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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #ifndef SkComposeShader_DEFINED | 10 #ifndef SkComposeShader_DEFINED |
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32 is null, then SRC_OVER is assumed. | 32 is null, then SRC_OVER is assumed. |
33 */ | 33 */ |
34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); | 34 SkComposeShader(SkShader* sA, SkShader* sB, SkXfermode* mode = NULL); |
35 virtual ~SkComposeShader(); | 35 virtual ~SkComposeShader(); |
36 | 36 |
37 virtual bool setContext(const SkBitmap&, const SkPaint&, | 37 virtual bool setContext(const SkBitmap&, const SkPaint&, |
38 const SkMatrix&) SK_OVERRIDE; | 38 const SkMatrix&) SK_OVERRIDE; |
39 virtual void endContext() SK_OVERRIDE; | 39 virtual void endContext() SK_OVERRIDE; |
40 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; | 40 virtual void shadeSpan(int x, int y, SkPMColor[], int count) SK_OVERRIDE; |
41 | 41 |
42 SK_DEVELOPER_TO_STRING() | 42 SK_TO_STRING_OVERRIDE() |
43 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader) | 43 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkComposeShader) |
44 | 44 |
45 protected: | 45 protected: |
46 SkComposeShader(SkReadBuffer& ); | 46 SkComposeShader(SkReadBuffer& ); |
47 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; | 47 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; |
48 | 48 |
49 private: | 49 private: |
50 | 50 |
51 SkShader* fShaderA; | 51 SkShader* fShaderA; |
52 SkShader* fShaderB; | 52 SkShader* fShaderB; |
53 SkXfermode* fMode; | 53 SkXfermode* fMode; |
54 | 54 |
55 typedef SkShader INHERITED; | 55 typedef SkShader INHERITED; |
56 }; | 56 }; |
57 | 57 |
58 #endif | 58 #endif |
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