| Index: content/browser/android/overscroll_glow.h
|
| diff --git a/content/browser/android/overscroll_glow.h b/content/browser/android/overscroll_glow.h
|
| index 750094053887357d5885df7dc6de893ff1821512..878d39aec1288b4ed12c68a4933b529ad5673d51 100644
|
| --- a/content/browser/android/overscroll_glow.h
|
| +++ b/content/browser/android/overscroll_glow.h
|
| @@ -5,32 +5,36 @@
|
| #ifndef CONTENT_BROWSER_ANDROID_OVERSCROLL_GLOW_H_
|
| #define CONTENT_BROWSER_ANDROID_OVERSCROLL_GLOW_H_
|
|
|
| +#include "base/callback.h"
|
| #include "base/memory/ref_counted.h"
|
| #include "base/memory/scoped_ptr.h"
|
| #include "base/time/time.h"
|
| -#include "content/browser/android/edge_effect.h"
|
| #include "ui/gfx/size_f.h"
|
| #include "ui/gfx/vector2d_f.h"
|
|
|
| -class SkBitmap;
|
| -
|
| -namespace ui {
|
| -class SystemUIResourceManager;
|
| +namespace cc {
|
| +class Layer;
|
| }
|
|
|
| namespace content {
|
|
|
| +class EdgeEffectBase;
|
| +
|
| /* |OverscrollGlow| mirrors its Android counterpart, OverscrollGlow.java.
|
| * Conscious tradeoffs were made to align this as closely as possible with the
|
| * original Android Java version.
|
| */
|
| class OverscrollGlow {
|
| public:
|
| - // Create a new effect. |resource_manager| provides the resource for the
|
| - // effect. |resource_manager| must outlive the effect. The effect is
|
| - // activated by default.
|
| - static scoped_ptr<OverscrollGlow> Create(
|
| - ui::SystemUIResourceManager* resource_manager);
|
| + enum Edge { EDGE_TOP = 0, EDGE_LEFT, EDGE_BOTTOM, EDGE_RIGHT, EDGE_COUNT };
|
| +
|
| + // Allows lazy creation of the edge effects.
|
| + typedef base::Callback<scoped_ptr<EdgeEffectBase>(void)> EdgeEffectProvider;
|
| +
|
| + // |edge_effect_provider| must be valid for the duration of the effect's
|
| + // lifetime. The effect is enabled by default, but will remain dormant until
|
| + // the first overscroll event.
|
| + explicit OverscrollGlow(const EdgeEffectProvider& edge_effect_provider);
|
|
|
| ~OverscrollGlow();
|
|
|
| @@ -50,7 +54,8 @@ class OverscrollGlow {
|
| base::TimeTicks current_time,
|
| gfx::Vector2dF accumulated_overscroll,
|
| gfx::Vector2dF overscroll_delta,
|
| - gfx::Vector2dF velocity);
|
| + gfx::Vector2dF velocity,
|
| + gfx::Vector2dF overscroll_location);
|
|
|
| // Returns true if the effect still needs animation ticks.
|
| // Note: The effect will detach itself when no further animation is required.
|
| @@ -61,40 +66,37 @@ class OverscrollGlow {
|
| struct DisplayParameters {
|
| DisplayParameters();
|
| gfx::SizeF size;
|
| - float edge_offsets[EdgeEffect::EDGE_COUNT];
|
| - float device_scale_factor;
|
| + float edge_offsets[EDGE_COUNT];
|
| };
|
| void UpdateDisplayParameters(const DisplayParameters& params);
|
|
|
| -
|
| private:
|
| enum Axis { AXIS_X, AXIS_Y };
|
|
|
| - explicit OverscrollGlow(ui::SystemUIResourceManager* resource_manager);
|
| -
|
| // Returns whether the effect is initialized.
|
| bool InitializeIfNecessary();
|
| bool NeedsAnimate() const;
|
| void UpdateLayerAttachment(cc::Layer* parent);
|
| void Detach();
|
| - void Pull(base::TimeTicks current_time, gfx::Vector2dF overscroll_delta);
|
| + void Pull(base::TimeTicks current_time,
|
| + const gfx::Vector2dF& overscroll_delta,
|
| + const gfx::Vector2dF& overscroll_location);
|
| void Absorb(base::TimeTicks current_time,
|
| - gfx::Vector2dF velocity,
|
| + const gfx::Vector2dF& velocity,
|
| bool x_overscroll_started,
|
| bool y_overscroll_started);
|
| void Release(base::TimeTicks current_time);
|
| - void ReleaseAxis(Axis axis, base::TimeTicks current_time);
|
|
|
| - EdgeEffect* GetOppositeEdge(int edge_index);
|
| + EdgeEffectBase* GetOppositeEdge(int edge_index);
|
|
|
| - scoped_ptr<EdgeEffect> edge_effects_[EdgeEffect::EDGE_COUNT];
|
| + EdgeEffectProvider edge_effect_provider_;
|
| + scoped_ptr<EdgeEffectBase> edge_effects_[EDGE_COUNT];
|
|
|
| DisplayParameters display_params_;
|
| bool enabled_;
|
| bool initialized_;
|
|
|
| scoped_refptr<cc::Layer> root_layer_;
|
| - ui::SystemUIResourceManager* resource_manager_;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(OverscrollGlow);
|
| };
|
|
|