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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "gl/SkNativeGLContext.h" | 9 #include "gl/SkNativeGLContext.h" |
10 #include "SkWGL.h" | 10 #include "SkWGL.h" |
11 | 11 |
12 #define WIN32_LEAN_AND_MEAN | 12 #define WIN32_LEAN_AND_MEAN |
13 #include <Windows.h> | 13 #include <windows.h> |
14 | 14 |
15 SkNativeGLContext::AutoContextRestore::AutoContextRestore() { | 15 SkNativeGLContext::AutoContextRestore::AutoContextRestore() { |
16 fOldHGLRC = wglGetCurrentContext(); | 16 fOldHGLRC = wglGetCurrentContext(); |
17 fOldHDC = wglGetCurrentDC(); | 17 fOldHDC = wglGetCurrentDC(); |
18 } | 18 } |
19 | 19 |
20 SkNativeGLContext::AutoContextRestore::~AutoContextRestore() { | 20 SkNativeGLContext::AutoContextRestore::~AutoContextRestore() { |
21 wglMakeCurrent(fOldHDC, fOldHGLRC); | 21 wglMakeCurrent(fOldHDC, fOldHGLRC); |
22 } | 22 } |
23 | 23 |
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111 if (!wglMakeCurrent(fDeviceContext, fGlRenderContext)) { | 111 if (!wglMakeCurrent(fDeviceContext, fGlRenderContext)) { |
112 SkDebugf("Could not create rendering context.\n"); | 112 SkDebugf("Could not create rendering context.\n"); |
113 } | 113 } |
114 } | 114 } |
115 | 115 |
116 void SkNativeGLContext::swapBuffers() const { | 116 void SkNativeGLContext::swapBuffers() const { |
117 if (!SwapBuffers(fDeviceContext)) { | 117 if (!SwapBuffers(fDeviceContext)) { |
118 SkDebugf("Could not complete SwapBuffers.\n"); | 118 SkDebugf("Could not complete SwapBuffers.\n"); |
119 } | 119 } |
120 } | 120 } |
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