OLD | NEW |
1 /* | 1 /* |
2 * Copyright 2012 The Android Open Source Project | 2 * Copyright 2012 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkLightingImageFilter.h" | 8 #include "SkLightingImageFilter.h" |
9 #include "SkBitmap.h" | 9 #include "SkBitmap.h" |
10 #include "SkColorPriv.h" | 10 #include "SkColorPriv.h" |
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174 sobel(m[0], m[3], m[1], m[4], m[2], m[5], gOneHalf), | 174 sobel(m[0], m[3], m[1], m[4], m[2], m[5], gOneHalf), |
175 surfaceScale); | 175 surfaceScale); |
176 } | 176 } |
177 | 177 |
178 inline SkPoint3 bottomRightNormal(int m[9], SkScalar surfaceScale) { | 178 inline SkPoint3 bottomRightNormal(int m[9], SkScalar surfaceScale) { |
179 return pointToNormal(sobel(m[0], m[1], m[3], m[4], 0, 0, gTwoThirds), | 179 return pointToNormal(sobel(m[0], m[1], m[3], m[4], 0, 0, gTwoThirds), |
180 sobel(m[0], m[3], m[1], m[4], 0, 0, gTwoThirds), | 180 sobel(m[0], m[3], m[1], m[4], 0, 0, gTwoThirds), |
181 surfaceScale); | 181 surfaceScale); |
182 } | 182 } |
183 | 183 |
184 template <class LightingType, class LightType> void lightBitmap( | 184 template <class LightingType, class LightType> void lightBitmap(const LightingTy
pe& lightingType, |
185 const LightingType& lightingType, const SkLight* light, const SkBitmap&
src, SkBitmap* dst, | 185 const SkImageFil
terLight* light, |
186 SkScalar surfaceScale, const SkIRect& bounds) { | 186 const SkBitmap&
src, |
| 187 SkBitmap* dst, |
| 188 SkScalar surface
Scale, |
| 189 const SkIRect& b
ounds) { |
187 SkASSERT(dst->width() == bounds.width() && dst->height() == bounds.height())
; | 190 SkASSERT(dst->width() == bounds.width() && dst->height() == bounds.height())
; |
188 const LightType* l = static_cast<const LightType*>(light); | 191 const LightType* l = static_cast<const LightType*>(light); |
189 int left = bounds.left(), right = bounds.right(); | 192 int left = bounds.left(), right = bounds.right(); |
190 int bottom = bounds.bottom(); | 193 int bottom = bounds.bottom(); |
191 int y = bounds.top(); | 194 int y = bounds.top(); |
192 SkPMColor* dptr = dst->getAddr32(0, 0); | 195 SkPMColor* dptr = dst->getAddr32(0, 0); |
193 { | 196 { |
194 int x = left; | 197 int x = left; |
195 const SkPMColor* row1 = src.getAddr32(x, y); | 198 const SkPMColor* row1 = src.getAddr32(x, y); |
196 const SkPMColor* row2 = src.getAddr32(x, y + 1); | 199 const SkPMColor* row2 = src.getAddr32(x, y + 1); |
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301 kRight_BoundaryMode, | 304 kRight_BoundaryMode, |
302 kBottomLeft_BoundaryMode, | 305 kBottomLeft_BoundaryMode, |
303 kBottom_BoundaryMode, | 306 kBottom_BoundaryMode, |
304 kBottomRight_BoundaryMode, | 307 kBottomRight_BoundaryMode, |
305 | 308 |
306 kBoundaryModeCount, | 309 kBoundaryModeCount, |
307 }; | 310 }; |
308 | 311 |
309 class SkLightingImageFilterInternal : public SkLightingImageFilter { | 312 class SkLightingImageFilterInternal : public SkLightingImageFilter { |
310 protected: | 313 protected: |
311 SkLightingImageFilterInternal(SkLight* light, | 314 SkLightingImageFilterInternal(SkImageFilterLight* light, |
312 SkScalar surfaceScale, | 315 SkScalar surfaceScale, |
313 SkImageFilter* input, | 316 SkImageFilter* input, |
314 const CropRect* cropRect) | 317 const CropRect* cropRect) |
315 : INHERITED(light, surfaceScale, input, cropRect) {} | 318 : INHERITED(light, surfaceScale, input, cropRect) {} |
316 | 319 |
317 #if SK_SUPPORT_GPU | 320 #if SK_SUPPORT_GPU |
318 bool canFilterImageGPU() const override { return true; } | 321 bool canFilterImageGPU() const override { return true; } |
319 bool filterImageGPU(Proxy*, const SkBitmap& src, const Context&, | 322 bool filterImageGPU(Proxy*, const SkBitmap& src, const Context&, |
320 SkBitmap* result, SkIPoint* offset) const override; | 323 SkBitmap* result, SkIPoint* offset) const override; |
321 virtual GrFragmentProcessor* getFragmentProcessor(GrProcessorDataManager*, | 324 virtual GrFragmentProcessor* getFragmentProcessor(GrProcessorDataManager*, |
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424 this->drawRect(drawContext, srcTexture, dst, matrix, clip, bottom, kBottom_B
oundaryMode, bounds); | 427 this->drawRect(drawContext, srcTexture, dst, matrix, clip, bottom, kBottom_B
oundaryMode, bounds); |
425 this->drawRect(drawContext, srcTexture, dst, matrix, clip, bottomRight, | 428 this->drawRect(drawContext, srcTexture, dst, matrix, clip, bottomRight, |
426 kBottomRight_BoundaryMode, bounds); | 429 kBottomRight_BoundaryMode, bounds); |
427 WrapTexture(dst, bounds.width(), bounds.height(), result); | 430 WrapTexture(dst, bounds.width(), bounds.height(), result); |
428 return true; | 431 return true; |
429 } | 432 } |
430 #endif | 433 #endif |
431 | 434 |
432 class SkDiffuseLightingImageFilter : public SkLightingImageFilterInternal { | 435 class SkDiffuseLightingImageFilter : public SkLightingImageFilterInternal { |
433 public: | 436 public: |
434 static SkImageFilter* Create(SkLight* light, SkScalar surfaceScale, SkScalar
kd, SkImageFilter*, | 437 static SkImageFilter* Create(SkImageFilterLight* light, SkScalar surfaceScal
e, |
| 438 SkScalar kd, SkImageFilter*, |
435 const CropRect*); | 439 const CropRect*); |
436 | 440 |
437 SK_TO_STRING_OVERRIDE() | 441 SK_TO_STRING_OVERRIDE() |
438 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDiffuseLightingImageFi
lter) | 442 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkDiffuseLightingImageFi
lter) |
439 SkScalar kd() const { return fKD; } | 443 SkScalar kd() const { return fKD; } |
440 | 444 |
441 protected: | 445 protected: |
442 SkDiffuseLightingImageFilter(SkLight* light, SkScalar surfaceScale, | 446 SkDiffuseLightingImageFilter(SkImageFilterLight* light, SkScalar surfaceScal
e, |
443 SkScalar kd, SkImageFilter* input, const CropRe
ct* cropRect); | 447 SkScalar kd, SkImageFilter* input, const CropRe
ct* cropRect); |
444 void flatten(SkWriteBuffer& buffer) const override; | 448 void flatten(SkWriteBuffer& buffer) const override; |
445 bool onFilterImage(Proxy*, const SkBitmap& src, const Context&, | 449 bool onFilterImage(Proxy*, const SkBitmap& src, const Context&, |
446 SkBitmap* result, SkIPoint* offset) const override; | 450 SkBitmap* result, SkIPoint* offset) const override; |
447 #if SK_SUPPORT_GPU | 451 #if SK_SUPPORT_GPU |
448 GrFragmentProcessor* getFragmentProcessor(GrProcessorDataManager*, GrTexture
*, const SkMatrix&, | 452 GrFragmentProcessor* getFragmentProcessor(GrProcessorDataManager*, GrTexture
*, const SkMatrix&, |
449 const SkIRect& bounds, BoundaryMod
e) const override; | 453 const SkIRect& bounds, BoundaryMod
e) const override; |
450 #endif | 454 #endif |
451 | 455 |
452 private: | 456 private: |
453 friend class SkLightingImageFilter; | 457 friend class SkLightingImageFilter; |
454 typedef SkLightingImageFilterInternal INHERITED; | 458 typedef SkLightingImageFilterInternal INHERITED; |
455 SkScalar fKD; | 459 SkScalar fKD; |
456 }; | 460 }; |
457 | 461 |
458 class SkSpecularLightingImageFilter : public SkLightingImageFilterInternal { | 462 class SkSpecularLightingImageFilter : public SkLightingImageFilterInternal { |
459 public: | 463 public: |
460 static SkImageFilter* Create(SkLight* light, SkScalar surfaceScale, | 464 static SkImageFilter* Create(SkImageFilterLight* light, SkScalar surfaceScal
e, |
461 SkScalar ks, SkScalar shininess, SkImageFilter*
, const CropRect*); | 465 SkScalar ks, SkScalar shininess, SkImageFilter*
, const CropRect*); |
462 | 466 |
463 SK_TO_STRING_OVERRIDE() | 467 SK_TO_STRING_OVERRIDE() |
464 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSpecularLightingImageF
ilter) | 468 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkSpecularLightingImageF
ilter) |
465 | 469 |
466 SkScalar ks() const { return fKS; } | 470 SkScalar ks() const { return fKS; } |
467 SkScalar shininess() const { return fShininess; } | 471 SkScalar shininess() const { return fShininess; } |
468 | 472 |
469 protected: | 473 protected: |
470 SkSpecularLightingImageFilter(SkLight* light, SkScalar surfaceScale, SkScala
r ks, | 474 SkSpecularLightingImageFilter(SkImageFilterLight* light, SkScalar surfaceSca
le, SkScalar ks, |
471 SkScalar shininess, SkImageFilter* input, cons
t CropRect*); | 475 SkScalar shininess, SkImageFilter* input, cons
t CropRect*); |
472 void flatten(SkWriteBuffer& buffer) const override; | 476 void flatten(SkWriteBuffer& buffer) const override; |
473 bool onFilterImage(Proxy*, const SkBitmap& src, const Context&, | 477 bool onFilterImage(Proxy*, const SkBitmap& src, const Context&, |
474 SkBitmap* result, SkIPoint* offset) const override; | 478 SkBitmap* result, SkIPoint* offset) const override; |
475 #if SK_SUPPORT_GPU | 479 #if SK_SUPPORT_GPU |
476 GrFragmentProcessor* getFragmentProcessor(GrProcessorDataManager*, GrTexture
*, const SkMatrix&, | 480 GrFragmentProcessor* getFragmentProcessor(GrProcessorDataManager*, GrTexture
*, const SkMatrix&, |
477 const SkIRect& bounds, BoundaryMod
e) const override; | 481 const SkIRect& bounds, BoundaryMod
e) const override; |
478 #endif | 482 #endif |
479 | 483 |
480 private: | 484 private: |
481 SkScalar fKS; | 485 SkScalar fKS; |
482 SkScalar fShininess; | 486 SkScalar fShininess; |
483 friend class SkLightingImageFilter; | 487 friend class SkLightingImageFilter; |
484 typedef SkLightingImageFilterInternal INHERITED; | 488 typedef SkLightingImageFilterInternal INHERITED; |
485 }; | 489 }; |
486 | 490 |
487 #if SK_SUPPORT_GPU | 491 #if SK_SUPPORT_GPU |
488 | 492 |
489 class GrLightingEffect : public GrSingleTextureEffect { | 493 class GrLightingEffect : public GrSingleTextureEffect { |
490 public: | 494 public: |
491 GrLightingEffect(GrProcessorDataManager*, GrTexture* texture, const SkLight*
light, | 495 GrLightingEffect(GrProcessorDataManager*, GrTexture* texture, const SkImageF
ilterLight* light, |
492 SkScalar surfaceScale, const SkMatrix& matrix, BoundaryMode
boundaryMode); | 496 SkScalar surfaceScale, const SkMatrix& matrix, BoundaryMode
boundaryMode); |
493 virtual ~GrLightingEffect(); | 497 virtual ~GrLightingEffect(); |
494 | 498 |
495 const SkLight* light() const { return fLight; } | 499 const SkImageFilterLight* light() const { return fLight; } |
496 SkScalar surfaceScale() const { return fSurfaceScale; } | 500 SkScalar surfaceScale() const { return fSurfaceScale; } |
497 const SkMatrix& filterMatrix() const { return fFilterMatrix; } | 501 const SkMatrix& filterMatrix() const { return fFilterMatrix; } |
498 BoundaryMode boundaryMode() const { return fBoundaryMode; } | 502 BoundaryMode boundaryMode() const { return fBoundaryMode; } |
499 | 503 |
500 protected: | 504 protected: |
501 bool onIsEqual(const GrFragmentProcessor&) const override; | 505 bool onIsEqual(const GrFragmentProcessor&) const override; |
502 | 506 |
503 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { | 507 void onComputeInvariantOutput(GrInvariantOutput* inout) const override { |
504 // lighting shaders are complicated. We just throw up our hands. | 508 // lighting shaders are complicated. We just throw up our hands. |
505 inout->mulByUnknownFourComponents(); | 509 inout->mulByUnknownFourComponents(); |
506 } | 510 } |
507 | 511 |
508 private: | 512 private: |
509 typedef GrSingleTextureEffect INHERITED; | 513 const SkImageFilterLight* fLight; |
510 const SkLight* fLight; | |
511 SkScalar fSurfaceScale; | 514 SkScalar fSurfaceScale; |
512 SkMatrix fFilterMatrix; | 515 SkMatrix fFilterMatrix; |
513 BoundaryMode fBoundaryMode; | 516 BoundaryMode fBoundaryMode; |
| 517 |
| 518 typedef GrSingleTextureEffect INHERITED; |
514 }; | 519 }; |
515 | 520 |
516 class GrDiffuseLightingEffect : public GrLightingEffect { | 521 class GrDiffuseLightingEffect : public GrLightingEffect { |
517 public: | 522 public: |
518 static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager, | 523 static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager, |
519 GrTexture* texture, | 524 GrTexture* texture, |
520 const SkLight* light, | 525 const SkImageFilterLight* light, |
521 SkScalar surfaceScale, | 526 SkScalar surfaceScale, |
522 const SkMatrix& matrix, | 527 const SkMatrix& matrix, |
523 SkScalar kd, | 528 SkScalar kd, |
524 BoundaryMode boundaryMode) { | 529 BoundaryMode boundaryMode) { |
525 return SkNEW_ARGS(GrDiffuseLightingEffect, (procDataManager, | 530 return SkNEW_ARGS(GrDiffuseLightingEffect, (procDataManager, |
526 texture, | 531 texture, |
527 light, | 532 light, |
528 surfaceScale, | 533 surfaceScale, |
529 matrix, | 534 matrix, |
530 kd, | 535 kd, |
531 boundaryMode)); | 536 boundaryMode)); |
532 } | 537 } |
533 | 538 |
534 const char* name() const override { return "DiffuseLighting"; } | 539 const char* name() const override { return "DiffuseLighting"; } |
535 | 540 |
536 SkScalar kd() const { return fKD; } | 541 SkScalar kd() const { return fKD; } |
537 | 542 |
538 private: | 543 private: |
539 GrGLFragmentProcessor* onCreateGLInstance() const override; | 544 GrGLFragmentProcessor* onCreateGLInstance() const override; |
540 | 545 |
541 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const ov
erride; | 546 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const ov
erride; |
542 | 547 |
543 bool onIsEqual(const GrFragmentProcessor&) const override; | 548 bool onIsEqual(const GrFragmentProcessor&) const override; |
544 | 549 |
545 GrDiffuseLightingEffect(GrProcessorDataManager*, | 550 GrDiffuseLightingEffect(GrProcessorDataManager*, |
546 GrTexture* texture, | 551 GrTexture* texture, |
547 const SkLight* light, | 552 const SkImageFilterLight* light, |
548 SkScalar surfaceScale, | 553 SkScalar surfaceScale, |
549 const SkMatrix& matrix, | 554 const SkMatrix& matrix, |
550 SkScalar kd, | 555 SkScalar kd, |
551 BoundaryMode boundaryMode); | 556 BoundaryMode boundaryMode); |
552 | 557 |
553 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 558 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
554 typedef GrLightingEffect INHERITED; | 559 typedef GrLightingEffect INHERITED; |
555 SkScalar fKD; | 560 SkScalar fKD; |
556 }; | 561 }; |
557 | 562 |
558 class GrSpecularLightingEffect : public GrLightingEffect { | 563 class GrSpecularLightingEffect : public GrLightingEffect { |
559 public: | 564 public: |
560 static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager, | 565 static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager, |
561 GrTexture* texture, | 566 GrTexture* texture, |
562 const SkLight* light, | 567 const SkImageFilterLight* light, |
563 SkScalar surfaceScale, | 568 SkScalar surfaceScale, |
564 const SkMatrix& matrix, | 569 const SkMatrix& matrix, |
565 SkScalar ks, | 570 SkScalar ks, |
566 SkScalar shininess, | 571 SkScalar shininess, |
567 BoundaryMode boundaryMode) { | 572 BoundaryMode boundaryMode) { |
568 return SkNEW_ARGS(GrSpecularLightingEffect, (procDataManager, | 573 return SkNEW_ARGS(GrSpecularLightingEffect, (procDataManager, |
569 texture, | 574 texture, |
570 light, | 575 light, |
571 surfaceScale, | 576 surfaceScale, |
572 matrix, | 577 matrix, |
573 ks, | 578 ks, |
574 shininess, | 579 shininess, |
575 boundaryMode)); | 580 boundaryMode)); |
576 } | 581 } |
577 | 582 |
578 const char* name() const override { return "SpecularLighting"; } | 583 const char* name() const override { return "SpecularLighting"; } |
579 | 584 |
580 GrGLFragmentProcessor* onCreateGLInstance() const override; | 585 GrGLFragmentProcessor* onCreateGLInstance() const override; |
581 | 586 |
582 SkScalar ks() const { return fKS; } | 587 SkScalar ks() const { return fKS; } |
583 SkScalar shininess() const { return fShininess; } | 588 SkScalar shininess() const { return fShininess; } |
584 | 589 |
585 private: | 590 private: |
586 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const ov
erride; | 591 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const ov
erride; |
587 | 592 |
588 bool onIsEqual(const GrFragmentProcessor&) const override; | 593 bool onIsEqual(const GrFragmentProcessor&) const override; |
589 | 594 |
590 GrSpecularLightingEffect(GrProcessorDataManager*, | 595 GrSpecularLightingEffect(GrProcessorDataManager*, |
591 GrTexture* texture, | 596 GrTexture* texture, |
592 const SkLight* light, | 597 const SkImageFilterLight* light, |
593 SkScalar surfaceScale, | 598 SkScalar surfaceScale, |
594 const SkMatrix& matrix, | 599 const SkMatrix& matrix, |
595 SkScalar ks, | 600 SkScalar ks, |
596 SkScalar shininess, | 601 SkScalar shininess, |
597 BoundaryMode boundaryMode); | 602 BoundaryMode boundaryMode); |
598 | 603 |
599 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; | 604 GR_DECLARE_FRAGMENT_PROCESSOR_TEST; |
600 typedef GrLightingEffect INHERITED; | 605 typedef GrLightingEffect INHERITED; |
601 SkScalar fKS; | 606 SkScalar fKS; |
602 SkScalar fShininess; | 607 SkScalar fShininess; |
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620 * the light. The expression will be used in the FS. emitLightColor writes a
n expression into | 625 * the light. The expression will be used in the FS. emitLightColor writes a
n expression into |
621 * the FS that is the color of the light. Either function may add functions
and/or uniforms to | 626 * the FS that is the color of the light. Either function may add functions
and/or uniforms to |
622 * the FS. The default of emitLightColor appends the name of the constant li
ght color uniform | 627 * the FS. The default of emitLightColor appends the name of the constant li
ght color uniform |
623 * and so this function only needs to be overridden if the light color varie
s spatially. | 628 * and so this function only needs to be overridden if the light color varie
s spatially. |
624 */ | 629 */ |
625 virtual void emitSurfaceToLight(GrGLFPBuilder*, const char* z) = 0; | 630 virtual void emitSurfaceToLight(GrGLFPBuilder*, const char* z) = 0; |
626 virtual void emitLightColor(GrGLFPBuilder*, const char *surfaceToLight); | 631 virtual void emitLightColor(GrGLFPBuilder*, const char *surfaceToLight); |
627 | 632 |
628 // This is called from GrGLLightingEffect's setData(). Subclasses of GrGLLig
ht must call | 633 // This is called from GrGLLightingEffect's setData(). Subclasses of GrGLLig
ht must call |
629 // INHERITED::setData(). | 634 // INHERITED::setData(). |
630 virtual void setData(const GrGLProgramDataManager&, | 635 virtual void setData(const GrGLProgramDataManager&, const SkImageFilterLight
* light) const; |
631 const SkLight* light) const; | |
632 | 636 |
633 protected: | 637 protected: |
634 /** | 638 /** |
635 * Gets the constant light color uniform. Subclasses can use this in their e
mitLightColor | 639 * Gets the constant light color uniform. Subclasses can use this in their e
mitLightColor |
636 * function. | 640 * function. |
637 */ | 641 */ |
638 UniformHandle lightColorUni() const { return fColorUni; } | 642 UniformHandle lightColorUni() const { return fColorUni; } |
639 | 643 |
640 private: | 644 private: |
641 UniformHandle fColorUni; | 645 UniformHandle fColorUni; |
642 | 646 |
643 typedef SkRefCnt INHERITED; | 647 typedef SkRefCnt INHERITED; |
644 }; | 648 }; |
645 | 649 |
646 /////////////////////////////////////////////////////////////////////////////// | 650 /////////////////////////////////////////////////////////////////////////////// |
647 | 651 |
648 class GrGLDistantLight : public GrGLLight { | 652 class GrGLDistantLight : public GrGLLight { |
649 public: | 653 public: |
650 virtual ~GrGLDistantLight() {} | 654 virtual ~GrGLDistantLight() {} |
651 void setData(const GrGLProgramDataManager&, const SkLight* light) const over
ride; | 655 void setData(const GrGLProgramDataManager&, const SkImageFilterLight* light)
const override; |
652 void emitSurfaceToLight(GrGLFPBuilder*, const char* z) override; | 656 void emitSurfaceToLight(GrGLFPBuilder*, const char* z) override; |
653 | 657 |
654 private: | 658 private: |
655 typedef GrGLLight INHERITED; | 659 typedef GrGLLight INHERITED; |
656 UniformHandle fDirectionUni; | 660 UniformHandle fDirectionUni; |
657 }; | 661 }; |
658 | 662 |
659 /////////////////////////////////////////////////////////////////////////////// | 663 /////////////////////////////////////////////////////////////////////////////// |
660 | 664 |
661 class GrGLPointLight : public GrGLLight { | 665 class GrGLPointLight : public GrGLLight { |
662 public: | 666 public: |
663 virtual ~GrGLPointLight() {} | 667 virtual ~GrGLPointLight() {} |
664 void setData(const GrGLProgramDataManager&, const SkLight* light) const over
ride; | 668 void setData(const GrGLProgramDataManager&, const SkImageFilterLight* light)
const override; |
665 void emitSurfaceToLight(GrGLFPBuilder*, const char* z) override; | 669 void emitSurfaceToLight(GrGLFPBuilder*, const char* z) override; |
666 | 670 |
667 private: | 671 private: |
668 typedef GrGLLight INHERITED; | 672 typedef GrGLLight INHERITED; |
669 UniformHandle fLocationUni; | 673 UniformHandle fLocationUni; |
670 }; | 674 }; |
671 | 675 |
672 /////////////////////////////////////////////////////////////////////////////// | 676 /////////////////////////////////////////////////////////////////////////////// |
673 | 677 |
674 class GrGLSpotLight : public GrGLLight { | 678 class GrGLSpotLight : public GrGLLight { |
675 public: | 679 public: |
676 virtual ~GrGLSpotLight() {} | 680 virtual ~GrGLSpotLight() {} |
677 void setData(const GrGLProgramDataManager&, const SkLight* light) const over
ride; | 681 void setData(const GrGLProgramDataManager&, const SkImageFilterLight* light)
const override; |
678 void emitSurfaceToLight(GrGLFPBuilder*, const char* z) override; | 682 void emitSurfaceToLight(GrGLFPBuilder*, const char* z) override; |
679 void emitLightColor(GrGLFPBuilder*, const char *surfaceToLight) override; | 683 void emitLightColor(GrGLFPBuilder*, const char *surfaceToLight) override; |
680 | 684 |
681 private: | 685 private: |
682 typedef GrGLLight INHERITED; | 686 typedef GrGLLight INHERITED; |
683 | 687 |
684 SkString fLightColorFunc; | 688 SkString fLightColorFunc; |
685 UniformHandle fLocationUni; | 689 UniformHandle fLocationUni; |
686 UniformHandle fExponentUni; | 690 UniformHandle fExponentUni; |
687 UniformHandle fCosOuterConeAngleUni; | 691 UniformHandle fCosOuterConeAngleUni; |
688 UniformHandle fCosInnerConeAngleUni; | 692 UniformHandle fCosInnerConeAngleUni; |
689 UniformHandle fConeScaleUni; | 693 UniformHandle fConeScaleUni; |
690 UniformHandle fSUni; | 694 UniformHandle fSUni; |
691 }; | 695 }; |
692 #else | 696 #else |
693 | 697 |
694 class GrGLLight; | 698 class GrGLLight; |
695 | 699 |
696 #endif | 700 #endif |
697 | 701 |
698 }; | 702 }; |
699 | 703 |
700 /////////////////////////////////////////////////////////////////////////////// | 704 /////////////////////////////////////////////////////////////////////////////// |
701 | 705 |
702 class SkLight : public SkRefCnt { | 706 class SkImageFilterLight : public SkRefCnt { |
703 public: | 707 public: |
704 | 708 |
705 | 709 |
706 enum LightType { | 710 enum LightType { |
707 kDistant_LightType, | 711 kDistant_LightType, |
708 kPoint_LightType, | 712 kPoint_LightType, |
709 kSpot_LightType, | 713 kSpot_LightType, |
710 }; | 714 }; |
711 virtual LightType type() const = 0; | 715 virtual LightType type() const = 0; |
712 const SkPoint3& color() const { return fColor; } | 716 const SkPoint3& color() const { return fColor; } |
713 virtual GrGLLight* createGLLight() const = 0; | 717 virtual GrGLLight* createGLLight() const = 0; |
714 virtual bool isEqual(const SkLight& other) const { | 718 virtual bool isEqual(const SkImageFilterLight& other) const { |
715 return fColor == other.fColor; | 719 return fColor == other.fColor; |
716 } | 720 } |
717 // Called to know whether the generated GrGLLight will require access to the
fragment position. | 721 // Called to know whether the generated GrGLLight will require access to the
fragment position. |
718 virtual bool requiresFragmentPosition() const = 0; | 722 virtual bool requiresFragmentPosition() const = 0; |
719 virtual SkLight* transform(const SkMatrix& matrix) const = 0; | 723 virtual SkImageFilterLight* transform(const SkMatrix& matrix) const = 0; |
720 | 724 |
721 // Defined below SkLight's subclasses. | 725 // Defined below SkLight's subclasses. |
722 void flattenLight(SkWriteBuffer& buffer) const; | 726 void flattenLight(SkWriteBuffer& buffer) const; |
723 static SkLight* UnflattenLight(SkReadBuffer& buffer); | 727 static SkImageFilterLight* UnflattenLight(SkReadBuffer& buffer); |
724 | 728 |
725 protected: | 729 protected: |
726 SkLight(SkColor color) { | 730 SkImageFilterLight(SkColor color) { |
727 fColor = SkPoint3::Make(SkIntToScalar(SkColorGetR(color)), | 731 fColor = SkPoint3::Make(SkIntToScalar(SkColorGetR(color)), |
728 SkIntToScalar(SkColorGetG(color)), | 732 SkIntToScalar(SkColorGetG(color)), |
729 SkIntToScalar(SkColorGetB(color))); | 733 SkIntToScalar(SkColorGetB(color))); |
730 } | 734 } |
731 SkLight(const SkPoint3& color) | 735 SkImageFilterLight(const SkPoint3& color) |
732 : fColor(color) {} | 736 : fColor(color) {} |
733 SkLight(SkReadBuffer& buffer) { | 737 SkImageFilterLight(SkReadBuffer& buffer) { |
734 fColor = readPoint3(buffer); | 738 fColor = readPoint3(buffer); |
735 } | 739 } |
736 | 740 |
737 virtual void onFlattenLight(SkWriteBuffer& buffer) const = 0; | 741 virtual void onFlattenLight(SkWriteBuffer& buffer) const = 0; |
738 | 742 |
739 | 743 |
740 private: | 744 private: |
741 typedef SkRefCnt INHERITED; | 745 typedef SkRefCnt INHERITED; |
742 SkPoint3 fColor; | 746 SkPoint3 fColor; |
743 }; | 747 }; |
744 | 748 |
745 /////////////////////////////////////////////////////////////////////////////// | 749 /////////////////////////////////////////////////////////////////////////////// |
746 | 750 |
747 class SkDistantLight : public SkLight { | 751 class SkDistantLight : public SkImageFilterLight { |
748 public: | 752 public: |
749 SkDistantLight(const SkPoint3& direction, SkColor color) | 753 SkDistantLight(const SkPoint3& direction, SkColor color) |
750 : INHERITED(color), fDirection(direction) { | 754 : INHERITED(color), fDirection(direction) { |
751 } | 755 } |
752 | 756 |
753 SkPoint3 surfaceToLight(int x, int y, int z, SkScalar surfaceScale) const { | 757 SkPoint3 surfaceToLight(int x, int y, int z, SkScalar surfaceScale) const { |
754 return fDirection; | 758 return fDirection; |
755 }; | 759 }; |
756 const SkPoint3& lightColor(const SkPoint3&) const { return this->color(); } | 760 const SkPoint3& lightColor(const SkPoint3&) const { return this->color(); } |
757 LightType type() const override { return kDistant_LightType; } | 761 LightType type() const override { return kDistant_LightType; } |
758 const SkPoint3& direction() const { return fDirection; } | 762 const SkPoint3& direction() const { return fDirection; } |
759 GrGLLight* createGLLight() const override { | 763 GrGLLight* createGLLight() const override { |
760 #if SK_SUPPORT_GPU | 764 #if SK_SUPPORT_GPU |
761 return SkNEW(GrGLDistantLight); | 765 return SkNEW(GrGLDistantLight); |
762 #else | 766 #else |
763 SkDEBUGFAIL("Should not call in GPU-less build"); | 767 SkDEBUGFAIL("Should not call in GPU-less build"); |
764 return NULL; | 768 return NULL; |
765 #endif | 769 #endif |
766 } | 770 } |
767 bool requiresFragmentPosition() const override { return false; } | 771 bool requiresFragmentPosition() const override { return false; } |
768 | 772 |
769 bool isEqual(const SkLight& other) const override { | 773 bool isEqual(const SkImageFilterLight& other) const override { |
770 if (other.type() != kDistant_LightType) { | 774 if (other.type() != kDistant_LightType) { |
771 return false; | 775 return false; |
772 } | 776 } |
773 | 777 |
774 const SkDistantLight& o = static_cast<const SkDistantLight&>(other); | 778 const SkDistantLight& o = static_cast<const SkDistantLight&>(other); |
775 return INHERITED::isEqual(other) && | 779 return INHERITED::isEqual(other) && |
776 fDirection == o.fDirection; | 780 fDirection == o.fDirection; |
777 } | 781 } |
778 | 782 |
779 SkDistantLight(SkReadBuffer& buffer) : INHERITED(buffer) { | 783 SkDistantLight(SkReadBuffer& buffer) : INHERITED(buffer) { |
780 fDirection = readPoint3(buffer); | 784 fDirection = readPoint3(buffer); |
781 } | 785 } |
782 | 786 |
783 protected: | 787 protected: |
784 SkDistantLight(const SkPoint3& direction, const SkPoint3& color) | 788 SkDistantLight(const SkPoint3& direction, const SkPoint3& color) |
785 : INHERITED(color), fDirection(direction) { | 789 : INHERITED(color), fDirection(direction) { |
786 } | 790 } |
787 SkLight* transform(const SkMatrix& matrix) const override { | 791 SkImageFilterLight* transform(const SkMatrix& matrix) const override { |
788 return new SkDistantLight(direction(), color()); | 792 return new SkDistantLight(direction(), color()); |
789 } | 793 } |
790 void onFlattenLight(SkWriteBuffer& buffer) const override { | 794 void onFlattenLight(SkWriteBuffer& buffer) const override { |
791 writePoint3(fDirection, buffer); | 795 writePoint3(fDirection, buffer); |
792 } | 796 } |
793 | 797 |
794 private: | 798 private: |
795 typedef SkLight INHERITED; | |
796 SkPoint3 fDirection; | 799 SkPoint3 fDirection; |
| 800 |
| 801 typedef SkImageFilterLight INHERITED; |
797 }; | 802 }; |
798 | 803 |
799 /////////////////////////////////////////////////////////////////////////////// | 804 /////////////////////////////////////////////////////////////////////////////// |
800 | 805 |
801 class SkPointLight : public SkLight { | 806 class SkPointLight : public SkImageFilterLight { |
802 public: | 807 public: |
803 SkPointLight(const SkPoint3& location, SkColor color) | 808 SkPointLight(const SkPoint3& location, SkColor color) |
804 : INHERITED(color), fLocation(location) {} | 809 : INHERITED(color), fLocation(location) {} |
805 | 810 |
806 SkPoint3 surfaceToLight(int x, int y, int z, SkScalar surfaceScale) const { | 811 SkPoint3 surfaceToLight(int x, int y, int z, SkScalar surfaceScale) const { |
807 SkPoint3 direction = SkPoint3::Make(fLocation.fX - SkIntToScalar(x), | 812 SkPoint3 direction = SkPoint3::Make(fLocation.fX - SkIntToScalar(x), |
808 fLocation.fY - SkIntToScalar(y), | 813 fLocation.fY - SkIntToScalar(y), |
809 fLocation.fZ - SkScalarMul(SkIntToSc
alar(z), | 814 fLocation.fZ - SkScalarMul(SkIntToSc
alar(z), |
810 surfaceSc
ale)); | 815 surfaceSc
ale)); |
811 fast_normalize(&direction); | 816 fast_normalize(&direction); |
812 return direction; | 817 return direction; |
813 }; | 818 }; |
814 const SkPoint3& lightColor(const SkPoint3&) const { return this->color(); } | 819 const SkPoint3& lightColor(const SkPoint3&) const { return this->color(); } |
815 LightType type() const override { return kPoint_LightType; } | 820 LightType type() const override { return kPoint_LightType; } |
816 const SkPoint3& location() const { return fLocation; } | 821 const SkPoint3& location() const { return fLocation; } |
817 GrGLLight* createGLLight() const override { | 822 GrGLLight* createGLLight() const override { |
818 #if SK_SUPPORT_GPU | 823 #if SK_SUPPORT_GPU |
819 return SkNEW(GrGLPointLight); | 824 return SkNEW(GrGLPointLight); |
820 #else | 825 #else |
821 SkDEBUGFAIL("Should not call in GPU-less build"); | 826 SkDEBUGFAIL("Should not call in GPU-less build"); |
822 return NULL; | 827 return NULL; |
823 #endif | 828 #endif |
824 } | 829 } |
825 bool requiresFragmentPosition() const override { return true; } | 830 bool requiresFragmentPosition() const override { return true; } |
826 bool isEqual(const SkLight& other) const override { | 831 bool isEqual(const SkImageFilterLight& other) const override { |
827 if (other.type() != kPoint_LightType) { | 832 if (other.type() != kPoint_LightType) { |
828 return false; | 833 return false; |
829 } | 834 } |
830 const SkPointLight& o = static_cast<const SkPointLight&>(other); | 835 const SkPointLight& o = static_cast<const SkPointLight&>(other); |
831 return INHERITED::isEqual(other) && | 836 return INHERITED::isEqual(other) && |
832 fLocation == o.fLocation; | 837 fLocation == o.fLocation; |
833 } | 838 } |
834 SkLight* transform(const SkMatrix& matrix) const override { | 839 SkImageFilterLight* transform(const SkMatrix& matrix) const override { |
835 SkPoint location2 = SkPoint::Make(fLocation.fX, fLocation.fY); | 840 SkPoint location2 = SkPoint::Make(fLocation.fX, fLocation.fY); |
836 matrix.mapPoints(&location2, 1); | 841 matrix.mapPoints(&location2, 1); |
837 // Use X scale and Y scale on Z and average the result | 842 // Use X scale and Y scale on Z and average the result |
838 SkPoint locationZ = SkPoint::Make(fLocation.fZ, fLocation.fZ); | 843 SkPoint locationZ = SkPoint::Make(fLocation.fZ, fLocation.fZ); |
839 matrix.mapVectors(&locationZ, 1); | 844 matrix.mapVectors(&locationZ, 1); |
840 SkPoint3 location = SkPoint3::Make(location2.fX, | 845 SkPoint3 location = SkPoint3::Make(location2.fX, |
841 location2.fY, | 846 location2.fY, |
842 SkScalarAve(locationZ.fX, locationZ.f
Y)); | 847 SkScalarAve(locationZ.fX, locationZ.f
Y)); |
843 return new SkPointLight(location, color()); | 848 return new SkPointLight(location, color()); |
844 } | 849 } |
845 | 850 |
846 SkPointLight(SkReadBuffer& buffer) : INHERITED(buffer) { | 851 SkPointLight(SkReadBuffer& buffer) : INHERITED(buffer) { |
847 fLocation = readPoint3(buffer); | 852 fLocation = readPoint3(buffer); |
848 } | 853 } |
849 | 854 |
850 protected: | 855 protected: |
851 SkPointLight(const SkPoint3& location, const SkPoint3& color) | 856 SkPointLight(const SkPoint3& location, const SkPoint3& color) |
852 : INHERITED(color), fLocation(location) {} | 857 : INHERITED(color), fLocation(location) {} |
853 void onFlattenLight(SkWriteBuffer& buffer) const override { | 858 void onFlattenLight(SkWriteBuffer& buffer) const override { |
854 writePoint3(fLocation, buffer); | 859 writePoint3(fLocation, buffer); |
855 } | 860 } |
856 | 861 |
857 private: | 862 private: |
858 typedef SkLight INHERITED; | |
859 SkPoint3 fLocation; | 863 SkPoint3 fLocation; |
| 864 |
| 865 typedef SkImageFilterLight INHERITED; |
860 }; | 866 }; |
861 | 867 |
862 /////////////////////////////////////////////////////////////////////////////// | 868 /////////////////////////////////////////////////////////////////////////////// |
863 | 869 |
864 class SkSpotLight : public SkLight { | 870 class SkSpotLight : public SkImageFilterLight { |
865 public: | 871 public: |
866 SkSpotLight(const SkPoint3& location, | 872 SkSpotLight(const SkPoint3& location, |
867 const SkPoint3& target, | 873 const SkPoint3& target, |
868 SkScalar specularExponent, | 874 SkScalar specularExponent, |
869 SkScalar cutoffAngle, | 875 SkScalar cutoffAngle, |
870 SkColor color) | 876 SkColor color) |
871 : INHERITED(color), | 877 : INHERITED(color), |
872 fLocation(location), | 878 fLocation(location), |
873 fTarget(target), | 879 fTarget(target), |
874 fSpecularExponent(SkScalarPin(specularExponent, kSpecularExponentMin, kSp
ecularExponentMax)) | 880 fSpecularExponent(SkScalarPin(specularExponent, kSpecularExponentMin, kSp
ecularExponentMax)) |
875 { | 881 { |
876 fS = target - location; | 882 fS = target - location; |
877 fast_normalize(&fS); | 883 fast_normalize(&fS); |
878 fCosOuterConeAngle = SkScalarCos(SkDegreesToRadians(cutoffAngle)); | 884 fCosOuterConeAngle = SkScalarCos(SkDegreesToRadians(cutoffAngle)); |
879 const SkScalar antiAliasThreshold = 0.016f; | 885 const SkScalar antiAliasThreshold = 0.016f; |
880 fCosInnerConeAngle = fCosOuterConeAngle + antiAliasThreshold; | 886 fCosInnerConeAngle = fCosOuterConeAngle + antiAliasThreshold; |
881 fConeScale = SkScalarInvert(antiAliasThreshold); | 887 fConeScale = SkScalarInvert(antiAliasThreshold); |
882 } | 888 } |
883 | 889 |
884 SkLight* transform(const SkMatrix& matrix) const override { | 890 SkImageFilterLight* transform(const SkMatrix& matrix) const override { |
885 SkPoint location2 = SkPoint::Make(fLocation.fX, fLocation.fY); | 891 SkPoint location2 = SkPoint::Make(fLocation.fX, fLocation.fY); |
886 matrix.mapPoints(&location2, 1); | 892 matrix.mapPoints(&location2, 1); |
887 // Use X scale and Y scale on Z and average the result | 893 // Use X scale and Y scale on Z and average the result |
888 SkPoint locationZ = SkPoint::Make(fLocation.fZ, fLocation.fZ); | 894 SkPoint locationZ = SkPoint::Make(fLocation.fZ, fLocation.fZ); |
889 matrix.mapVectors(&locationZ, 1); | 895 matrix.mapVectors(&locationZ, 1); |
890 SkPoint3 location = SkPoint3::Make(location2.fX, location2.fY, | 896 SkPoint3 location = SkPoint3::Make(location2.fX, location2.fY, |
891 SkScalarAve(locationZ.fX, locationZ.f
Y)); | 897 SkScalarAve(locationZ.fX, locationZ.f
Y)); |
892 SkPoint target2 = SkPoint::Make(fTarget.fX, fTarget.fY); | 898 SkPoint target2 = SkPoint::Make(fTarget.fX, fTarget.fY); |
893 matrix.mapPoints(&target2, 1); | 899 matrix.mapPoints(&target2, 1); |
894 SkPoint targetZ = SkPoint::Make(fTarget.fZ, fTarget.fZ); | 900 SkPoint targetZ = SkPoint::Make(fTarget.fZ, fTarget.fZ); |
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980 void onFlattenLight(SkWriteBuffer& buffer) const override { | 986 void onFlattenLight(SkWriteBuffer& buffer) const override { |
981 writePoint3(fLocation, buffer); | 987 writePoint3(fLocation, buffer); |
982 writePoint3(fTarget, buffer); | 988 writePoint3(fTarget, buffer); |
983 buffer.writeScalar(fSpecularExponent); | 989 buffer.writeScalar(fSpecularExponent); |
984 buffer.writeScalar(fCosOuterConeAngle); | 990 buffer.writeScalar(fCosOuterConeAngle); |
985 buffer.writeScalar(fCosInnerConeAngle); | 991 buffer.writeScalar(fCosInnerConeAngle); |
986 buffer.writeScalar(fConeScale); | 992 buffer.writeScalar(fConeScale); |
987 writePoint3(fS, buffer); | 993 writePoint3(fS, buffer); |
988 } | 994 } |
989 | 995 |
990 bool isEqual(const SkLight& other) const override { | 996 bool isEqual(const SkImageFilterLight& other) const override { |
991 if (other.type() != kSpot_LightType) { | 997 if (other.type() != kSpot_LightType) { |
992 return false; | 998 return false; |
993 } | 999 } |
994 | 1000 |
995 const SkSpotLight& o = static_cast<const SkSpotLight&>(other); | 1001 const SkSpotLight& o = static_cast<const SkSpotLight&>(other); |
996 return INHERITED::isEqual(other) && | 1002 return INHERITED::isEqual(other) && |
997 fLocation == o.fLocation && | 1003 fLocation == o.fLocation && |
998 fTarget == o.fTarget && | 1004 fTarget == o.fTarget && |
999 fSpecularExponent == o.fSpecularExponent && | 1005 fSpecularExponent == o.fSpecularExponent && |
1000 fCosOuterConeAngle == o.fCosOuterConeAngle; | 1006 fCosOuterConeAngle == o.fCosOuterConeAngle; |
1001 } | 1007 } |
1002 | 1008 |
1003 private: | 1009 private: |
1004 static const SkScalar kSpecularExponentMin; | 1010 static const SkScalar kSpecularExponentMin; |
1005 static const SkScalar kSpecularExponentMax; | 1011 static const SkScalar kSpecularExponentMax; |
1006 | 1012 |
1007 typedef SkLight INHERITED; | |
1008 SkPoint3 fLocation; | 1013 SkPoint3 fLocation; |
1009 SkPoint3 fTarget; | 1014 SkPoint3 fTarget; |
1010 SkScalar fSpecularExponent; | 1015 SkScalar fSpecularExponent; |
1011 SkScalar fCosOuterConeAngle; | 1016 SkScalar fCosOuterConeAngle; |
1012 SkScalar fCosInnerConeAngle; | 1017 SkScalar fCosInnerConeAngle; |
1013 SkScalar fConeScale; | 1018 SkScalar fConeScale; |
1014 SkPoint3 fS; | 1019 SkPoint3 fS; |
| 1020 |
| 1021 typedef SkImageFilterLight INHERITED; |
1015 }; | 1022 }; |
1016 | 1023 |
1017 // According to the spec, the specular term should be in the range [1, 128] : | 1024 // According to the spec, the specular term should be in the range [1, 128] : |
1018 // http://www.w3.org/TR/SVG/filters.html#feSpecularLightingSpecularExponentAttri
bute | 1025 // http://www.w3.org/TR/SVG/filters.html#feSpecularLightingSpecularExponentAttri
bute |
1019 const SkScalar SkSpotLight::kSpecularExponentMin = 1.0f; | 1026 const SkScalar SkSpotLight::kSpecularExponentMin = 1.0f; |
1020 const SkScalar SkSpotLight::kSpecularExponentMax = 128.0f; | 1027 const SkScalar SkSpotLight::kSpecularExponentMax = 128.0f; |
1021 | 1028 |
1022 /////////////////////////////////////////////////////////////////////////////// | 1029 /////////////////////////////////////////////////////////////////////////////// |
1023 | 1030 |
1024 void SkLight::flattenLight(SkWriteBuffer& buffer) const { | 1031 void SkImageFilterLight::flattenLight(SkWriteBuffer& buffer) const { |
1025 // Write type first, then baseclass, then subclass. | 1032 // Write type first, then baseclass, then subclass. |
1026 buffer.writeInt(this->type()); | 1033 buffer.writeInt(this->type()); |
1027 writePoint3(fColor, buffer); | 1034 writePoint3(fColor, buffer); |
1028 this->onFlattenLight(buffer); | 1035 this->onFlattenLight(buffer); |
1029 } | 1036 } |
1030 | 1037 |
1031 /*static*/ SkLight* SkLight::UnflattenLight(SkReadBuffer& buffer) { | 1038 /*static*/ SkImageFilterLight* SkImageFilterLight::UnflattenLight(SkReadBuffer&
buffer) { |
1032 // Read type first. | 1039 // Read type first. |
1033 const SkLight::LightType type = (SkLight::LightType)buffer.readInt(); | 1040 const SkImageFilterLight::LightType type = (SkImageFilterLight::LightType)bu
ffer.readInt(); |
1034 switch (type) { | 1041 switch (type) { |
1035 // Each of these constructors must first call SkLight's, so we'll read t
he baseclass | 1042 // Each of these constructors must first call SkLight's, so we'll read t
he baseclass |
1036 // then subclass, same order as flattenLight. | 1043 // then subclass, same order as flattenLight. |
1037 case SkLight::kDistant_LightType: return SkNEW_ARGS(SkDistantLight, (buf
fer)); | 1044 case SkImageFilterLight::kDistant_LightType: return SkNEW_ARGS(SkDistant
Light, (buffer)); |
1038 case SkLight::kPoint_LightType: return SkNEW_ARGS(SkPointLight, (buffe
r)); | 1045 case SkImageFilterLight::kPoint_LightType: return SkNEW_ARGS(SkPointLi
ght, (buffer)); |
1039 case SkLight::kSpot_LightType: return SkNEW_ARGS(SkSpotLight, (buffer
)); | 1046 case SkImageFilterLight::kSpot_LightType: return SkNEW_ARGS(SkSpotLig
ht, (buffer)); |
1040 default: | 1047 default: |
1041 SkDEBUGFAIL("Unknown LightType."); | 1048 SkDEBUGFAIL("Unknown LightType."); |
1042 buffer.validate(false); | 1049 buffer.validate(false); |
1043 return NULL; | 1050 return NULL; |
1044 } | 1051 } |
1045 } | 1052 } |
1046 /////////////////////////////////////////////////////////////////////////////// | 1053 /////////////////////////////////////////////////////////////////////////////// |
1047 | 1054 |
1048 SkLightingImageFilter::SkLightingImageFilter(SkLight* light, SkScalar surfaceSca
le, | 1055 SkLightingImageFilter::SkLightingImageFilter(SkImageFilterLight* light, SkScalar
surfaceScale, |
1049 SkImageFilter* input, const CropRec
t* cropRect) | 1056 SkImageFilter* input, const CropRec
t* cropRect) |
1050 : INHERITED(1, &input, cropRect) | 1057 : INHERITED(1, &input, cropRect) |
1051 , fLight(SkRef(light)) | 1058 , fLight(SkRef(light)) |
1052 , fSurfaceScale(surfaceScale / 255) | 1059 , fSurfaceScale(surfaceScale / 255) |
1053 {} | 1060 {} |
1054 | 1061 |
1055 SkImageFilter* SkLightingImageFilter::CreateDistantLitDiffuse(const SkPoint3& di
rection, | 1062 SkImageFilter* SkLightingImageFilter::CreateDistantLitDiffuse(const SkPoint3& di
rection, |
1056 SkColor lightColor
, | 1063 SkColor lightColor
, |
1057 SkScalar surfaceSc
ale, | 1064 SkScalar surfaceSc
ale, |
1058 SkScalar kd, | 1065 SkScalar kd, |
1059 SkImageFilter* inp
ut, | 1066 SkImageFilter* inp
ut, |
1060 const CropRect* cr
opRect) { | 1067 const CropRect* cr
opRect) { |
1061 SkAutoTUnref<SkLight> light(SkNEW_ARGS(SkDistantLight, (direction, lightColo
r))); | 1068 SkAutoTUnref<SkImageFilterLight> light(SkNEW_ARGS(SkDistantLight, (direction
, lightColor))); |
1062 return SkDiffuseLightingImageFilter::Create(light, surfaceScale, kd, input,
cropRect); | 1069 return SkDiffuseLightingImageFilter::Create(light, surfaceScale, kd, input,
cropRect); |
1063 } | 1070 } |
1064 | 1071 |
1065 SkImageFilter* SkLightingImageFilter::CreatePointLitDiffuse(const SkPoint3& loca
tion, | 1072 SkImageFilter* SkLightingImageFilter::CreatePointLitDiffuse(const SkPoint3& loca
tion, |
1066 SkColor lightColor, | 1073 SkColor lightColor, |
1067 SkScalar surfaceScal
e, | 1074 SkScalar surfaceScal
e, |
1068 SkScalar kd, | 1075 SkScalar kd, |
1069 SkImageFilter* input
, | 1076 SkImageFilter* input
, |
1070 const CropRect* crop
Rect) { | 1077 const CropRect* crop
Rect) { |
1071 SkAutoTUnref<SkLight> light(SkNEW_ARGS(SkPointLight, (location, lightColor))
); | 1078 SkAutoTUnref<SkImageFilterLight> light(SkNEW_ARGS(SkPointLight, (location, l
ightColor))); |
1072 return SkDiffuseLightingImageFilter::Create(light, surfaceScale, kd, input,
cropRect); | 1079 return SkDiffuseLightingImageFilter::Create(light, surfaceScale, kd, input,
cropRect); |
1073 } | 1080 } |
1074 | 1081 |
1075 SkImageFilter* SkLightingImageFilter::CreateSpotLitDiffuse(const SkPoint3& locat
ion, | 1082 SkImageFilter* SkLightingImageFilter::CreateSpotLitDiffuse(const SkPoint3& locat
ion, |
1076 const SkPoint3& targe
t, | 1083 const SkPoint3& targe
t, |
1077 SkScalar specularExpo
nent, | 1084 SkScalar specularExpo
nent, |
1078 SkScalar cutoffAngle, | 1085 SkScalar cutoffAngle, |
1079 SkColor lightColor, | 1086 SkColor lightColor, |
1080 SkScalar surfaceScale
, | 1087 SkScalar surfaceScale
, |
1081 SkScalar kd, | 1088 SkScalar kd, |
1082 SkImageFilter* input, | 1089 SkImageFilter* input, |
1083 const CropRect* cropR
ect) { | 1090 const CropRect* cropR
ect) { |
1084 SkAutoTUnref<SkLight> light(SkNEW_ARGS(SkSpotLight, (location, target, specu
larExponent, | 1091 SkAutoTUnref<SkImageFilterLight> light(SkNEW_ARGS(SkSpotLight, (location, ta
rget, |
1085 cutoffAngle, lightColor
))); | 1092 specularExpo
nent, |
| 1093 cutoffAngle,
lightColor))); |
1086 return SkDiffuseLightingImageFilter::Create(light, surfaceScale, kd, input,
cropRect); | 1094 return SkDiffuseLightingImageFilter::Create(light, surfaceScale, kd, input,
cropRect); |
1087 } | 1095 } |
1088 | 1096 |
1089 SkImageFilter* SkLightingImageFilter::CreateDistantLitSpecular(const SkPoint3& d
irection, | 1097 SkImageFilter* SkLightingImageFilter::CreateDistantLitSpecular(const SkPoint3& d
irection, |
1090 SkColor lightColo
r, | 1098 SkColor lightColo
r, |
1091 SkScalar surfaceS
cale, | 1099 SkScalar surfaceS
cale, |
1092 SkScalar ks, | 1100 SkScalar ks, |
1093 SkScalar shine, | 1101 SkScalar shine, |
1094 SkImageFilter* in
put, | 1102 SkImageFilter* in
put, |
1095 const CropRect* c
ropRect) { | 1103 const CropRect* c
ropRect) { |
1096 SkAutoTUnref<SkLight> light(SkNEW_ARGS(SkDistantLight, (direction, lightColo
r))); | 1104 SkAutoTUnref<SkImageFilterLight> light(SkNEW_ARGS(SkDistantLight, (direction
, lightColor))); |
1097 return SkSpecularLightingImageFilter::Create(light, surfaceScale, ks, shine,
input, cropRect); | 1105 return SkSpecularLightingImageFilter::Create(light, surfaceScale, ks, shine,
input, cropRect); |
1098 } | 1106 } |
1099 | 1107 |
1100 SkImageFilter* SkLightingImageFilter::CreatePointLitSpecular(const SkPoint3& loc
ation, | 1108 SkImageFilter* SkLightingImageFilter::CreatePointLitSpecular(const SkPoint3& loc
ation, |
1101 SkColor lightColor, | 1109 SkColor lightColor, |
1102 SkScalar surfaceSca
le, | 1110 SkScalar surfaceSca
le, |
1103 SkScalar ks, | 1111 SkScalar ks, |
1104 SkScalar shine, | 1112 SkScalar shine, |
1105 SkImageFilter* inpu
t, | 1113 SkImageFilter* inpu
t, |
1106 const CropRect* cro
pRect) { | 1114 const CropRect* cro
pRect) { |
1107 SkAutoTUnref<SkLight> light(SkNEW_ARGS(SkPointLight, (location, lightColor))
); | 1115 SkAutoTUnref<SkImageFilterLight> light(SkNEW_ARGS(SkPointLight, (location, l
ightColor))); |
1108 return SkSpecularLightingImageFilter::Create(light, surfaceScale, ks, shine,
input, cropRect); | 1116 return SkSpecularLightingImageFilter::Create(light, surfaceScale, ks, shine,
input, cropRect); |
1109 } | 1117 } |
1110 | 1118 |
1111 SkImageFilter* SkLightingImageFilter::CreateSpotLitSpecular(const SkPoint3& loca
tion, | 1119 SkImageFilter* SkLightingImageFilter::CreateSpotLitSpecular(const SkPoint3& loca
tion, |
1112 const SkPoint3& targ
et, | 1120 const SkPoint3& targ
et, |
1113 SkScalar specularExp
onent, | 1121 SkScalar specularExp
onent, |
1114 SkScalar cutoffAngle
, | 1122 SkScalar cutoffAngle
, |
1115 SkColor lightColor, | 1123 SkColor lightColor, |
1116 SkScalar surfaceScal
e, | 1124 SkScalar surfaceScal
e, |
1117 SkScalar ks, | 1125 SkScalar ks, |
1118 SkScalar shine, | 1126 SkScalar shine, |
1119 SkImageFilter* input
, | 1127 SkImageFilter* input
, |
1120 const CropRect* crop
Rect) { | 1128 const CropRect* crop
Rect) { |
1121 SkAutoTUnref<SkLight> light(SkNEW_ARGS(SkSpotLight, (location, target, specu
larExponent, | 1129 SkAutoTUnref<SkImageFilterLight> light(SkNEW_ARGS(SkSpotLight, (location, ta
rget, |
1122 cutoffAngle, lightColor
))); | 1130 specularExpo
nent, |
| 1131 cutoffAngle,
lightColor))); |
1123 return SkSpecularLightingImageFilter::Create(light, surfaceScale, ks, shine,
input, cropRect); | 1132 return SkSpecularLightingImageFilter::Create(light, surfaceScale, ks, shine,
input, cropRect); |
1124 } | 1133 } |
1125 | 1134 |
1126 SkLightingImageFilter::~SkLightingImageFilter() {} | 1135 SkLightingImageFilter::~SkLightingImageFilter() {} |
1127 | 1136 |
1128 void SkLightingImageFilter::flatten(SkWriteBuffer& buffer) const { | 1137 void SkLightingImageFilter::flatten(SkWriteBuffer& buffer) const { |
1129 this->INHERITED::flatten(buffer); | 1138 this->INHERITED::flatten(buffer); |
1130 fLight->flattenLight(buffer); | 1139 fLight->flattenLight(buffer); |
1131 buffer.writeScalar(fSurfaceScale * 255); | 1140 buffer.writeScalar(fSurfaceScale * 255); |
1132 } | 1141 } |
1133 | 1142 |
1134 /////////////////////////////////////////////////////////////////////////////// | 1143 /////////////////////////////////////////////////////////////////////////////// |
1135 | 1144 |
1136 SkImageFilter* SkDiffuseLightingImageFilter::Create(SkLight* light, SkScalar sur
faceScale, | 1145 SkImageFilter* SkDiffuseLightingImageFilter::Create(SkImageFilterLight* light, |
1137 SkScalar kd, SkImageFilter* input, const Cro
pRect* cropRect) { | 1146 SkScalar surfaceScale, |
| 1147 SkScalar kd, |
| 1148 SkImageFilter* input, |
| 1149 const CropRect* cropRect) { |
1138 if (NULL == light) { | 1150 if (NULL == light) { |
1139 return NULL; | 1151 return NULL; |
1140 } | 1152 } |
1141 if (!SkScalarIsFinite(surfaceScale) || !SkScalarIsFinite(kd)) { | 1153 if (!SkScalarIsFinite(surfaceScale) || !SkScalarIsFinite(kd)) { |
1142 return NULL; | 1154 return NULL; |
1143 } | 1155 } |
1144 // According to the spec, kd can be any non-negative number : | 1156 // According to the spec, kd can be any non-negative number : |
1145 // http://www.w3.org/TR/SVG/filters.html#feDiffuseLightingElement | 1157 // http://www.w3.org/TR/SVG/filters.html#feDiffuseLightingElement |
1146 if (kd < 0) { | 1158 if (kd < 0) { |
1147 return NULL; | 1159 return NULL; |
1148 } | 1160 } |
1149 return SkNEW_ARGS(SkDiffuseLightingImageFilter, (light, surfaceScale, kd, in
put, cropRect)); | 1161 return SkNEW_ARGS(SkDiffuseLightingImageFilter, (light, surfaceScale, kd, in
put, cropRect)); |
1150 } | 1162 } |
1151 | 1163 |
1152 SkDiffuseLightingImageFilter::SkDiffuseLightingImageFilter(SkLight* light, | 1164 SkDiffuseLightingImageFilter::SkDiffuseLightingImageFilter(SkImageFilterLight* l
ight, |
1153 SkScalar surfaceScale
, | 1165 SkScalar surfaceScale
, |
1154 SkScalar kd, | 1166 SkScalar kd, |
1155 SkImageFilter* input, | 1167 SkImageFilter* input, |
1156 const CropRect* cropR
ect) | 1168 const CropRect* cropR
ect) |
1157 : INHERITED(light, surfaceScale, input, cropRect), | 1169 : INHERITED(light, surfaceScale, input, cropRect), |
1158 fKD(kd) | 1170 fKD(kd) |
1159 { | 1171 { |
1160 } | 1172 } |
1161 | 1173 |
1162 SkFlattenable* SkDiffuseLightingImageFilter::CreateProc(SkReadBuffer& buffer) { | 1174 SkFlattenable* SkDiffuseLightingImageFilter::CreateProc(SkReadBuffer& buffer) { |
1163 SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1); | 1175 SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1); |
1164 SkAutoTUnref<SkLight> light(SkLight::UnflattenLight(buffer)); | 1176 SkAutoTUnref<SkImageFilterLight> light(SkImageFilterLight::UnflattenLight(bu
ffer)); |
1165 SkScalar surfaceScale = buffer.readScalar(); | 1177 SkScalar surfaceScale = buffer.readScalar(); |
1166 SkScalar kd = buffer.readScalar(); | 1178 SkScalar kd = buffer.readScalar(); |
1167 return Create(light, surfaceScale, kd, common.getInput(0), &common.cropRect(
)); | 1179 return Create(light, surfaceScale, kd, common.getInput(0), &common.cropRect(
)); |
1168 } | 1180 } |
1169 | 1181 |
1170 void SkDiffuseLightingImageFilter::flatten(SkWriteBuffer& buffer) const { | 1182 void SkDiffuseLightingImageFilter::flatten(SkWriteBuffer& buffer) const { |
1171 this->INHERITED::flatten(buffer); | 1183 this->INHERITED::flatten(buffer); |
1172 buffer.writeScalar(fKD); | 1184 buffer.writeScalar(fKD); |
1173 } | 1185 } |
1174 | 1186 |
(...skipping 23 matching lines...) Expand all Loading... |
1198 | 1210 |
1199 SkAutoLockPixels alp(src); | 1211 SkAutoLockPixels alp(src); |
1200 if (!src.getPixels()) { | 1212 if (!src.getPixels()) { |
1201 return false; | 1213 return false; |
1202 } | 1214 } |
1203 | 1215 |
1204 if (!dst->tryAllocPixels(src.info().makeWH(bounds.width(), bounds.height()))
) { | 1216 if (!dst->tryAllocPixels(src.info().makeWH(bounds.width(), bounds.height()))
) { |
1205 return false; | 1217 return false; |
1206 } | 1218 } |
1207 | 1219 |
1208 SkAutoTUnref<SkLight> transformedLight(light()->transform(ctx.ctm())); | 1220 SkAutoTUnref<SkImageFilterLight> transformedLight(light()->transform(ctx.ctm
())); |
1209 | 1221 |
1210 DiffuseLightingType lightingType(fKD); | 1222 DiffuseLightingType lightingType(fKD); |
1211 offset->fX = bounds.left(); | 1223 offset->fX = bounds.left(); |
1212 offset->fY = bounds.top(); | 1224 offset->fY = bounds.top(); |
1213 bounds.offset(-srcOffset); | 1225 bounds.offset(-srcOffset); |
1214 switch (transformedLight->type()) { | 1226 switch (transformedLight->type()) { |
1215 case SkLight::kDistant_LightType: | 1227 case SkImageFilterLight::kDistant_LightType: |
1216 lightBitmap<DiffuseLightingType, SkDistantLight>(lightingType, | 1228 lightBitmap<DiffuseLightingType, SkDistantLight>(lightingType, |
1217 transformedLight, | 1229 transformedLight, |
1218 src, | 1230 src, |
1219 dst, | 1231 dst, |
1220 surfaceScale(), | 1232 surfaceScale(), |
1221 bounds); | 1233 bounds); |
1222 break; | 1234 break; |
1223 case SkLight::kPoint_LightType: | 1235 case SkImageFilterLight::kPoint_LightType: |
1224 lightBitmap<DiffuseLightingType, SkPointLight>(lightingType, | 1236 lightBitmap<DiffuseLightingType, SkPointLight>(lightingType, |
1225 transformedLight, | 1237 transformedLight, |
1226 src, | 1238 src, |
1227 dst, | 1239 dst, |
1228 surfaceScale(), | 1240 surfaceScale(), |
1229 bounds); | 1241 bounds); |
1230 break; | 1242 break; |
1231 case SkLight::kSpot_LightType: | 1243 case SkImageFilterLight::kSpot_LightType: |
1232 lightBitmap<DiffuseLightingType, SkSpotLight>(lightingType, | 1244 lightBitmap<DiffuseLightingType, SkSpotLight>(lightingType, |
1233 transformedLight, | 1245 transformedLight, |
1234 src, | 1246 src, |
1235 dst, | 1247 dst, |
1236 surfaceScale(), | 1248 surfaceScale(), |
1237 bounds); | 1249 bounds); |
1238 break; | 1250 break; |
1239 } | 1251 } |
1240 | 1252 |
1241 return true; | 1253 return true; |
(...skipping 16 matching lines...) Expand all Loading... |
1258 BoundaryMode boundaryMode | 1270 BoundaryMode boundaryMode |
1259 ) const { | 1271 ) const { |
1260 SkScalar scale = SkScalarMul(this->surfaceScale(), SkIntToScalar(255)); | 1272 SkScalar scale = SkScalarMul(this->surfaceScale(), SkIntToScalar(255)); |
1261 return GrDiffuseLightingEffect::Create(procDataManager, texture, this->light
(), scale, matrix, | 1273 return GrDiffuseLightingEffect::Create(procDataManager, texture, this->light
(), scale, matrix, |
1262 this->kd(), boundaryMode); | 1274 this->kd(), boundaryMode); |
1263 } | 1275 } |
1264 #endif | 1276 #endif |
1265 | 1277 |
1266 /////////////////////////////////////////////////////////////////////////////// | 1278 /////////////////////////////////////////////////////////////////////////////// |
1267 | 1279 |
1268 SkImageFilter* SkSpecularLightingImageFilter::Create(SkLight* light, SkScalar su
rfaceScale, | 1280 SkImageFilter* SkSpecularLightingImageFilter::Create(SkImageFilterLight* light, |
1269 SkScalar ks, SkScalar shininess, SkImageFilter* input, const Cro
pRect* cropRect) { | 1281 SkScalar surfaceScale, |
| 1282 SkScalar ks, |
| 1283 SkScalar shininess, |
| 1284 SkImageFilter* input, |
| 1285 const CropRect* cropRect) { |
1270 if (NULL == light) { | 1286 if (NULL == light) { |
1271 return NULL; | 1287 return NULL; |
1272 } | 1288 } |
1273 if (!SkScalarIsFinite(surfaceScale) || !SkScalarIsFinite(ks) || !SkScalarIsF
inite(shininess)) { | 1289 if (!SkScalarIsFinite(surfaceScale) || !SkScalarIsFinite(ks) || !SkScalarIsF
inite(shininess)) { |
1274 return NULL; | 1290 return NULL; |
1275 } | 1291 } |
1276 // According to the spec, ks can be any non-negative number : | 1292 // According to the spec, ks can be any non-negative number : |
1277 // http://www.w3.org/TR/SVG/filters.html#feSpecularLightingElement | 1293 // http://www.w3.org/TR/SVG/filters.html#feSpecularLightingElement |
1278 if (ks < 0) { | 1294 if (ks < 0) { |
1279 return NULL; | 1295 return NULL; |
1280 } | 1296 } |
1281 return SkNEW_ARGS(SkSpecularLightingImageFilter, | 1297 return SkNEW_ARGS(SkSpecularLightingImageFilter, |
1282 (light, surfaceScale, ks, shininess, input, cropRect)); | 1298 (light, surfaceScale, ks, shininess, input, cropRect)); |
1283 } | 1299 } |
1284 | 1300 |
1285 SkSpecularLightingImageFilter::SkSpecularLightingImageFilter(SkLight* light, | 1301 SkSpecularLightingImageFilter::SkSpecularLightingImageFilter(SkImageFilterLight*
light, |
1286 SkScalar surfaceSca
le, | 1302 SkScalar surfaceSca
le, |
1287 SkScalar ks, | 1303 SkScalar ks, |
1288 SkScalar shininess, | 1304 SkScalar shininess, |
1289 SkImageFilter* inpu
t, | 1305 SkImageFilter* inpu
t, |
1290 const CropRect* cro
pRect) | 1306 const CropRect* cro
pRect) |
1291 : INHERITED(light, surfaceScale, input, cropRect), | 1307 : INHERITED(light, surfaceScale, input, cropRect), |
1292 fKS(ks), | 1308 fKS(ks), |
1293 fShininess(shininess) | 1309 fShininess(shininess) |
1294 { | 1310 { |
1295 } | 1311 } |
1296 | 1312 |
1297 SkFlattenable* SkSpecularLightingImageFilter::CreateProc(SkReadBuffer& buffer) { | 1313 SkFlattenable* SkSpecularLightingImageFilter::CreateProc(SkReadBuffer& buffer) { |
1298 SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1); | 1314 SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1); |
1299 SkAutoTUnref<SkLight> light(SkLight::UnflattenLight(buffer)); | 1315 SkAutoTUnref<SkImageFilterLight> light(SkImageFilterLight::UnflattenLight(bu
ffer)); |
1300 SkScalar surfaceScale = buffer.readScalar(); | 1316 SkScalar surfaceScale = buffer.readScalar(); |
1301 SkScalar ks = buffer.readScalar(); | 1317 SkScalar ks = buffer.readScalar(); |
1302 SkScalar shine = buffer.readScalar(); | 1318 SkScalar shine = buffer.readScalar(); |
1303 return Create(light, surfaceScale, ks, shine, common.getInput(0), &common.cr
opRect()); | 1319 return Create(light, surfaceScale, ks, shine, common.getInput(0), &common.cr
opRect()); |
1304 } | 1320 } |
1305 | 1321 |
1306 void SkSpecularLightingImageFilter::flatten(SkWriteBuffer& buffer) const { | 1322 void SkSpecularLightingImageFilter::flatten(SkWriteBuffer& buffer) const { |
1307 this->INHERITED::flatten(buffer); | 1323 this->INHERITED::flatten(buffer); |
1308 buffer.writeScalar(fKS); | 1324 buffer.writeScalar(fKS); |
1309 buffer.writeScalar(fShininess); | 1325 buffer.writeScalar(fShininess); |
(...skipping 30 matching lines...) Expand all Loading... |
1340 } | 1356 } |
1341 | 1357 |
1342 if (!dst->tryAllocPixels(src.info().makeWH(bounds.width(), bounds.height()))
) { | 1358 if (!dst->tryAllocPixels(src.info().makeWH(bounds.width(), bounds.height()))
) { |
1343 return false; | 1359 return false; |
1344 } | 1360 } |
1345 | 1361 |
1346 SpecularLightingType lightingType(fKS, fShininess); | 1362 SpecularLightingType lightingType(fKS, fShininess); |
1347 offset->fX = bounds.left(); | 1363 offset->fX = bounds.left(); |
1348 offset->fY = bounds.top(); | 1364 offset->fY = bounds.top(); |
1349 bounds.offset(-srcOffset); | 1365 bounds.offset(-srcOffset); |
1350 SkAutoTUnref<SkLight> transformedLight(light()->transform(ctx.ctm())); | 1366 SkAutoTUnref<SkImageFilterLight> transformedLight(light()->transform(ctx.ctm
())); |
1351 switch (transformedLight->type()) { | 1367 switch (transformedLight->type()) { |
1352 case SkLight::kDistant_LightType: | 1368 case SkImageFilterLight::kDistant_LightType: |
1353 lightBitmap<SpecularLightingType, SkDistantLight>(lightingType, | 1369 lightBitmap<SpecularLightingType, SkDistantLight>(lightingType, |
1354 transformedLight, | 1370 transformedLight, |
1355 src, | 1371 src, |
1356 dst, | 1372 dst, |
1357 surfaceScale(), | 1373 surfaceScale(), |
1358 bounds); | 1374 bounds); |
1359 break; | 1375 break; |
1360 case SkLight::kPoint_LightType: | 1376 case SkImageFilterLight::kPoint_LightType: |
1361 lightBitmap<SpecularLightingType, SkPointLight>(lightingType, | 1377 lightBitmap<SpecularLightingType, SkPointLight>(lightingType, |
1362 transformedLight, | 1378 transformedLight, |
1363 src, | 1379 src, |
1364 dst, | 1380 dst, |
1365 surfaceScale(), | 1381 surfaceScale(), |
1366 bounds); | 1382 bounds); |
1367 break; | 1383 break; |
1368 case SkLight::kSpot_LightType: | 1384 case SkImageFilterLight::kSpot_LightType: |
1369 lightBitmap<SpecularLightingType, SkSpotLight>(lightingType, | 1385 lightBitmap<SpecularLightingType, SkSpotLight>(lightingType, |
1370 transformedLight, | 1386 transformedLight, |
1371 src, | 1387 src, |
1372 dst, | 1388 dst, |
1373 surfaceScale(), | 1389 surfaceScale(), |
1374 bounds); | 1390 bounds); |
1375 break; | 1391 break; |
1376 } | 1392 } |
1377 return true; | 1393 return true; |
1378 } | 1394 } |
(...skipping 23 matching lines...) Expand all Loading... |
1402 | 1418 |
1403 #if SK_SUPPORT_GPU | 1419 #if SK_SUPPORT_GPU |
1404 | 1420 |
1405 namespace { | 1421 namespace { |
1406 SkPoint3 random_point3(SkRandom* random) { | 1422 SkPoint3 random_point3(SkRandom* random) { |
1407 return SkPoint3::Make(SkScalarToFloat(random->nextSScalar1()), | 1423 return SkPoint3::Make(SkScalarToFloat(random->nextSScalar1()), |
1408 SkScalarToFloat(random->nextSScalar1()), | 1424 SkScalarToFloat(random->nextSScalar1()), |
1409 SkScalarToFloat(random->nextSScalar1())); | 1425 SkScalarToFloat(random->nextSScalar1())); |
1410 } | 1426 } |
1411 | 1427 |
1412 SkLight* create_random_light(SkRandom* random) { | 1428 SkImageFilterLight* create_random_light(SkRandom* random) { |
1413 int type = random->nextULessThan(3); | 1429 int type = random->nextULessThan(3); |
1414 switch (type) { | 1430 switch (type) { |
1415 case 0: { | 1431 case 0: { |
1416 return SkNEW_ARGS(SkDistantLight, (random_point3(random), random->ne
xtU())); | 1432 return SkNEW_ARGS(SkDistantLight, (random_point3(random), random->ne
xtU())); |
1417 } | 1433 } |
1418 case 1: { | 1434 case 1: { |
1419 return SkNEW_ARGS(SkPointLight, (random_point3(random), random->next
U())); | 1435 return SkNEW_ARGS(SkPointLight, (random_point3(random), random->next
U())); |
1420 } | 1436 } |
1421 case 2: { | 1437 case 2: { |
1422 return SkNEW_ARGS(SkSpotLight, (random_point3(random), | 1438 return SkNEW_ARGS(SkSpotLight, (random_point3(random), |
(...skipping 141 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1564 typedef GrGLLightingEffect INHERITED; | 1580 typedef GrGLLightingEffect INHERITED; |
1565 | 1581 |
1566 UniformHandle fKSUni; | 1582 UniformHandle fKSUni; |
1567 UniformHandle fShininessUni; | 1583 UniformHandle fShininessUni; |
1568 }; | 1584 }; |
1569 | 1585 |
1570 /////////////////////////////////////////////////////////////////////////////// | 1586 /////////////////////////////////////////////////////////////////////////////// |
1571 | 1587 |
1572 GrLightingEffect::GrLightingEffect(GrProcessorDataManager* procDataManager, | 1588 GrLightingEffect::GrLightingEffect(GrProcessorDataManager* procDataManager, |
1573 GrTexture* texture, | 1589 GrTexture* texture, |
1574 const SkLight* light, | 1590 const SkImageFilterLight* light, |
1575 SkScalar surfaceScale, | 1591 SkScalar surfaceScale, |
1576 const SkMatrix& matrix, | 1592 const SkMatrix& matrix, |
1577 BoundaryMode boundaryMode) | 1593 BoundaryMode boundaryMode) |
1578 : INHERITED(procDataManager, texture, GrCoordTransform::MakeDivByTextureWHMa
trix(texture)) | 1594 : INHERITED(procDataManager, texture, GrCoordTransform::MakeDivByTextureWHMa
trix(texture)) |
1579 , fLight(light) | 1595 , fLight(light) |
1580 , fSurfaceScale(surfaceScale) | 1596 , fSurfaceScale(surfaceScale) |
1581 , fFilterMatrix(matrix) | 1597 , fFilterMatrix(matrix) |
1582 , fBoundaryMode(boundaryMode) { | 1598 , fBoundaryMode(boundaryMode) { |
1583 fLight->ref(); | 1599 fLight->ref(); |
1584 if (light->requiresFragmentPosition()) { | 1600 if (light->requiresFragmentPosition()) { |
1585 this->setWillReadFragmentPosition(); | 1601 this->setWillReadFragmentPosition(); |
1586 } | 1602 } |
1587 } | 1603 } |
1588 | 1604 |
1589 GrLightingEffect::~GrLightingEffect() { | 1605 GrLightingEffect::~GrLightingEffect() { |
1590 fLight->unref(); | 1606 fLight->unref(); |
1591 } | 1607 } |
1592 | 1608 |
1593 bool GrLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const { | 1609 bool GrLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const { |
1594 const GrLightingEffect& s = sBase.cast<GrLightingEffect>(); | 1610 const GrLightingEffect& s = sBase.cast<GrLightingEffect>(); |
1595 return fLight->isEqual(*s.fLight) && | 1611 return fLight->isEqual(*s.fLight) && |
1596 fSurfaceScale == s.fSurfaceScale && | 1612 fSurfaceScale == s.fSurfaceScale && |
1597 fBoundaryMode == s.fBoundaryMode; | 1613 fBoundaryMode == s.fBoundaryMode; |
1598 } | 1614 } |
1599 | 1615 |
1600 /////////////////////////////////////////////////////////////////////////////// | 1616 /////////////////////////////////////////////////////////////////////////////// |
1601 | 1617 |
1602 GrDiffuseLightingEffect::GrDiffuseLightingEffect(GrProcessorDataManager* procDat
aManager, | 1618 GrDiffuseLightingEffect::GrDiffuseLightingEffect(GrProcessorDataManager* procDat
aManager, |
1603 GrTexture* texture, | 1619 GrTexture* texture, |
1604 const SkLight* light, | 1620 const SkImageFilterLight* light
, |
1605 SkScalar surfaceScale, | 1621 SkScalar surfaceScale, |
1606 const SkMatrix& matrix, | 1622 const SkMatrix& matrix, |
1607 SkScalar kd, | 1623 SkScalar kd, |
1608 BoundaryMode boundaryMode) | 1624 BoundaryMode boundaryMode) |
1609 : INHERITED(procDataManager, texture, light, surfaceScale, matrix, boundaryM
ode), fKD(kd) { | 1625 : INHERITED(procDataManager, texture, light, surfaceScale, matrix, boundaryM
ode), fKD(kd) { |
1610 this->initClassID<GrDiffuseLightingEffect>(); | 1626 this->initClassID<GrDiffuseLightingEffect>(); |
1611 } | 1627 } |
1612 | 1628 |
1613 bool GrDiffuseLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const
{ | 1629 bool GrDiffuseLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const
{ |
1614 const GrDiffuseLightingEffect& s = sBase.cast<GrDiffuseLightingEffect>(); | 1630 const GrDiffuseLightingEffect& s = sBase.cast<GrDiffuseLightingEffect>(); |
1615 return INHERITED::onIsEqual(sBase) && | 1631 return INHERITED::onIsEqual(sBase) && |
1616 this->kd() == s.kd(); | 1632 this->kd() == s.kd(); |
1617 } | 1633 } |
1618 | 1634 |
1619 void GrDiffuseLightingEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, | 1635 void GrDiffuseLightingEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, |
1620 GrProcessorKeyBuilder* b) const
{ | 1636 GrProcessorKeyBuilder* b) const
{ |
1621 GrGLDiffuseLightingEffect::GenKey(*this, caps, b); | 1637 GrGLDiffuseLightingEffect::GenKey(*this, caps, b); |
1622 } | 1638 } |
1623 | 1639 |
1624 GrGLFragmentProcessor* GrDiffuseLightingEffect::onCreateGLInstance() const { | 1640 GrGLFragmentProcessor* GrDiffuseLightingEffect::onCreateGLInstance() const { |
1625 return SkNEW_ARGS(GrGLDiffuseLightingEffect, (*this)); | 1641 return SkNEW_ARGS(GrGLDiffuseLightingEffect, (*this)); |
1626 } | 1642 } |
1627 | 1643 |
1628 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDiffuseLightingEffect); | 1644 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDiffuseLightingEffect); |
1629 | 1645 |
1630 GrFragmentProcessor* GrDiffuseLightingEffect::TestCreate(GrProcessorTestData* d)
{ | 1646 GrFragmentProcessor* GrDiffuseLightingEffect::TestCreate(GrProcessorTestData* d)
{ |
1631 SkScalar surfaceScale = d->fRandom->nextSScalar1(); | 1647 SkScalar surfaceScale = d->fRandom->nextSScalar1(); |
1632 SkScalar kd = d->fRandom->nextUScalar1(); | 1648 SkScalar kd = d->fRandom->nextUScalar1(); |
1633 SkAutoTUnref<SkLight> light(create_random_light(d->fRandom)); | 1649 SkAutoTUnref<SkImageFilterLight> light(create_random_light(d->fRandom)); |
1634 SkMatrix matrix; | 1650 SkMatrix matrix; |
1635 for (int i = 0; i < 9; i++) { | 1651 for (int i = 0; i < 9; i++) { |
1636 matrix[i] = d->fRandom->nextUScalar1(); | 1652 matrix[i] = d->fRandom->nextUScalar1(); |
1637 } | 1653 } |
1638 BoundaryMode mode = static_cast<BoundaryMode>(d->fRandom->nextU() % kBoundar
yModeCount); | 1654 BoundaryMode mode = static_cast<BoundaryMode>(d->fRandom->nextU() % kBoundar
yModeCount); |
1639 return GrDiffuseLightingEffect::Create(d->fProcDataManager, | 1655 return GrDiffuseLightingEffect::Create(d->fProcDataManager, |
1640 d->fTextures[GrProcessorUnitTest::kAl
phaTextureIdx], | 1656 d->fTextures[GrProcessorUnitTest::kAl
phaTextureIdx], |
1641 light, surfaceScale, matrix, kd, mode
); | 1657 light, surfaceScale, matrix, kd, mode
); |
1642 } | 1658 } |
1643 | 1659 |
(...skipping 103 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1747 b->add32(lighting.boundaryMode() << 2 | lighting.light()->type()); | 1763 b->add32(lighting.boundaryMode() << 2 | lighting.light()->type()); |
1748 } | 1764 } |
1749 | 1765 |
1750 void GrGLLightingEffect::onSetData(const GrGLProgramDataManager& pdman, | 1766 void GrGLLightingEffect::onSetData(const GrGLProgramDataManager& pdman, |
1751 const GrProcessor& proc) { | 1767 const GrProcessor& proc) { |
1752 const GrLightingEffect& lighting = proc.cast<GrLightingEffect>(); | 1768 const GrLightingEffect& lighting = proc.cast<GrLightingEffect>(); |
1753 GrTexture* texture = lighting.texture(0); | 1769 GrTexture* texture = lighting.texture(0); |
1754 float ySign = texture->origin() == kTopLeft_GrSurfaceOrigin ? -1.0f : 1.0f; | 1770 float ySign = texture->origin() == kTopLeft_GrSurfaceOrigin ? -1.0f : 1.0f; |
1755 pdman.set2f(fImageIncrementUni, 1.0f / texture->width(), ySign / texture->he
ight()); | 1771 pdman.set2f(fImageIncrementUni, 1.0f / texture->width(), ySign / texture->he
ight()); |
1756 pdman.set1f(fSurfaceScaleUni, lighting.surfaceScale()); | 1772 pdman.set1f(fSurfaceScaleUni, lighting.surfaceScale()); |
1757 SkAutoTUnref<SkLight> transformedLight(lighting.light()->transform(lighting.
filterMatrix())); | 1773 SkAutoTUnref<SkImageFilterLight> transformedLight( |
| 1774 lighting.light()->transform(lighting
.filterMatrix())); |
1758 fLight->setData(pdman, transformedLight); | 1775 fLight->setData(pdman, transformedLight); |
1759 } | 1776 } |
1760 | 1777 |
1761 /////////////////////////////////////////////////////////////////////////////// | 1778 /////////////////////////////////////////////////////////////////////////////// |
1762 | 1779 |
1763 /////////////////////////////////////////////////////////////////////////////// | 1780 /////////////////////////////////////////////////////////////////////////////// |
1764 | 1781 |
1765 GrGLDiffuseLightingEffect::GrGLDiffuseLightingEffect(const GrProcessor& proc) | 1782 GrGLDiffuseLightingEffect::GrGLDiffuseLightingEffect(const GrProcessor& proc) |
1766 : INHERITED(proc) { | 1783 : INHERITED(proc) { |
1767 } | 1784 } |
(...skipping 24 matching lines...) Expand all Loading... |
1792 const GrProcessor& proc) { | 1809 const GrProcessor& proc) { |
1793 INHERITED::onSetData(pdman, proc); | 1810 INHERITED::onSetData(pdman, proc); |
1794 const GrDiffuseLightingEffect& diffuse = proc.cast<GrDiffuseLightingEffect>(
); | 1811 const GrDiffuseLightingEffect& diffuse = proc.cast<GrDiffuseLightingEffect>(
); |
1795 pdman.set1f(fKDUni, diffuse.kd()); | 1812 pdman.set1f(fKDUni, diffuse.kd()); |
1796 } | 1813 } |
1797 | 1814 |
1798 /////////////////////////////////////////////////////////////////////////////// | 1815 /////////////////////////////////////////////////////////////////////////////// |
1799 | 1816 |
1800 GrSpecularLightingEffect::GrSpecularLightingEffect(GrProcessorDataManager* procD
ataManager, | 1817 GrSpecularLightingEffect::GrSpecularLightingEffect(GrProcessorDataManager* procD
ataManager, |
1801 GrTexture* texture, | 1818 GrTexture* texture, |
1802 const SkLight* light, | 1819 const SkImageFilterLight* lig
ht, |
1803 SkScalar surfaceScale, | 1820 SkScalar surfaceScale, |
1804 const SkMatrix& matrix, | 1821 const SkMatrix& matrix, |
1805 SkScalar ks, | 1822 SkScalar ks, |
1806 SkScalar shininess, | 1823 SkScalar shininess, |
1807 BoundaryMode boundaryMode) | 1824 BoundaryMode boundaryMode) |
1808 : INHERITED(procDataManager, texture, light, surfaceScale, matrix, boundaryM
ode), | 1825 : INHERITED(procDataManager, texture, light, surfaceScale, matrix, boundaryM
ode) |
1809 fKS(ks), | 1826 , fKS(ks) |
1810 fShininess(shininess) { | 1827 , fShininess(shininess) { |
1811 this->initClassID<GrSpecularLightingEffect>(); | 1828 this->initClassID<GrSpecularLightingEffect>(); |
1812 } | 1829 } |
1813 | 1830 |
1814 bool GrSpecularLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const
{ | 1831 bool GrSpecularLightingEffect::onIsEqual(const GrFragmentProcessor& sBase) const
{ |
1815 const GrSpecularLightingEffect& s = sBase.cast<GrSpecularLightingEffect>(); | 1832 const GrSpecularLightingEffect& s = sBase.cast<GrSpecularLightingEffect>(); |
1816 return INHERITED::onIsEqual(sBase) && | 1833 return INHERITED::onIsEqual(sBase) && |
1817 this->ks() == s.ks() && | 1834 this->ks() == s.ks() && |
1818 this->shininess() == s.shininess(); | 1835 this->shininess() == s.shininess(); |
1819 } | 1836 } |
1820 | 1837 |
1821 void GrSpecularLightingEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, | 1838 void GrSpecularLightingEffect::onGetGLProcessorKey(const GrGLSLCaps& caps, |
1822 GrProcessorKeyBuilder* b) const
{ | 1839 GrProcessorKeyBuilder* b) const
{ |
1823 GrGLSpecularLightingEffect::GenKey(*this, caps, b); | 1840 GrGLSpecularLightingEffect::GenKey(*this, caps, b); |
1824 } | 1841 } |
1825 | 1842 |
1826 GrGLFragmentProcessor* GrSpecularLightingEffect::onCreateGLInstance() const { | 1843 GrGLFragmentProcessor* GrSpecularLightingEffect::onCreateGLInstance() const { |
1827 return SkNEW_ARGS(GrGLSpecularLightingEffect, (*this)); | 1844 return SkNEW_ARGS(GrGLSpecularLightingEffect, (*this)); |
1828 } | 1845 } |
1829 | 1846 |
1830 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSpecularLightingEffect); | 1847 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSpecularLightingEffect); |
1831 | 1848 |
1832 GrFragmentProcessor* GrSpecularLightingEffect::TestCreate(GrProcessorTestData* d
) { | 1849 GrFragmentProcessor* GrSpecularLightingEffect::TestCreate(GrProcessorTestData* d
) { |
1833 SkScalar surfaceScale = d->fRandom->nextSScalar1(); | 1850 SkScalar surfaceScale = d->fRandom->nextSScalar1(); |
1834 SkScalar ks = d->fRandom->nextUScalar1(); | 1851 SkScalar ks = d->fRandom->nextUScalar1(); |
1835 SkScalar shininess = d->fRandom->nextUScalar1(); | 1852 SkScalar shininess = d->fRandom->nextUScalar1(); |
1836 SkAutoTUnref<SkLight> light(create_random_light(d->fRandom)); | 1853 SkAutoTUnref<SkImageFilterLight> light(create_random_light(d->fRandom)); |
1837 SkMatrix matrix; | 1854 SkMatrix matrix; |
1838 for (int i = 0; i < 9; i++) { | 1855 for (int i = 0; i < 9; i++) { |
1839 matrix[i] = d->fRandom->nextUScalar1(); | 1856 matrix[i] = d->fRandom->nextUScalar1(); |
1840 } | 1857 } |
1841 BoundaryMode mode = static_cast<BoundaryMode>(d->fRandom->nextU() % kBoundar
yModeCount); | 1858 BoundaryMode mode = static_cast<BoundaryMode>(d->fRandom->nextU() % kBoundar
yModeCount); |
1842 return GrSpecularLightingEffect::Create(d->fProcDataManager, | 1859 return GrSpecularLightingEffect::Create(d->fProcDataManager, |
1843 d->fTextures[GrProcessorUnitTest::kA
lphaTextureIdx], | 1860 d->fTextures[GrProcessorUnitTest::kA
lphaTextureIdx], |
1844 light, surfaceScale, matrix, ks, shi
niness, mode); | 1861 light, surfaceScale, matrix, ks, shi
niness, mode); |
1845 } | 1862 } |
1846 | 1863 |
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1892 void GrGLLight::emitLightColorUniform(GrGLFPBuilder* builder) { | 1909 void GrGLLight::emitLightColorUniform(GrGLFPBuilder* builder) { |
1893 fColorUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 1910 fColorUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
1894 kVec3f_GrSLType, kDefault_GrSLPrecision, | 1911 kVec3f_GrSLType, kDefault_GrSLPrecision, |
1895 "LightColor"); | 1912 "LightColor"); |
1896 } | 1913 } |
1897 | 1914 |
1898 void GrGLLight::emitLightColor(GrGLFPBuilder* builder, const char *surfaceToLigh
t) { | 1915 void GrGLLight::emitLightColor(GrGLFPBuilder* builder, const char *surfaceToLigh
t) { |
1899 builder->getFragmentShaderBuilder()->codeAppend(builder->getUniformCStr(this
->lightColorUni())); | 1916 builder->getFragmentShaderBuilder()->codeAppend(builder->getUniformCStr(this
->lightColorUni())); |
1900 } | 1917 } |
1901 | 1918 |
1902 void GrGLLight::setData(const GrGLProgramDataManager& pdman, const SkLight* ligh
t) const { | 1919 void GrGLLight::setData(const GrGLProgramDataManager& pdman, |
| 1920 const SkImageFilterLight* light) const { |
1903 setUniformPoint3(pdman, fColorUni, | 1921 setUniformPoint3(pdman, fColorUni, |
1904 light->color().makeScale(SkScalarInvert(SkIntToScalar(255))
)); | 1922 light->color().makeScale(SkScalarInvert(SkIntToScalar(255))
)); |
1905 } | 1923 } |
1906 | 1924 |
1907 /////////////////////////////////////////////////////////////////////////////// | 1925 /////////////////////////////////////////////////////////////////////////////// |
1908 | 1926 |
1909 void GrGLDistantLight::setData(const GrGLProgramDataManager& pdman, | 1927 void GrGLDistantLight::setData(const GrGLProgramDataManager& pdman, |
1910 const SkLight* light) const { | 1928 const SkImageFilterLight* light) const { |
1911 INHERITED::setData(pdman, light); | 1929 INHERITED::setData(pdman, light); |
1912 SkASSERT(light->type() == SkLight::kDistant_LightType); | 1930 SkASSERT(light->type() == SkImageFilterLight::kDistant_LightType); |
1913 const SkDistantLight* distantLight = static_cast<const SkDistantLight*>(ligh
t); | 1931 const SkDistantLight* distantLight = static_cast<const SkDistantLight*>(ligh
t); |
1914 setUniformNormal3(pdman, fDirectionUni, distantLight->direction()); | 1932 setUniformNormal3(pdman, fDirectionUni, distantLight->direction()); |
1915 } | 1933 } |
1916 | 1934 |
1917 void GrGLDistantLight::emitSurfaceToLight(GrGLFPBuilder* builder, const char* z)
{ | 1935 void GrGLDistantLight::emitSurfaceToLight(GrGLFPBuilder* builder, const char* z)
{ |
1918 const char* dir; | 1936 const char* dir; |
1919 fDirectionUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility
, | 1937 fDirectionUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility
, |
1920 kVec3f_GrSLType, kDefault_GrSLPrecision, | 1938 kVec3f_GrSLType, kDefault_GrSLPrecision, |
1921 "LightDirection", &dir); | 1939 "LightDirection", &dir); |
1922 builder->getFragmentShaderBuilder()->codeAppend(dir); | 1940 builder->getFragmentShaderBuilder()->codeAppend(dir); |
1923 } | 1941 } |
1924 | 1942 |
1925 /////////////////////////////////////////////////////////////////////////////// | 1943 /////////////////////////////////////////////////////////////////////////////// |
1926 | 1944 |
1927 void GrGLPointLight::setData(const GrGLProgramDataManager& pdman, | 1945 void GrGLPointLight::setData(const GrGLProgramDataManager& pdman, |
1928 const SkLight* light) const { | 1946 const SkImageFilterLight* light) const { |
1929 INHERITED::setData(pdman, light); | 1947 INHERITED::setData(pdman, light); |
1930 SkASSERT(light->type() == SkLight::kPoint_LightType); | 1948 SkASSERT(light->type() == SkImageFilterLight::kPoint_LightType); |
1931 const SkPointLight* pointLight = static_cast<const SkPointLight*>(light); | 1949 const SkPointLight* pointLight = static_cast<const SkPointLight*>(light); |
1932 setUniformPoint3(pdman, fLocationUni, pointLight->location()); | 1950 setUniformPoint3(pdman, fLocationUni, pointLight->location()); |
1933 } | 1951 } |
1934 | 1952 |
1935 void GrGLPointLight::emitSurfaceToLight(GrGLFPBuilder* builder, const char* z) { | 1953 void GrGLPointLight::emitSurfaceToLight(GrGLFPBuilder* builder, const char* z) { |
1936 const char* loc; | 1954 const char* loc; |
1937 fLocationUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, | 1955 fLocationUni = builder->addUniform(GrGLProgramBuilder::kFragment_Visibility, |
1938 kVec3f_GrSLType, kDefault_GrSLPrecision, | 1956 kVec3f_GrSLType, kDefault_GrSLPrecision, |
1939 "LightLocation", &loc); | 1957 "LightLocation", &loc); |
1940 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); | 1958 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
1941 fsBuilder->codeAppendf("normalize(%s - vec3(%s.xy, %s))", | 1959 fsBuilder->codeAppendf("normalize(%s - vec3(%s.xy, %s))", |
1942 loc, fsBuilder->fragmentPosition(), z); | 1960 loc, fsBuilder->fragmentPosition(), z); |
1943 } | 1961 } |
1944 | 1962 |
1945 /////////////////////////////////////////////////////////////////////////////// | 1963 /////////////////////////////////////////////////////////////////////////////// |
1946 | 1964 |
1947 void GrGLSpotLight::setData(const GrGLProgramDataManager& pdman, | 1965 void GrGLSpotLight::setData(const GrGLProgramDataManager& pdman, |
1948 const SkLight* light) const { | 1966 const SkImageFilterLight* light) const { |
1949 INHERITED::setData(pdman, light); | 1967 INHERITED::setData(pdman, light); |
1950 SkASSERT(light->type() == SkLight::kSpot_LightType); | 1968 SkASSERT(light->type() == SkImageFilterLight::kSpot_LightType); |
1951 const SkSpotLight* spotLight = static_cast<const SkSpotLight *>(light); | 1969 const SkSpotLight* spotLight = static_cast<const SkSpotLight *>(light); |
1952 setUniformPoint3(pdman, fLocationUni, spotLight->location()); | 1970 setUniformPoint3(pdman, fLocationUni, spotLight->location()); |
1953 pdman.set1f(fExponentUni, spotLight->specularExponent()); | 1971 pdman.set1f(fExponentUni, spotLight->specularExponent()); |
1954 pdman.set1f(fCosInnerConeAngleUni, spotLight->cosInnerConeAngle()); | 1972 pdman.set1f(fCosInnerConeAngleUni, spotLight->cosInnerConeAngle()); |
1955 pdman.set1f(fCosOuterConeAngleUni, spotLight->cosOuterConeAngle()); | 1973 pdman.set1f(fCosOuterConeAngleUni, spotLight->cosOuterConeAngle()); |
1956 pdman.set1f(fConeScaleUni, spotLight->coneScale()); | 1974 pdman.set1f(fConeScaleUni, spotLight->coneScale()); |
1957 setUniformNormal3(pdman, fSUni, spotLight->s()); | 1975 setUniformNormal3(pdman, fSUni, spotLight->s()); |
1958 } | 1976 } |
1959 | 1977 |
1960 void GrGLSpotLight::emitSurfaceToLight(GrGLFPBuilder* builder, const char* z) { | 1978 void GrGLSpotLight::emitSurfaceToLight(GrGLFPBuilder* builder, const char* z) { |
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2017 | 2035 |
2018 fsBuilder->codeAppendf("%s(%s)", fLightColorFunc.c_str(), surfaceToLight); | 2036 fsBuilder->codeAppendf("%s(%s)", fLightColorFunc.c_str(), surfaceToLight); |
2019 } | 2037 } |
2020 | 2038 |
2021 #endif | 2039 #endif |
2022 | 2040 |
2023 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter) | 2041 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_START(SkLightingImageFilter) |
2024 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter) | 2042 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkDiffuseLightingImageFilter) |
2025 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter) | 2043 SK_DEFINE_FLATTENABLE_REGISTRAR_ENTRY(SkSpecularLightingImageFilter) |
2026 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END | 2044 SK_DEFINE_FLATTENABLE_REGISTRAR_GROUP_END |
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