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Allow toString capability to be toggled independent of developer mode.
This change is motivated by the desire to see the text information in the debugger when not in developer mode. It is structured so user's can disable it if the capability is not wanted.
Committed: http://code.google.com/p/skia/source/detail?r=13795
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include/core/SkBitmap.h
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include/core/SkColorFilter.h
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include/core/SkColorShader.h
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include/core/SkComposeShader.h
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include/core/SkDrawLooper.h
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include/core/SkEmptyShader.h
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include/core/SkMaskFilter.h
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include/core/SkMatrix.h
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include/core/SkPaint.h
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include/core/SkShader.h
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include/core/SkTypes.h
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include/core/SkXfermode.h
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include/effects/SkAvoidXfermode.h
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include/effects/SkBlurDrawLooper.h
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include/effects/SkColorMatrixFilter.h
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include/effects/SkEmbossMaskFilter.h
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include/effects/SkKernel33MaskFilter.h
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include/effects/SkLayerDrawLooper.h
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include/effects/SkLerpXfermode.h
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include/effects/SkLumaColorFilter.h
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include/effects/SkPerlinNoiseShader.h
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include/effects/SkPixelXorXfermode.h
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include/effects/SkStippleMaskFilter.h
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include/effects/SkTableMaskFilter.h
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include/effects/SkTransparentShader.h
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samplecode/SampleText.cpp
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src/core/SkBitmap.cpp
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src/core/SkBitmapProcShader.h
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src/core/SkBitmapProcShader.cpp
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src/core/SkBlitter.cpp
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src/core/SkComposeShader.cpp
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src/core/SkDraw.cpp
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src/core/SkFilterShader.h
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src/core/SkFilterShader.cpp
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src/core/SkMatrix.cpp
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src/core/SkPaint.cpp
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src/core/SkShader.cpp
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src/core/SkXfermode.cpp
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src/core/SkXfermode_proccoeff.h
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src/effects/SkArithmeticMode.cpp
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src/effects/SkAvoidXfermode.cpp
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src/effects/SkBlurDrawLooper.cpp
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src/effects/SkBlurMaskFilter.cpp
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src/effects/SkColorFilters.cpp
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src/effects/SkColorMatrixFilter.cpp
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src/effects/SkEmbossMaskFilter.cpp
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src/effects/SkKernel33MaskFilter.cpp
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src/effects/SkLayerDrawLooper.cpp
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src/effects/SkLerpXfermode.cpp
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src/effects/SkLumaColorFilter.cpp
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src/effects/SkPerlinNoiseShader.cpp
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src/effects/SkPixelXorXfermode.cpp
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src/effects/SkStippleMaskFilter.cpp
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src/effects/SkTableColorFilter.cpp
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src/effects/SkTableMaskFilter.cpp
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src/effects/SkTransparentShader.cpp
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src/effects/gradients/SkGradientShader.cpp
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src/effects/gradients/SkGradientShaderPriv.h
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src/effects/gradients/SkLinearGradient.h
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src/effects/gradients/SkLinearGradient.cpp
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src/effects/gradients/SkRadialGradient.h
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src/effects/gradients/SkRadialGradient.cpp
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src/effects/gradients/SkSweepGradient.h
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src/effects/gradients/SkSweepGradient.cpp
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src/effects/gradients/SkTwoPointConicalGradient.h
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src/effects/gradients/SkTwoPointConicalGradient.cpp
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src/effects/gradients/SkTwoPointRadialGradient.h
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src/effects/gradients/SkTwoPointRadialGradient.cpp
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src/opts/SkXfermode_opts_arm_neon.h
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src/opts/SkXfermode_opts_arm_neon.cpp
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src/utils/debugger/SkObjectParser.cpp
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tests/QuickRejectTest.cpp
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Total messages: 5 (0 generated)
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