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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 | 10 |
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23 SkEmptyShader() {} | 23 SkEmptyShader() {} |
24 | 24 |
25 virtual uint32_t getFlags() SK_OVERRIDE; | 25 virtual uint32_t getFlags() SK_OVERRIDE; |
26 virtual uint8_t getSpan16Alpha() const SK_OVERRIDE; | 26 virtual uint8_t getSpan16Alpha() const SK_OVERRIDE; |
27 virtual bool setContext(const SkBitmap&, const SkPaint&, | 27 virtual bool setContext(const SkBitmap&, const SkPaint&, |
28 const SkMatrix&) SK_OVERRIDE; | 28 const SkMatrix&) SK_OVERRIDE; |
29 virtual void shadeSpan(int x, int y, SkPMColor span[], int count) SK_OVERRID
E; | 29 virtual void shadeSpan(int x, int y, SkPMColor span[], int count) SK_OVERRID
E; |
30 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRI
DE; | 30 virtual void shadeSpan16(int x, int y, uint16_t span[], int count) SK_OVERRI
DE; |
31 virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) SK_OVE
RRIDE; | 31 virtual void shadeSpanAlpha(int x, int y, uint8_t alpha[], int count) SK_OVE
RRIDE; |
32 | 32 |
33 SK_DEVELOPER_TO_STRING() | 33 SK_TO_STRING_OVERRIDE() |
34 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkEmptyShader) | 34 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkEmptyShader) |
35 | 35 |
36 protected: | 36 protected: |
37 SkEmptyShader(SkReadBuffer& buffer) : INHERITED(buffer) {} | 37 SkEmptyShader(SkReadBuffer& buffer) : INHERITED(buffer) {} |
38 | 38 |
39 private: | 39 private: |
40 typedef SkShader INHERITED; | 40 typedef SkShader INHERITED; |
41 }; | 41 }; |
42 | 42 |
43 #endif | 43 #endif |
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