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Move GL one-off initialization code.
Move GL one-off initialization from //ui/gl to //ui/gl/init. Create a
new class GLInitializer to contain the platform specific initialization
methods and add platform specific implementation in a conditionally
included file per platform. Remove the existing one-off initialization
code in GLSurface and from platform specific GLSurface files.
This change is part of step two from the associated bug.
BUG= 611142
Committed: https://crrev.com/7cf286c8a63e8f4146d9d63144dfec321a0108b2
Cr-Commit-Position: refs/heads/master@{#397839}
Total comments: 2
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ui/gl/gl_implementation.h
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ui/gl/gl_surface.h
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ui/gl/gl_surface.cc
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ui/gl/gl_surface_android.cc
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ui/gl/gl_surface_mac.cc
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ui/gl/gl_surface_ozone.cc
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ui/gl/gl_surface_win.cc
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ui/gl/gl_surface_x11.cc
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ui/gl/init/BUILD.gn
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ui/gl/init/gl_factory.h
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ui/gl/init/gl_factory.cc
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ui/gl/init/gl_init.gyp
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ui/gl/init/gl_initializer.h
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ui/gl/init/gl_initializer_android.cc
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ui/gl/init/gl_initializer_mac.cc
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ui/gl/init/gl_initializer_ozone.cc
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ui/gl/init/gl_initializer_win.cc
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ui/gl/init/gl_initializer_x11.cc
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ui/gl/test/gl_surface_test_support.cc
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Dependent Patchsets:
Total messages: 18 (9 generated)
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