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[Android] Implementation of overscroll effect for Android L
Add an overscroll effect implementation that mimics that of Android L. The
primary differences are the use of a single rasterized arc layer and the
inclusion of motion orthogonal to overscroll in computing the effect offset.
BUG= 389744
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=290052
Total comments: 3
Total comments: 18
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cc/input/input_handler.h
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cc/trees/layer_tree_host_impl.cc
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cc/trees/layer_tree_host_unittest_scroll.cc
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content/browser/android/edge_effect.h
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content/browser/android/edge_effect.cc
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content/browser/android/edge_effect_base.h
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content/browser/android/edge_effect_l.h
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content/browser/android/edge_effect_l.cc
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content/browser/android/overscroll_glow.h
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content/browser/android/overscroll_glow.cc
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content/browser/android/system_ui_resource_manager_impl.h
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content/browser/android/system_ui_resource_manager_impl.cc
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content/browser/renderer_host/render_widget_host_view_android.h
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content/browser/renderer_host/render_widget_host_view_android.cc
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content/common/input/did_overscroll_params.h
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content/common/input/did_overscroll_params.cc
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content/common/input_messages.h
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content/content_browser.gypi
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content/content_common.gypi
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content/renderer/input/input_event_filter.cc
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content/renderer/input/input_handler_proxy.h
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content/renderer/input/input_handler_proxy.cc
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content/renderer/input/input_handler_proxy_unittest.cc
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ui/base/android/system_ui_resource_manager.h
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Total messages: 14 (0 generated)
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