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Move VertexBuilder to a GrGLFullShaderBuilder subclass
Removes the VertexBuilder nested class from GrGLShaderBuilder in favor
of a new GrGLFullShaderBuilder subclass, and adds an optional emitCode
overload to GrGLEffect that takes a GrGLFullShaderBuilder. Makes
setData virtual in GrGLEffectArray and adds a GrGLVertexEffectArray
subclass that gets built using a GrGLFullShaderBuilder. Also adds a
new GrGLVertexEffect subclass that makes the GrGLFullShaderBuilder
overload required for emitCode, and updates GrGLEffects to inherit
from GrGLVertexEffect where needed.
Committed: http://code.google.com/p/skia/source/detail?r=11612
Total comments: 6
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gyp/gpu.gypi
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src/gpu/GrAAConvexPathRenderer.cpp
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src/gpu/GrAARectRenderer.cpp
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src/gpu/GrOvalRenderer.cpp
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src/gpu/effects/GrBezierEffect.cpp
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src/gpu/effects/GrCustomCoordsTextureEffect.cpp
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src/gpu/gl/GrGLEffect.h
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src/gpu/gl/GrGLProgram.cpp
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src/gpu/gl/GrGLProgramDesc.h
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src/gpu/gl/GrGLProgramEffects.h
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src/gpu/gl/GrGLProgramEffects.cpp
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src/gpu/gl/GrGLShaderBuilder.h
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src/gpu/gl/GrGLShaderBuilder.cpp
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src/gpu/gl/GrGLVertexEffect.h
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Total messages: 6 (0 generated)
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