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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layers/heads_up_display_layer_impl.h" | 5 #include "cc/layers/heads_up_display_layer_impl.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include <algorithm> | 10 #include <algorithm> |
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140 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); | 140 gfx::Rect opaque_rect(contents_opaque() ? quad_rect : gfx::Rect()); |
141 gfx::Rect visible_quad_rect(quad_rect); | 141 gfx::Rect visible_quad_rect(quad_rect); |
142 bool premultiplied_alpha = true; | 142 bool premultiplied_alpha = true; |
143 gfx::PointF uv_top_left(0.f, 0.f); | 143 gfx::PointF uv_top_left(0.f, 0.f); |
144 gfx::PointF uv_bottom_right(1.f, 1.f); | 144 gfx::PointF uv_bottom_right(1.f, 1.f); |
145 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; | 145 const float vertex_opacity[] = { 1.f, 1.f, 1.f, 1.f }; |
146 bool flipped = false; | 146 bool flipped = false; |
147 bool nearest_neighbor = false; | 147 bool nearest_neighbor = false; |
148 TextureDrawQuad* quad = | 148 TextureDrawQuad* quad = |
149 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); | 149 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); |
150 quad->SetNew(shared_quad_state, | 150 quad->SetNew(shared_quad_state, quad_rect, opaque_rect, visible_quad_rect, |
151 quad_rect, | 151 resources_.back()->id(), premultiplied_alpha, uv_top_left, |
152 opaque_rect, | 152 uv_bottom_right, SK_ColorTRANSPARENT, vertex_opacity, flipped, |
153 visible_quad_rect, | 153 nearest_neighbor, false); |
154 resources_.back()->id(), | |
155 premultiplied_alpha, | |
156 uv_top_left, | |
157 uv_bottom_right, | |
158 SK_ColorTRANSPARENT, | |
159 vertex_opacity, | |
160 flipped, | |
161 nearest_neighbor); | |
162 ValidateQuadResources(quad); | 154 ValidateQuadResources(quad); |
163 } | 155 } |
164 | 156 |
165 void HeadsUpDisplayLayerImpl::UpdateHudTexture( | 157 void HeadsUpDisplayLayerImpl::UpdateHudTexture( |
166 DrawMode draw_mode, | 158 DrawMode draw_mode, |
167 ResourceProvider* resource_provider) { | 159 ResourceProvider* resource_provider) { |
168 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !resources_.back()->id()) | 160 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !resources_.back()->id()) |
169 return; | 161 return; |
170 | 162 |
171 SkISize canvas_size; | 163 SkISize canvas_size; |
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806 return "cc::HeadsUpDisplayLayerImpl"; | 798 return "cc::HeadsUpDisplayLayerImpl"; |
807 } | 799 } |
808 | 800 |
809 void HeadsUpDisplayLayerImpl::AsValueInto( | 801 void HeadsUpDisplayLayerImpl::AsValueInto( |
810 base::trace_event::TracedValue* dict) const { | 802 base::trace_event::TracedValue* dict) const { |
811 LayerImpl::AsValueInto(dict); | 803 LayerImpl::AsValueInto(dict); |
812 dict->SetString("layer_name", "Heads Up Display Layer"); | 804 dict->SetString("layer_name", "Heads Up Display Layer"); |
813 } | 805 } |
814 | 806 |
815 } // namespace cc | 807 } // namespace cc |
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