| Index: ui/gl/init/gl_initializer.h
|
| diff --git a/ui/gl/init/gl_initializer.h b/ui/gl/init/gl_initializer.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..de057f5708a484342cef6343e97b0fbd2a219c81
|
| --- /dev/null
|
| +++ b/ui/gl/init/gl_initializer.h
|
| @@ -0,0 +1,20 @@
|
| +// Copyright 2016 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_GL_INIT_GL_INITIALIZER_H_
|
| +#define UI_GL_INIT_GL_INITIALIZER_H_
|
| +
|
| +namespace gl {
|
| +namespace init {
|
| +
|
| +// Performs platform dependent one-off GL initialization, calling into the
|
| +// appropriate GLSurface code to initialize it. To perform one-off GL
|
| +// initialization you should use InitializeGLOneOff() or for tests possibly
|
| +// InitializeGLOneOffImplementation() instead of this.
|
| +bool InitializeGLOneOffPlatform();
|
| +
|
| +} // namespace init
|
| +} // namespace gl
|
| +
|
| +#endif // UI_GL_INIT_GL_INITIALIZER_H_
|
|
|