| Index: cc/layers/heads_up_display_layer_impl.cc
|
| diff --git a/cc/layers/heads_up_display_layer_impl.cc b/cc/layers/heads_up_display_layer_impl.cc
|
| index 88b0705c80f72332cbde3a4071c0c0ba21a02acb..1b62f084770ad4f681e4c62e9aa1cc75203f0a86 100644
|
| --- a/cc/layers/heads_up_display_layer_impl.cc
|
| +++ b/cc/layers/heads_up_display_layer_impl.cc
|
| @@ -147,18 +147,10 @@ void HeadsUpDisplayLayerImpl::AppendQuads(
|
| bool nearest_neighbor = false;
|
| TextureDrawQuad* quad =
|
| render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| - quad->SetNew(shared_quad_state,
|
| - quad_rect,
|
| - opaque_rect,
|
| - visible_quad_rect,
|
| - resources_.back()->id(),
|
| - premultiplied_alpha,
|
| - uv_top_left,
|
| - uv_bottom_right,
|
| - SK_ColorTRANSPARENT,
|
| - vertex_opacity,
|
| - flipped,
|
| - nearest_neighbor);
|
| + quad->SetNew(shared_quad_state, quad_rect, opaque_rect, visible_quad_rect,
|
| + resources_.back()->id(), premultiplied_alpha, uv_top_left,
|
| + uv_bottom_right, SK_ColorTRANSPARENT, vertex_opacity, flipped,
|
| + nearest_neighbor, false);
|
| ValidateQuadResources(quad);
|
| }
|
|
|
|
|