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SurfaceAggregator should check whether output is secure when drawing.
Currently the ui::Compositor checks whether the output is secure and
whether there's a copy output request on it before drawing a
secure_output_only texture. This is insufficient, because there may be a
copy output request on the final Surface and the compositor won't know
about it.
Instead pass that information through the TextureDrawQuad and allow the
SurfaceAggregator to check it.
BUG= 610086
CQ_INCLUDE_TRYBOTS=tryserver.blink:linux_blink_rel
Committed: https://crrev.com/0c1bf2113c63491c9ebbe78f6dc45e184562c545
Cr-Commit-Position: refs/heads/master@{#394827}
Total comments: 1
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cc/layers/heads_up_display_layer_impl.cc
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cc/layers/layer_impl.h
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cc/layers/painted_scrollbar_layer_impl.cc
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cc/layers/texture_layer_impl.cc
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ui/compositor/test/in_process_context_factory.h
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Total messages: 25 (14 generated)
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