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Use lowercase windows.h in includes to fix Windows cross compilation using mingw.
While it doesn't matter on Windows, mingw on case-sensitive OSes uses all lower case filenames for platform include files. I found the problem in SkCondVar.h from Mozilla checkout of skia sources, but the patch contains a fix for the whole skia tree.
R=bungeman@google.com
Committed: https://code.google.com/p/skia/source/detail?r=12461
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bench/BenchSysTimer_windows.h
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bench/BenchSysTimer_windows.cpp
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experimental/LightSymbolsUtil/lightsymbols/lightsymbols.h
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include/gpu/gl/SkNativeGLContext.h
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include/utils/SkCondVar.h
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include/utils/SkWGL.h
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include/utils/win/SkAutoCoInitialize.h
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include/utils/win/SkIStream.h
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src/gpu/gl/win/GrGLCreateNativeInterface_win.cpp
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src/gpu/gl/win/SkNativeGLContext_win.cpp
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src/ports/SkDebug_win.cpp
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src/utils/win/SkAutoCoInitialize.cpp
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src/utils/win/SkIStream.cpp
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src/views/win/skia_win.cpp
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Total messages: 4 (0 generated)
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