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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include <stddef.h> | 5 #include <stddef.h> |
6 #include <stdint.h> | 6 #include <stdint.h> |
7 | 7 |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "cc/quads/debug_border_draw_quad.h" | 10 #include "cc/quads/debug_border_draw_quad.h" |
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147 cc::TextureDrawQuad* texture_quad = | 147 cc::TextureDrawQuad* texture_quad = |
148 pass->CreateAndAppendDrawQuad<cc::TextureDrawQuad>(); | 148 pass->CreateAndAppendDrawQuad<cc::TextureDrawQuad>(); |
149 unsigned resource_id = 9; | 149 unsigned resource_id = 9; |
150 bool premultiplied_alpha = true; | 150 bool premultiplied_alpha = true; |
151 gfx::PointF uv_top_left(1.7f, 2.1f); | 151 gfx::PointF uv_top_left(1.7f, 2.1f); |
152 gfx::PointF uv_bottom_right(-7.f, 16.3f); | 152 gfx::PointF uv_bottom_right(-7.f, 16.3f); |
153 SkColor background_color = SK_ColorYELLOW; | 153 SkColor background_color = SK_ColorYELLOW; |
154 float vertex_opacity[4] = {0.1f, 0.5f, 0.4f, 0.8f}; | 154 float vertex_opacity[4] = {0.1f, 0.5f, 0.4f, 0.8f}; |
155 bool y_flipped = false; | 155 bool y_flipped = false; |
156 bool nearest_neighbor = false; | 156 bool nearest_neighbor = false; |
| 157 bool secure_output_only = true; |
157 texture_quad->SetAll(sqs, rect, opaque_rect, visible_rect, needs_blending, | 158 texture_quad->SetAll(sqs, rect, opaque_rect, visible_rect, needs_blending, |
158 resource_id, gfx::Size(), premultiplied_alpha, | 159 resource_id, gfx::Size(), premultiplied_alpha, |
159 uv_top_left, uv_bottom_right, background_color, | 160 uv_top_left, uv_bottom_right, background_color, |
160 vertex_opacity, y_flipped, nearest_neighbor); | 161 vertex_opacity, y_flipped, nearest_neighbor, |
| 162 secure_output_only); |
161 | 163 |
162 QuadPtr mus_quad = Quad::From<cc::DrawQuad>(*texture_quad); | 164 QuadPtr mus_quad = Quad::From<cc::DrawQuad>(*texture_quad); |
163 ASSERT_FALSE(mus_quad.is_null()); | 165 ASSERT_FALSE(mus_quad.is_null()); |
164 EXPECT_EQ(mus::mojom::Material::TEXTURE_CONTENT, mus_quad->material); | 166 EXPECT_EQ(mus::mojom::Material::TEXTURE_CONTENT, mus_quad->material); |
165 ASSERT_TRUE(mus_quad->texture_quad_state); | 167 ASSERT_TRUE(mus_quad->texture_quad_state); |
166 TextureQuadStatePtr& mus_texture_state = mus_quad->texture_quad_state; | 168 TextureQuadStatePtr& mus_texture_state = mus_quad->texture_quad_state; |
167 EXPECT_EQ(resource_id, mus_texture_state->resource_id); | 169 EXPECT_EQ(resource_id, mus_texture_state->resource_id); |
168 EXPECT_EQ(premultiplied_alpha, mus_texture_state->premultiplied_alpha); | 170 EXPECT_EQ(premultiplied_alpha, mus_texture_state->premultiplied_alpha); |
169 EXPECT_TRUE(PointF::From(uv_top_left).Equals(mus_texture_state->uv_top_left)); | 171 EXPECT_TRUE(PointF::From(uv_top_left).Equals(mus_texture_state->uv_top_left)); |
170 EXPECT_TRUE( | 172 EXPECT_TRUE( |
171 PointF::From(uv_bottom_right).Equals(mus_texture_state->uv_bottom_right)); | 173 PointF::From(uv_bottom_right).Equals(mus_texture_state->uv_bottom_right)); |
172 EXPECT_TRUE(Color::From(background_color) | 174 EXPECT_TRUE(Color::From(background_color) |
173 .Equals(mus_texture_state->background_color)); | 175 .Equals(mus_texture_state->background_color)); |
174 for (size_t i = 0; i < 4; ++i) { | 176 for (size_t i = 0; i < 4; ++i) { |
175 EXPECT_EQ(vertex_opacity[i], mus_texture_state->vertex_opacity[i]) << i; | 177 EXPECT_EQ(vertex_opacity[i], mus_texture_state->vertex_opacity[i]) << i; |
176 } | 178 } |
177 EXPECT_EQ(y_flipped, mus_texture_state->y_flipped); | 179 EXPECT_EQ(y_flipped, mus_texture_state->y_flipped); |
| 180 EXPECT_EQ(secure_output_only, mus_texture_state->secure_output_only); |
178 } | 181 } |
179 | 182 |
180 TEST_F(SurfaceLibQuadTest, TextureQuadEmptyVertexOpacity) { | 183 TEST_F(SurfaceLibQuadTest, TextureQuadEmptyVertexOpacity) { |
181 QuadPtr mus_texture_quad = Quad::New(); | 184 QuadPtr mus_texture_quad = Quad::New(); |
182 mus_texture_quad->material = mus::mojom::Material::TEXTURE_CONTENT; | 185 mus_texture_quad->material = mus::mojom::Material::TEXTURE_CONTENT; |
183 TextureQuadStatePtr mus_texture_state = TextureQuadState::New(); | 186 TextureQuadStatePtr mus_texture_state = TextureQuadState::New(); |
184 mus_texture_state->background_color = Color::New(); | 187 mus_texture_state->background_color = Color::New(); |
185 mus_texture_quad->texture_quad_state = std::move(mus_texture_state); | 188 mus_texture_quad->texture_quad_state = std::move(mus_texture_state); |
186 PassPtr mus_pass = Pass::New(); | 189 PassPtr mus_pass = Pass::New(); |
187 mus_pass->id = RenderPassId::New(); | 190 mus_pass->id = RenderPassId::New(); |
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299 cc::TextureDrawQuad* texture_quad = | 302 cc::TextureDrawQuad* texture_quad = |
300 pass->CreateAndAppendDrawQuad<cc::TextureDrawQuad>(); | 303 pass->CreateAndAppendDrawQuad<cc::TextureDrawQuad>(); |
301 unsigned resource_id = 9; | 304 unsigned resource_id = 9; |
302 bool premultiplied_alpha = true; | 305 bool premultiplied_alpha = true; |
303 gfx::PointF uv_top_left(1.7f, 2.1f); | 306 gfx::PointF uv_top_left(1.7f, 2.1f); |
304 gfx::PointF uv_bottom_right(-7.f, 16.3f); | 307 gfx::PointF uv_bottom_right(-7.f, 16.3f); |
305 SkColor background_color = SK_ColorYELLOW; | 308 SkColor background_color = SK_ColorYELLOW; |
306 float vertex_opacity[4] = {0.1f, 0.5f, 0.4f, 0.8f}; | 309 float vertex_opacity[4] = {0.1f, 0.5f, 0.4f, 0.8f}; |
307 bool y_flipped = false; | 310 bool y_flipped = false; |
308 bool nearest_neighbor = false; | 311 bool nearest_neighbor = false; |
| 312 bool secure_output_only = false; |
309 texture_quad->SetAll(sqs, rect, opaque_rect, visible_rect, needs_blending, | 313 texture_quad->SetAll(sqs, rect, opaque_rect, visible_rect, needs_blending, |
310 resource_id, gfx::Size(), premultiplied_alpha, | 314 resource_id, gfx::Size(), premultiplied_alpha, |
311 uv_top_left, uv_bottom_right, background_color, | 315 uv_top_left, uv_bottom_right, background_color, |
312 vertex_opacity, y_flipped, nearest_neighbor); | 316 vertex_opacity, y_flipped, nearest_neighbor, |
| 317 secure_output_only); |
313 | 318 |
314 PassPtr mus_pass = Pass::From(*pass); | 319 PassPtr mus_pass = Pass::From(*pass); |
315 ASSERT_FALSE(mus_pass.is_null()); | 320 ASSERT_FALSE(mus_pass.is_null()); |
316 EXPECT_EQ(6u, mus_pass->id->index); | 321 EXPECT_EQ(6u, mus_pass->id->index); |
317 EXPECT_TRUE(Rect::From(output_rect).Equals(mus_pass->output_rect)); | 322 EXPECT_TRUE(Rect::From(output_rect).Equals(mus_pass->output_rect)); |
318 EXPECT_TRUE(Rect::From(damage_rect).Equals(mus_pass->damage_rect)); | 323 EXPECT_TRUE(Rect::From(damage_rect).Equals(mus_pass->damage_rect)); |
319 EXPECT_TRUE(Transform::From(transform_to_root_target) | 324 EXPECT_TRUE(Transform::From(transform_to_root_target) |
320 .Equals(mus_pass->transform_to_root_target)); | 325 .Equals(mus_pass->transform_to_root_target)); |
321 EXPECT_EQ(has_transparent_background, mus_pass->has_transparent_background); | 326 EXPECT_EQ(has_transparent_background, mus_pass->has_transparent_background); |
322 ASSERT_EQ(1u, mus_pass->shared_quad_states.size()); | 327 ASSERT_EQ(1u, mus_pass->shared_quad_states.size()); |
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375 EXPECT_EQ(resource_id, round_trip_texture_quad->resource_id()); | 380 EXPECT_EQ(resource_id, round_trip_texture_quad->resource_id()); |
376 EXPECT_EQ(premultiplied_alpha, round_trip_texture_quad->premultiplied_alpha); | 381 EXPECT_EQ(premultiplied_alpha, round_trip_texture_quad->premultiplied_alpha); |
377 EXPECT_EQ(uv_top_left, round_trip_texture_quad->uv_top_left); | 382 EXPECT_EQ(uv_top_left, round_trip_texture_quad->uv_top_left); |
378 EXPECT_EQ(uv_bottom_right, round_trip_texture_quad->uv_bottom_right); | 383 EXPECT_EQ(uv_bottom_right, round_trip_texture_quad->uv_bottom_right); |
379 EXPECT_EQ(background_color, round_trip_texture_quad->background_color); | 384 EXPECT_EQ(background_color, round_trip_texture_quad->background_color); |
380 for (size_t i = 0; i < 4; ++i) { | 385 for (size_t i = 0; i < 4; ++i) { |
381 EXPECT_EQ(vertex_opacity[i], round_trip_texture_quad->vertex_opacity[i]) | 386 EXPECT_EQ(vertex_opacity[i], round_trip_texture_quad->vertex_opacity[i]) |
382 << i; | 387 << i; |
383 } | 388 } |
384 EXPECT_EQ(y_flipped, round_trip_texture_quad->y_flipped); | 389 EXPECT_EQ(y_flipped, round_trip_texture_quad->y_flipped); |
| 390 EXPECT_EQ(secure_output_only, round_trip_texture_quad->secure_output_only); |
385 } | 391 } |
386 | 392 |
387 TEST(SurfaceLibTest, TransferableResource) { | 393 TEST(SurfaceLibTest, TransferableResource) { |
388 uint32_t id = 7u; | 394 uint32_t id = 7u; |
389 cc::ResourceFormat format = cc::BGRA_8888; | 395 cc::ResourceFormat format = cc::BGRA_8888; |
390 uint32_t filter = 123u; | 396 uint32_t filter = 123u; |
391 gfx::Size size(17, 18); | 397 gfx::Size size(17, 18); |
392 gpu::MailboxHolder mailbox_holder; | 398 gpu::MailboxHolder mailbox_holder; |
393 bool is_software = false; | 399 bool is_software = false; |
394 cc::TransferableResource resource; | 400 cc::TransferableResource resource; |
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470 ASSERT_TRUE(mus_quad->debug_border_quad_state); | 476 ASSERT_TRUE(mus_quad->debug_border_quad_state); |
471 DebugBorderQuadStatePtr& mus_debug_border_state = | 477 DebugBorderQuadStatePtr& mus_debug_border_state = |
472 mus_quad->debug_border_quad_state; | 478 mus_quad->debug_border_quad_state; |
473 EXPECT_TRUE( | 479 EXPECT_TRUE( |
474 Color::From(arbitrary_color).Equals(mus_debug_border_state->color)); | 480 Color::From(arbitrary_color).Equals(mus_debug_border_state->color)); |
475 EXPECT_EQ(width, mus_debug_border_state->width); | 481 EXPECT_EQ(width, mus_debug_border_state->width); |
476 } | 482 } |
477 | 483 |
478 } // namespace | 484 } // namespace |
479 } // namespace mojo | 485 } // namespace mojo |
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