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Turn on quilt mode in DM.
- Rename TileGrid -> Quilt to avoid the name overload.
- Tag all failing GMs with kSkipTiled_Flag.
You may be wondering, do any GMs pass? Yes, some do! And that trends towards all of them as we increase --quiltTile.
Two GMs only fail in --quilt mode in 565. Otherwise all GMs which fail are skipped, and those which don't fail aren't. (The 8888 variants of those two GMs are skipped even though they pass.)
BUG= skia:2477
Committed: http://code.google.com/p/skia/source/detail?r=14457
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dm/DMCpuGMTask.cpp
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dm/DMQuiltTask.h
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dm/DMTileGridTask.h
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dm/DMTileGridTask.cpp
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gm/aarectmodes.cpp
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gm/alphagradients.cpp
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gm/arcofzorro.cpp
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gm/bicubicfilter.cpp
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gm/bleed.cpp
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gm/blurrect.cpp
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gm/blurroundrect.cpp
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gm/circles.cpp
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gm/circularclips.cpp
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gm/coloremoji.cpp
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gm/colorfilters.cpp
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gm/complexclip.cpp
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gm/complexclip2.cpp
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gm/composeshader.cpp
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gm/convexpaths.cpp
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gm/convexpolyclip.cpp
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gm/cubicpaths.cpp
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gm/dashcubics.cpp
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gm/dashing.cpp
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gm/degeneratesegments.cpp
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gm/downsamplebitmap.cpp
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gm/drawlooper.cpp
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gm/dropshadowimagefilter.cpp
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gm/drrect.cpp
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gm/fatpathfill.cpp
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gm/filltypes.cpp
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gm/filltypespersp.cpp
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gm/filterbitmap.cpp
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gm/fontscaler.cpp
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gm/getpostextpath.cpp
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gm/giantbitmap.cpp
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gm/gradientDirtyLaundry.cpp
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gm/gradient_matrix.cpp
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gm/gradients.cpp
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gm/gradients_2pt_conical.cpp
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gm/gradients_no_texture.cpp
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gm/gradtext.cpp
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gm/hairlines.cpp
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gm/hairmodes.cpp
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gm/hittestpath.cpp
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gm/imageblur.cpp
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gm/imagefiltersbase.cpp
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gm/imagefiltersclipped.cpp
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gm/imagefilterscropped.cpp
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gm/imagefiltersgraph.cpp
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gm/imagefiltersscaled.cpp
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gm/imageresizetiled.cpp
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gm/inversepaths.cpp
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gm/lerpmode.cpp
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gm/lighting.cpp
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gm/linepaths.cpp
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gm/lumafilter.cpp
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gm/matrixconvolution.cpp
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gm/mixedxfermodes.cpp
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gm/nested.cpp
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gm/ninepatchstretch.cpp
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gm/nonclosedpaths.cpp
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gm/ovals.cpp
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gm/patheffects.cpp
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gm/pathfill.cpp
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gm/pathinterior.cpp
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gm/pathopsinverse.cpp
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gm/pathopsskpclip.cpp
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gm/pathreverse.cpp
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gm/pictureshader.cpp
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gm/points.cpp
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gm/poly2poly.cpp
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gm/polygons.cpp
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gm/quadpaths.cpp
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gm/rects.cpp
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gm/resizeimagefilter.cpp
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gm/roundrects.cpp
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gm/rrect.cpp
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gm/rrects.cpp
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gm/samplerstress.cpp
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gm/shaderbounds.cpp
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gm/shadertext.cpp
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gm/shadows.cpp
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gm/shallowgradient.cpp
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gm/simpleaaclip.cpp
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gm/skbug1719.cpp
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gm/spritebitmap.cpp
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gm/stringart.cpp
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gm/strokefill.cpp
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gm/strokerect.cpp
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gm/strokerects.cpp
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gm/strokes.cpp
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gm/stroketext.cpp
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gm/testimagefilters.cpp
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gm/thinstrokedrects.cpp
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gm/tilemodes.cpp
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gm/tilemodes_scaled.cpp
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gm/twopointradial.cpp
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gm/vertices.cpp
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gm/verttext.cpp
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gm/verttext2.cpp
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gm/verylargebitmap.cpp
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gyp/dm.gyp
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Total messages: 6 (0 generated)
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