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Issue 1968363002: SurfaceAggregator should check whether output is secure when drawin (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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1 // Copyright 2015 The Chromium Authors. All rights reserved. 1 // Copyright 2015 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "base/memory/ptr_util.h" 5 #include "base/memory/ptr_util.h"
6 #include "cc/debug/lap_timer.h" 6 #include "cc/debug/lap_timer.h"
7 #include "cc/output/compositor_frame.h" 7 #include "cc/output/compositor_frame.h"
8 #include "cc/output/delegated_frame_data.h" 8 #include "cc/output/delegated_frame_data.h"
9 #include "cc/quads/surface_draw_quad.h" 9 #include "cc/quads/surface_draw_quad.h"
10 #include "cc/quads/texture_draw_quad.h" 10 #include "cc/quads/texture_draw_quad.h"
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71 bool premultiplied_alpha = false; 71 bool premultiplied_alpha = false;
72 const gfx::PointF uv_top_left; 72 const gfx::PointF uv_top_left;
73 const gfx::PointF uv_bottom_right; 73 const gfx::PointF uv_bottom_right;
74 SkColor background_color = SK_ColorGREEN; 74 SkColor background_color = SK_ColorGREEN;
75 const float vertex_opacity[4] = {0.f, 0.f, 1.f, 1.f}; 75 const float vertex_opacity[4] = {0.f, 0.f, 1.f, 1.f};
76 bool flipped = false; 76 bool flipped = false;
77 bool nearest_neighbor = false; 77 bool nearest_neighbor = false;
78 quad->SetAll(sqs, rect, opaque_rect, visible_rect, needs_blending, j, 78 quad->SetAll(sqs, rect, opaque_rect, visible_rect, needs_blending, j,
79 gfx::Size(), premultiplied_alpha, uv_top_left, 79 gfx::Size(), premultiplied_alpha, uv_top_left,
80 uv_bottom_right, background_color, vertex_opacity, flipped, 80 uv_bottom_right, background_color, vertex_opacity, flipped,
81 nearest_neighbor); 81 nearest_neighbor, false);
82 } 82 }
83 sqs = pass->CreateAndAppendSharedQuadState(); 83 sqs = pass->CreateAndAppendSharedQuadState();
84 sqs->opacity = opacity; 84 sqs->opacity = opacity;
85 if (i > 1) { 85 if (i > 1) {
86 SurfaceDrawQuad* surface_quad = 86 SurfaceDrawQuad* surface_quad =
87 pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>(); 87 pass->CreateAndAppendDrawQuad<SurfaceDrawQuad>();
88 surface_quad->SetNew(sqs, gfx::Rect(0, 0, 1, 1), gfx::Rect(0, 0, 1, 1), 88 surface_quad->SetNew(sqs, gfx::Rect(0, 0, 1, 1), gfx::Rect(0, 0, 1, 1),
89 SurfaceId(i - 1)); 89 SurfaceId(i - 1));
90 } 90 }
91 91
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168 TEST_F(SurfaceAggregatorPerfTest, FewSurfacesDamageCalc) { 168 TEST_F(SurfaceAggregatorPerfTest, FewSurfacesDamageCalc) {
169 RunTest(3, 1000, 1.f, true, true, "few_surfaces_damage_calc"); 169 RunTest(3, 1000, 1.f, true, true, "few_surfaces_damage_calc");
170 } 170 }
171 171
172 TEST_F(SurfaceAggregatorPerfTest, FewSurfacesAggregateDamaged) { 172 TEST_F(SurfaceAggregatorPerfTest, FewSurfacesAggregateDamaged) {
173 RunTest(3, 1000, 1.f, true, false, "few_surfaces_aggregate_damaged"); 173 RunTest(3, 1000, 1.f, true, false, "few_surfaces_aggregate_damaged");
174 } 174 }
175 175
176 } // namespace 176 } // namespace
177 } // namespace cc 177 } // namespace cc
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