| Index: cc/output/renderer_pixeltest.cc
|
| diff --git a/cc/output/renderer_pixeltest.cc b/cc/output/renderer_pixeltest.cc
|
| index 0e9b753a0d2964a60637cfd505c44e0790d79e29..d4f2153d82f02579acbd6bf6e15a36bd6543daf7 100644
|
| --- a/cc/output/renderer_pixeltest.cc
|
| +++ b/cc/output/renderer_pixeltest.cc
|
| @@ -148,7 +148,8 @@ void CreateTestTwoColoredTextureDrawQuad(const gfx::Rect& rect,
|
| render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| quad->SetNew(shared_state, rect, gfx::Rect(), rect, resource,
|
| premultiplied_alpha, uv_top_left, uv_bottom_right,
|
| - background_color, vertex_opacity, flipped, nearest_neighbor);
|
| + background_color, vertex_opacity, flipped, nearest_neighbor,
|
| + false);
|
| }
|
|
|
| void CreateTestTextureDrawQuad(const gfx::Rect& rect,
|
| @@ -182,7 +183,8 @@ void CreateTestTextureDrawQuad(const gfx::Rect& rect,
|
| render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| quad->SetNew(shared_state, rect, gfx::Rect(), rect, resource,
|
| premultiplied_alpha, uv_top_left, uv_bottom_right,
|
| - background_color, vertex_opacity, flipped, nearest_neighbor);
|
| + background_color, vertex_opacity, flipped, nearest_neighbor,
|
| + false);
|
| }
|
|
|
| void CreateTestYUVVideoDrawQuad_FromVideoFrame(
|
| @@ -2735,7 +2737,7 @@ TYPED_TEST(SoftwareRendererPixelTest, TextureDrawQuadNearestNeighbor) {
|
| TextureDrawQuad* quad = pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| quad->SetNew(shared_state, viewport, gfx::Rect(), viewport, resource, false,
|
| gfx::PointF(0, 0), gfx::PointF(1, 1), SK_ColorBLACK,
|
| - vertex_opacity, false, nearest_neighbor);
|
| + vertex_opacity, false, nearest_neighbor, false);
|
|
|
| RenderPassList pass_list;
|
| pass_list.push_back(std::move(pass));
|
| @@ -2786,7 +2788,7 @@ TYPED_TEST(SoftwareRendererPixelTest, TextureDrawQuadLinear) {
|
| TextureDrawQuad* quad = pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
|
| quad->SetNew(shared_state, viewport, gfx::Rect(), viewport, resource, false,
|
| gfx::PointF(0, 0), gfx::PointF(1, 1), SK_ColorBLACK,
|
| - vertex_opacity, false, nearest_neighbor);
|
| + vertex_opacity, false, nearest_neighbor, false);
|
|
|
| RenderPassList pass_list;
|
| pass_list.push_back(std::move(pass));
|
| @@ -3165,7 +3167,7 @@ TEST_F(GLRendererPixelTest, TextureQuadBatching) {
|
| texture_quad->SetNew(shared_state, layer_rect, layer_rect, layer_rect,
|
| resource, true, uv_rect.origin(),
|
| uv_rect.bottom_right(), SK_ColorWHITE,
|
| - vertex_opacity, false, false);
|
| + vertex_opacity, false, false, false);
|
| }
|
| }
|
|
|
|
|