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|    1 /* |    1 /* | 
|    2  * Copyright 2011 Google Inc. |    2  * Copyright 2011 Google Inc. | 
|    3  * |    3  * | 
|    4  * Use of this source code is governed by a BSD-style license that can be |    4  * Use of this source code is governed by a BSD-style license that can be | 
|    5  * found in the LICENSE file. |    5  * found in the LICENSE file. | 
|    6  */ |    6  */ | 
|    7  |    7  | 
|    8 #include "SkTypes.h" |    8 #include "SkTypes.h" | 
|    9  |    9  | 
|   10 #include "SkBitmapProcShader.h" |   10 #include "SkBitmapProcShader.h" | 
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|   34 #include "SkDisplacementMapEffect.h" |   34 #include "SkDisplacementMapEffect.h" | 
|   35 #include "SkDropShadowImageFilter.h" |   35 #include "SkDropShadowImageFilter.h" | 
|   36 #include "SkEmptyShader.h" |   36 #include "SkEmptyShader.h" | 
|   37 #include "SkEmbossMaskFilter.h" |   37 #include "SkEmbossMaskFilter.h" | 
|   38 #include "SkFlattenable.h" |   38 #include "SkFlattenable.h" | 
|   39 #include "SkGradientShader.h" |   39 #include "SkGradientShader.h" | 
|   40 #include "SkLayerDrawLooper.h" |   40 #include "SkLayerDrawLooper.h" | 
|   41 #include "SkLayerRasterizer.h" |   41 #include "SkLayerRasterizer.h" | 
|   42 #include "SkLerpXfermode.h" |   42 #include "SkLerpXfermode.h" | 
|   43 #include "SkLightingImageFilter.h" |   43 #include "SkLightingImageFilter.h" | 
|   44 #include "../effects/SkLightingShader.h" |   44 #include "SkLightingShader.h" | 
|   45 #include "SkLocalMatrixShader.h" |   45 #include "SkLocalMatrixShader.h" | 
|   46 #include "SkLumaColorFilter.h" |   46 #include "SkLumaColorFilter.h" | 
|   47 #include "SkMagnifierImageFilter.h" |   47 #include "SkMagnifierImageFilter.h" | 
|   48 #include "SkMatrixConvolutionImageFilter.h" |   48 #include "SkMatrixConvolutionImageFilter.h" | 
|   49 #include "SkMergeImageFilter.h" |   49 #include "SkMergeImageFilter.h" | 
|   50 #include "SkModeColorFilter.h" |   50 #include "SkModeColorFilter.h" | 
|   51 #include "SkMorphologyImageFilter.h" |   51 #include "SkMorphologyImageFilter.h" | 
|   52 #include "SkOffsetImageFilter.h" |   52 #include "SkOffsetImageFilter.h" | 
|   53 #include "SkOnce.h" |   53 #include "SkOnce.h" | 
|   54 #include "SkPerlinNoiseShader.h" |   54 #include "SkPerlinNoiseShader.h" | 
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|  136         SkLightingShader::InitializeFlattenables(); |  136         SkLightingShader::InitializeFlattenables(); | 
|  137         SkTableColorFilter::InitializeFlattenables(); |  137         SkTableColorFilter::InitializeFlattenables(); | 
|  138         SkXfermode::InitializeFlattenables(); |  138         SkXfermode::InitializeFlattenables(); | 
|  139     } |  139     } | 
|  140 }; |  140 }; | 
|  141  |  141  | 
|  142 SK_DECLARE_STATIC_ONCE(once); |  142 SK_DECLARE_STATIC_ONCE(once); | 
|  143 void SkFlattenable::InitializeFlattenablesIfNeeded() { |  143 void SkFlattenable::InitializeFlattenablesIfNeeded() { | 
|  144     SkOnce(&once, SkPrivateEffectInitializer::Init); |  144     SkOnce(&once, SkPrivateEffectInitializer::Init); | 
|  145 } |  145 } | 
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