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Side by Side Diff: cc/layers/ui_resource_layer_impl.cc

Issue 1968363002: SurfaceAggregator should check whether output is secure when drawin (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/ui_resource_layer_impl.h" 5 #include "cc/layers/ui_resource_layer_impl.h"
6 6
7 #include "base/strings/stringprintf.h" 7 #include "base/strings/stringprintf.h"
8 #include "base/values.h" 8 #include "base/values.h"
9 #include "cc/base/math_util.h" 9 #include "cc/base/math_util.h"
10 #include "cc/quads/texture_draw_quad.h" 10 #include "cc/quads/texture_draw_quad.h"
(...skipping 111 matching lines...) Expand 10 before | Expand all | Expand 10 after
122 gfx::Rect quad_rect(bounds()); 122 gfx::Rect quad_rect(bounds());
123 gfx::Rect opaque_rect(opaque ? quad_rect : gfx::Rect()); 123 gfx::Rect opaque_rect(opaque ? quad_rect : gfx::Rect());
124 gfx::Rect visible_quad_rect = 124 gfx::Rect visible_quad_rect =
125 draw_properties().occlusion_in_content_space.GetUnoccludedContentRect( 125 draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
126 quad_rect); 126 quad_rect);
127 if (visible_quad_rect.IsEmpty()) 127 if (visible_quad_rect.IsEmpty())
128 return; 128 return;
129 129
130 TextureDrawQuad* quad = 130 TextureDrawQuad* quad =
131 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); 131 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
132 quad->SetNew(shared_quad_state, 132 quad->SetNew(shared_quad_state, quad_rect, opaque_rect, visible_quad_rect,
133 quad_rect, 133 resource, premultiplied_alpha, uv_top_left_, uv_bottom_right_,
134 opaque_rect, 134 SK_ColorTRANSPARENT, vertex_opacity_, flipped, nearest_neighbor,
135 visible_quad_rect, 135 false);
136 resource,
137 premultiplied_alpha,
138 uv_top_left_,
139 uv_bottom_right_,
140 SK_ColorTRANSPARENT,
141 vertex_opacity_,
142 flipped,
143 nearest_neighbor);
144 ValidateQuadResources(quad); 136 ValidateQuadResources(quad);
145 } 137 }
146 138
147 const char* UIResourceLayerImpl::LayerTypeAsString() const { 139 const char* UIResourceLayerImpl::LayerTypeAsString() const {
148 return "cc::UIResourceLayerImpl"; 140 return "cc::UIResourceLayerImpl";
149 } 141 }
150 142
151 base::DictionaryValue* UIResourceLayerImpl::LayerTreeAsJson() const { 143 base::DictionaryValue* UIResourceLayerImpl::LayerTreeAsJson() const {
152 base::DictionaryValue* result = LayerImpl::LayerTreeAsJson(); 144 base::DictionaryValue* result = LayerImpl::LayerTreeAsJson();
153 145
154 result->Set("ImageBounds", MathUtil::AsValue(image_bounds_).release()); 146 result->Set("ImageBounds", MathUtil::AsValue(image_bounds_).release());
155 147
156 base::ListValue* list = new base::ListValue; 148 base::ListValue* list = new base::ListValue;
157 list->AppendDouble(vertex_opacity_[0]); 149 list->AppendDouble(vertex_opacity_[0]);
158 list->AppendDouble(vertex_opacity_[1]); 150 list->AppendDouble(vertex_opacity_[1]);
159 list->AppendDouble(vertex_opacity_[2]); 151 list->AppendDouble(vertex_opacity_[2]);
160 list->AppendDouble(vertex_opacity_[3]); 152 list->AppendDouble(vertex_opacity_[3]);
161 result->Set("VertexOpacity", list); 153 result->Set("VertexOpacity", list);
162 154
163 result->Set("UVTopLeft", MathUtil::AsValue(uv_top_left_).release()); 155 result->Set("UVTopLeft", MathUtil::AsValue(uv_top_left_).release());
164 result->Set("UVBottomRight", MathUtil::AsValue(uv_bottom_right_).release()); 156 result->Set("UVBottomRight", MathUtil::AsValue(uv_bottom_right_).release());
165 157
166 return result; 158 return result;
167 } 159 }
168 160
169 } // namespace cc 161 } // namespace cc
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