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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "SkBitmapProcShader.h" | 8 #include "SkBitmapProcShader.h" |
9 #include "SkReadBuffer.h" | 9 #include "SkReadBuffer.h" |
10 #include "SkMallocPixelRef.h" | 10 #include "SkMallocPixelRef.h" |
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172 | 172 |
173 GrEffectRef* SkShader::asNewEffect(GrContext*, const SkPaint&) const { | 173 GrEffectRef* SkShader::asNewEffect(GrContext*, const SkPaint&) const { |
174 return NULL; | 174 return NULL; |
175 } | 175 } |
176 | 176 |
177 SkShader* SkShader::CreateBitmapShader(const SkBitmap& src, | 177 SkShader* SkShader::CreateBitmapShader(const SkBitmap& src, |
178 TileMode tmx, TileMode tmy) { | 178 TileMode tmx, TileMode tmy) { |
179 return ::CreateBitmapShader(src, tmx, tmy, NULL); | 179 return ::CreateBitmapShader(src, tmx, tmy, NULL); |
180 } | 180 } |
181 | 181 |
182 #ifdef SK_DEVELOPER | 182 #ifndef SK_IGNORE_TO_STRING |
183 void SkShader::toString(SkString* str) const { | 183 void SkShader::toString(SkString* str) const { |
184 if (this->hasLocalMatrix()) { | 184 if (this->hasLocalMatrix()) { |
185 str->append(" "); | 185 str->append(" "); |
186 this->getLocalMatrix().toString(str); | 186 this->getLocalMatrix().toString(str); |
187 } | 187 } |
188 } | 188 } |
189 #endif | 189 #endif |
190 | 190 |
191 ////////////////////////////////////////////////////////////////////////////// | 191 ////////////////////////////////////////////////////////////////////////////// |
192 | 192 |
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302 if (info) { | 302 if (info) { |
303 if (info->fColors && info->fColorCount >= 1) { | 303 if (info->fColors && info->fColorCount >= 1) { |
304 info->fColors[0] = fColor; | 304 info->fColors[0] = fColor; |
305 } | 305 } |
306 info->fColorCount = 1; | 306 info->fColorCount = 1; |
307 info->fTileMode = SkShader::kRepeat_TileMode; | 307 info->fTileMode = SkShader::kRepeat_TileMode; |
308 } | 308 } |
309 return kColor_GradientType; | 309 return kColor_GradientType; |
310 } | 310 } |
311 | 311 |
312 #ifdef SK_DEVELOPER | 312 #ifndef SK_IGNORE_TO_STRING |
313 void SkColorShader::toString(SkString* str) const { | 313 void SkColorShader::toString(SkString* str) const { |
314 str->append("SkColorShader: ("); | 314 str->append("SkColorShader: ("); |
315 | 315 |
316 if (fInheritColor) { | 316 if (fInheritColor) { |
317 str->append("Color: inherited from paint"); | 317 str->append("Color: inherited from paint"); |
318 } else { | 318 } else { |
319 str->append("Color: "); | 319 str->append("Color: "); |
320 str->appendHex(fColor); | 320 str->appendHex(fColor); |
321 } | 321 } |
322 | 322 |
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341 } | 341 } |
342 | 342 |
343 void SkEmptyShader::shadeSpan16(int x, int y, uint16_t span[], int count) { | 343 void SkEmptyShader::shadeSpan16(int x, int y, uint16_t span[], int count) { |
344 SkDEBUGFAIL("should never get called, since setContext() returned false"); | 344 SkDEBUGFAIL("should never get called, since setContext() returned false"); |
345 } | 345 } |
346 | 346 |
347 void SkEmptyShader::shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) { | 347 void SkEmptyShader::shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) { |
348 SkDEBUGFAIL("should never get called, since setContext() returned false"); | 348 SkDEBUGFAIL("should never get called, since setContext() returned false"); |
349 } | 349 } |
350 | 350 |
351 #ifdef SK_DEVELOPER | 351 #ifndef SK_IGNORE_TO_STRING |
352 void SkEmptyShader::toString(SkString* str) const { | 352 void SkEmptyShader::toString(SkString* str) const { |
353 str->append("SkEmptyShader: ("); | 353 str->append("SkEmptyShader: ("); |
354 | 354 |
355 this->INHERITED::toString(str); | 355 this->INHERITED::toString(str); |
356 | 356 |
357 str->append(")"); | 357 str->append(")"); |
358 } | 358 } |
359 #endif | 359 #endif |
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