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Side by Side Diff: include/core/SkShader.h

Issue 197763008: Allow toString capability to be toggled independent of developer mode (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: remove gyp changes Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright 2006 The Android Open Source Project 2 * Copyright 2006 The Android Open Source Project
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #ifndef SkShader_DEFINED 9 #ifndef SkShader_DEFINED
10 #define SkShader_DEFINED 10 #define SkShader_DEFINED
(...skipping 327 matching lines...) Expand 10 before | Expand all | Expand 10 after
338 * the paint. 338 * the paint.
339 * 339 *
340 * @param src The bitmap to use inside the shader 340 * @param src The bitmap to use inside the shader
341 * @param tmx The tiling mode to use when sampling the bitmap in the x-dir ection. 341 * @param tmx The tiling mode to use when sampling the bitmap in the x-dir ection.
342 * @param tmy The tiling mode to use when sampling the bitmap in the y-dir ection. 342 * @param tmy The tiling mode to use when sampling the bitmap in the y-dir ection.
343 * @return Returns a new shader object. Note: this function never retur ns null. 343 * @return Returns a new shader object. Note: this function never retur ns null.
344 */ 344 */
345 static SkShader* CreateBitmapShader(const SkBitmap& src, 345 static SkShader* CreateBitmapShader(const SkBitmap& src,
346 TileMode tmx, TileMode tmy); 346 TileMode tmx, TileMode tmy);
347 347
348 SkDEVCODE(virtual void toString(SkString* str) const;) 348 SK_TO_STRING_VIRT()
349
350 SK_DEFINE_FLATTENABLE_TYPE(SkShader) 349 SK_DEFINE_FLATTENABLE_TYPE(SkShader)
351 350
352 protected: 351 protected:
353 enum MatrixClass { 352 enum MatrixClass {
354 kLinear_MatrixClass, // no perspective 353 kLinear_MatrixClass, // no perspective
355 kFixedStepInX_MatrixClass, // fast perspective, need to call fixedS tepInX() each scanline 354 kFixedStepInX_MatrixClass, // fast perspective, need to call fixedS tepInX() each scanline
356 kPerspective_MatrixClass // slow perspective, need to mappoints e ach pixel 355 kPerspective_MatrixClass // slow perspective, need to mappoints e ach pixel
357 }; 356 };
358 static MatrixClass ComputeMatrixClass(const SkMatrix&); 357 static MatrixClass ComputeMatrixClass(const SkMatrix&);
359 358
360 // These can be called by your subclass after setContext() has been called 359 // These can be called by your subclass after setContext() has been called
361 uint8_t getPaintAlpha() const { return fPaintAlpha; } 360 uint8_t getPaintAlpha() const { return fPaintAlpha; }
362 const SkMatrix& getTotalInverse() const { return fTotalInverse; } 361 const SkMatrix& getTotalInverse() const { return fTotalInverse; }
363 MatrixClass getInverseClass() const { return (MatrixClass)fTotalInve rseClass; } 362 MatrixClass getInverseClass() const { return (MatrixClass)fTotalInve rseClass; }
364 363
365 SkShader(SkReadBuffer& ); 364 SkShader(SkReadBuffer& );
366 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE; 365 virtual void flatten(SkWriteBuffer&) const SK_OVERRIDE;
367 private: 366 private:
368 SkMatrix fLocalMatrix; 367 SkMatrix fLocalMatrix;
369 SkMatrix fTotalInverse; 368 SkMatrix fTotalInverse;
370 uint8_t fPaintAlpha; 369 uint8_t fPaintAlpha;
371 uint8_t fTotalInverseClass; 370 uint8_t fTotalInverseClass;
372 SkDEBUGCODE(SkBool8 fInSetContext;) 371 SkDEBUGCODE(SkBool8 fInSetContext;)
373 372
374 typedef SkFlattenable INHERITED; 373 typedef SkFlattenable INHERITED;
375 }; 374 };
376 375
377 #endif 376 #endif
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