| Index: src/gpu/gl/GrGLProgram.cpp
|
| diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
|
| index 3691fe994b3977a633947fd0a393a840b059fbb4..4fe7a2b7c92ce4ab9054ecefd3c23b24eaebdd08 100644
|
| --- a/src/gpu/gl/GrGLProgram.cpp
|
| +++ b/src/gpu/gl/GrGLProgram.cpp
|
| @@ -211,12 +211,8 @@ bool GrGLProgram::genProgram(const GrEffectStage* colorStages[],
|
|
|
| const GrGLProgramDesc::KeyHeader& header = fDesc.getHeader();
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|
|
| - bool needsVertexShader = true;
|
| -
|
| - GrGLShaderBuilder builder(fGpu, fUniformManager, fDesc, needsVertexShader);
|
| - if (GrGLShaderBuilder::VertexBuilder* vertexBuilder = builder.getVertexBuilder()) {
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| - fUniformHandles.fViewMatrixUni = vertexBuilder->getViewMatrixUniform();
|
| - }
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| + GrGLFullShaderBuilder builder(fGpu, fUniformManager, fDesc);
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| + fUniformHandles.fViewMatrixUni = builder.getViewMatrixUniform();
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|
|
| // incoming color to current stage being processed.
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| SkString inColor = builder.getInputColor();
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|
|