkPoint3& v) {
+ fX += v.fX;
+ fY += v.fY;
+ fZ += v.fZ;
+ }
+
+ /** Subtract v's coordinates from the point's
+ */
+ void operator-=(const SkPoint3& v) {
+ fX -= v.fX;
+ fY -= v.fY;
+ fZ -= v.fZ;
+ }
+
/** Returns the dot product of a and b, treating them as 3D vectors
*/
static SkScalar DotProduct(const SkPoint3& a, const SkPoint3& b) {
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